issues
search
ko4life-net
/
ko
Open source development of the game Knight Online. This is a reversed engineered old version of the game aiming to replicate the nostalgic experience we all once had <3
https://github.com/ko4life-net/ko
MIT License
55
stars
22
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Fix spdlog compile errors
#217
stevewgr
closed
6 months ago
1
Latest MSVC build tools breaks the build due to spdlog library errors
#216
stevewgr
closed
6 months ago
1
Implement Seeking party board ( Party bbs) UIF
#215
xGuTeK
opened
7 months ago
5
Adjusting DB types for USERDATA table to start addressing issue #94
#214
srmeier
closed
6 months ago
1
How to create new map use N3ME?
#213
qcdong2016
opened
8 months ago
3
Fix UITransactionDlg rendering bug when purchasing items.
#212
stevewgr
closed
1 year ago
0
Fix CN3FXPartParticles::Duplicate bug with particles gather point.
#211
stevewgr
closed
1 year ago
0
WIP So close yet so far
#210
UTengine
opened
1 year ago
1
FX Particle Gatherpoint fix
#209
UTengine
closed
1 year ago
0
1264 FX Loading
#208
UTengine
opened
1 year ago
0
1264 GTD OPD Map Loading
#207
UTengine
opened
1 year ago
1
Moradon Warp fix
#206
UTengine
opened
1 year ago
0
Fix UITransactionDlg rendering bug
#204
UTengine
closed
1 year ago
2
NPC Shop displaying empty entries
#203
UTengine
closed
1 year ago
0
Only kick it out if it has exceeded the maximum level.
#202
selcukcukur
closed
1 year ago
2
Save data when the character leaves the game.
#201
selcukcukur
closed
1 year ago
2
Saving character data when exiting the game.
#200
selcukcukur
closed
1 year ago
4
Port 15100 might be occupied
#198
sid2021
opened
1 year ago
1
Guard tower Aiserver explodes
#197
UTengine
opened
1 year ago
0
Experimental branche draft
#196
UTengine
closed
1 year ago
1
How do I start the game?
#195
jhswedeveloper
opened
1 year ago
0
Adding fix for item drop UI. This helps when the user switches to a different game procedure.
#194
srmeier
closed
1 year ago
0
Transformation Scroll/Totem And King Cape
#193
cansnoxd
opened
1 year ago
0
WIP Python scripting
#192
stevewgr
opened
1 year ago
0
Update clang-format to remove empty lines.
#191
stevewgr
closed
1 year ago
0
WIZ_SKILLDATA packet needs implementing
#190
stevewgr
opened
1 year ago
0
Adding mutex around packet queue
#189
srmeier
closed
1 year ago
0
Initial fix for coins / gold overflow.
#188
stevewgr
closed
1 year ago
0
Implement formatting coins with commas.
#187
stevewgr
closed
1 year ago
0
Cleanup more sprintf usages with C++20 std::format and std::to_string.
#186
stevewgr
closed
1 year ago
0
Cleanup code duplication in UIVarious.
#185
stevewgr
closed
1 year ago
0
Fix trade packet overflow using /trade cmd.
#184
stevewgr
closed
1 year ago
0
Fix formatting for begin attack string id.
#183
stevewgr
closed
1 year ago
0
Fix formatting coins with commas.
#182
stevewgr
closed
1 year ago
0
Adding deploy workflow and removing confirmation box from Ebenezer
#181
srmeier
closed
1 year ago
2
Load v1264 English item tbls.
#180
stevewgr
closed
1 year ago
0
`N3_WARP_LIST` bySubOp switched on to prevent double warp UI from showing.
#179
srmeier
closed
1 year ago
0
Updating the LocalDebuggerWorkingDirectory to match where the directory is located
#178
srmeier
closed
1 year ago
0
"Reduced" item stat check and hover over details needs to be implemented
#177
srmeier
opened
1 year ago
1
Implement 180 degrees animated camera rotation
#176
stevewgr
closed
1 year ago
1
Adding an extra string argument to match what is expected by the formatted string
#175
srmeier
closed
1 year ago
2
Increasing `MAX_ITEM_EXTENSION` to read in table 23 that is being reference at runtime.
#174
srmeier
closed
1 year ago
0
Separate N3Base into a static library
#173
stevewgr
opened
2 years ago
1
180 degree camera rotation arrangement.
#172
selcukcukur
closed
1 year ago
1
Fixed sun issue when sun rises #167
#171
xGuTeK
closed
2 years ago
0
Widget to debug game day and night cycle and weather
#170
xGuTeK
closed
1 year ago
2
Fix temporarily imgui windows procedure.
#169
stevewgr
closed
2 years ago
0
Implement ImGui window rendering for debugging.
#168
stevewgr
closed
2 years ago
5
Moon and Sun textures are broken at a specific angle
#167
stevewgr
closed
2 years ago
2
Implement ExitMenu v1264 UIF.
#166
xGuTeK
closed
1 year ago
5
Previous
Next