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DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
https://walbourn.github.io/directx-tool-kit-for-directx-12/
MIT License
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WAV loop regions incorrectly read
#83
pklima
closed
3 years ago
3
Media Reader missing?
#82
cpyburn
closed
3 years ago
1
Compressed SDKMESH / DDS support
#81
walbourn
closed
2 years ago
7
Removed prebuilt shader headers and pdbs from project
#80
walbourn
closed
3 years ago
1
Removed SkinnedEffect weightsPerVertex parameter
#79
walbourn
closed
3 years ago
1
EnvironmentMapEffect updated to support sphere and dual paraboloid environment maps
#78
walbourn
closed
4 years ago
2
CMO model support
#77
walbourn
closed
2 years ago
0
create cppcheck project
#76
dreamager315
closed
4 years ago
0
BufferHelpers added to the toolkit
#75
walbourn
closed
4 years ago
1
Shader Model 6 tutorial
#74
walbourn
closed
4 years ago
2
SpriteBatch updated with sampler-version of Begin
#73
walbourn
closed
4 years ago
0
SpriteBatch should support changing the heap-based sampler
#72
walbourn
closed
4 years ago
2
ResourceUploadBatch updated to support copy & compute queues
#71
walbourn
closed
4 years ago
1
Consider allowing a computer or copy queue to be provided to ResourceUploadBatch
#70
john-h-k
closed
4 years ago
5
Autogen mips not working on Microsoft Surface X
#69
walbourn
closed
4 years ago
1
Drawing text
#68
shoshiberko
closed
4 years ago
3
Modifications to the MeasureString and MeasureDrawBounds methods
#67
mike-copley-atg
closed
4 years ago
1
Added ModelLoaderFlags
#66
walbourn
closed
4 years ago
0
Screenshot in dds with wrong colors
#65
himuracesar
closed
4 years ago
1
Retire support for VS 2015
#64
walbourn
closed
4 years ago
1
Adding support to ARM64 Windows 10
#63
shibayan
closed
4 years ago
1
SkinnedPBREffect
#62
walbourn
closed
2 years ago
3
Added optional forceSRGB parameter to SaveWICTextureToFile
#61
walbourn
closed
4 years ago
0
The vs2015 projects don't compile
#60
sleepyspider1
closed
4 years ago
1
Add CMake project and fix clang warnings
#59
walbourn
closed
5 years ago
2
PBREffect factory should support materials without textures
#58
mgubisch
closed
2 years ago
1
Additional debugging output for GraphicsMemory
#57
walbourn
closed
5 years ago
0
Individually define albedo/normal/RMA textures
#56
MattFiler
closed
5 years ago
1
FindPageForAlloc out of memory
#55
MattFiler
closed
5 years ago
11
Autogen format support made more robust
#54
walbourn
closed
5 years ago
0
GenerateMips missing support for a few formats
#53
walbourn
closed
5 years ago
3
Added VS 2019 Desktop projects
#52
walbourn
closed
5 years ago
0
D3D12_RENDER_PASS_DEPTH_STENCIL_DESC compare operator incorrectly checking StencilBeginningAccess against DepthBeginningAccess
#51
JosephClampett
closed
5 years ago
2
Silently disable DDS_LOADER_MIP_AUTOGEN/WIC_LOADER_MIP_AUTOGEN when format not supported
#50
walbourn
closed
5 years ago
1
BGR GenerateMips wrong on AMD video cards
#49
LigaLiao
closed
5 years ago
13
SpriteFont should support UTF-8 strings
#48
walbourn
closed
5 years ago
0
SDKMESH2 export support for PBR materials
#47
walbourn
closed
5 years ago
0
Model support for PBR SDKMESH variant materials
#46
walbourn
closed
5 years ago
1
SpriteFont should support UTF-8 strings
#45
walbourn
closed
5 years ago
2
DeviceResources needs support for "CreateSwapChainForComposition", please.
#44
HppZ
closed
5 years ago
1
ARM64 configurations added to VS 2017 UWP project
#43
walbourn
closed
5 years ago
0
How to know a resource is dependent or independent?
#42
HppZ
closed
5 years ago
3
SDKMESH updated to load models using legacy DEC3N compressed normals
#41
walbourn
closed
5 years ago
0
Can't find d3dx12.h from nuget download
#40
prog3487
closed
5 years ago
3
Use /permissive- for VS 2017 desktop projects
#39
walbourn
closed
5 years ago
3
Model::LoadStaticBuffers to use static VB/IB instead of dynamic
#38
walbourn
closed
6 years ago
0
Fix compiler errors (Clang 6)
#37
walbourn
closed
6 years ago
0
Compilation issues with clang
#36
walbourn
closed
6 years ago
3
Remove AlignedNew.h helper
#35
walbourn
closed
3 years ago
3
Compilation issues with Intel C++ 18 compiler
#34
walbourn
closed
6 years ago
3
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