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lijim
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monks-and-mages
Monks and Mages is a TCG-game built on React and socket.io
https://www.monksandmages.com
MIT License
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Chore: Consolidate the db-service repo into this one
#467
lijim
closed
9 months ago
0
Fix: fix 3-player/4-player games bonuses for not going 1st
#466
lijim
closed
1 year ago
0
Feat: Overhaul in-game styles
#465
lijim
closed
1 year ago
0
Fix: Color identity should only be for effects with symbols
#464
lijim
closed
1 year ago
0
Feat: New 2-color cards (so each pair has 13)
#463
lijim
closed
1 year ago
0
Bug: Allow erupt to be played in orange/purple for Legendary Leader decks
#462
lijim
closed
1 year ago
0
Feat: Release new 2-color legends, colorless cards + search by "damage effects"
#461
lijim
closed
1 year ago
0
Feat: Add Goliath Cycle and image positioning props
#460
lijim
closed
1 year ago
0
Feat: Add new cards / tweak colors for orange/purple and blue/purple cards
#459
lijim
closed
1 year ago
0
Feat: Add camel pack unit, simplify rules text for transforming resources
#458
lijim
closed
1 year ago
0
Feat: Add 'snow blinded' passive effect mechanics + unit
#457
lijim
closed
1 year ago
0
Feat: Add new cards + logic for shortening passive rules text
#456
lijim
closed
1 year ago
0
Feat: Add effect resolution logic for 25+ new effects
#455
lijim
closed
1 year ago
0
Feat: Update rules text engine to support 25+ new effects added
#454
lijim
closed
1 year ago
0
Feat: Add 25+ new effect types
#453
lijim
closed
1 year ago
0
Feat: Add "passive" effect requirements
#452
lijim
closed
1 year ago
0
Bug: Mill effect does not show which cards are milled
#451
lijim
opened
1 year ago
0
Feat: New cards + effect requirements
#450
lijim
closed
1 year ago
0
Add new cards and passive effects
#449
lijim
closed
1 year ago
0
Feat: Logic for deploying and cleaning up legendary leaders
#448
lijim
closed
1 year ago
0
Feat: Introduce support for 'legendary leader'
#447
lijim
closed
1 year ago
0
Feat: Add new mode - legendary league
#446
lijim
closed
1 year ago
0
Fix: fix glitched saved deck interactions
#445
lijim
closed
1 year ago
0
Fix: Overhaul cookie / authentication system
#444
lijim
closed
1 year ago
0
Fix: swap rarities
#443
lijim
closed
1 year ago
0
Feat: Add new cards to round out card pool
#442
lijim
closed
1 year ago
0
Bug: legendary units should dedupe on effect resolution
#441
lijim
opened
1 year ago
0
Fix: Prevent effect resolution ending games prematurely
#440
lijim
closed
1 year ago
0
Bug: Resolving effects leads to blank games
#439
lijim
closed
1 year ago
0
Bug: Games with unauthenticated players can't be rejoined
#438
lijim
opened
1 year ago
0
Feat: Improve filter cards by resource
#437
lijim
closed
1 year ago
0
Feat: add additional cards for players not going first (balance)
#436
lijim
closed
1 year ago
0
Fix: mitigate stale connections issue
#435
lijim
closed
1 year ago
0
Feat: Nerf / buff cards
#434
lijim
closed
1 year ago
0
Feat: Add crystal / fire cards
#433
lijim
closed
1 year ago
0
Feat: more cards for iron + water
#432
lijim
closed
1 year ago
0
Feat: downshift cards in rarity
#431
lijim
closed
1 year ago
0
Feat: Add 4 new common cards for purple
#430
lijim
closed
1 year ago
0
Fix: Restore chat message functionality
#429
lijim
closed
1 year ago
0
Major Feature: Allow rejoining games after disconnect
#428
lijim
closed
1 year ago
0
Feat: Add persistent sessions
#427
lijim
closed
1 year ago
0
Chore: switch away from socket.id as source of truth
#426
lijim
closed
1 year ago
0
Fix: Display proper numbers when drafting after playing limited
#425
lijim
closed
1 year ago
0
Feat: implement limited mode fully
#424
lijim
closed
1 year ago
0
Fix: patch opacity regression for deck builder
#423
lijim
closed
1 year ago
0
Feat: Future proof game for sideboards
#422
lijim
closed
1 year ago
0
Feat: Deckbuilder UI for Draft / Sealed mode
#421
lijim
closed
1 year ago
0
Feat: Draft mode - Card Selection Phase
#420
lijim
closed
1 year ago
0
Feat: Helpers for creating a "drafting" / "sealed" experience
#419
lijim
closed
1 year ago
0
Feat: add game formats
#418
lijim
closed
1 year ago
0
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