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DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
https://walbourn.github.io/directx-tool-kit-for-directx-12/
MIT License
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Model::LoadStaticBuffers to use static VB/IB instead of dynamic
#38
walbourn
closed
6 years ago
0
Fix compiler errors (Clang 6)
#37
walbourn
closed
6 years ago
0
Compilation issues with clang
#36
walbourn
closed
6 years ago
3
Remove AlignedNew.h helper
#35
walbourn
closed
3 years ago
3
Compilation issues with Intel C++ 18 compiler
#34
walbourn
closed
6 years ago
3
Windows 10 April 2018 Update SDK (17134)
#33
walbourn
closed
6 years ago
0
Model rendering performance is slower than expected
#32
walbourn
closed
6 years ago
3
Update the directxtk12 vcpkg package - only the release from dec2016 is available
#31
jessey-git
closed
5 years ago
2
mGPU support for DirectX Tool Kit
#30
walbourn
closed
6 years ago
0
AlignUp, AlignDown helpers
#29
walbourn
closed
6 years ago
0
PostProcess HDR10 support for additional source colorspaces
#28
walbourn
closed
3 years ago
1
DirectCompute support
#27
walbourn
opened
6 years ago
1
Normal-mapping without precomputed tangents
#26
walbourn
closed
6 years ago
1
DebugEffect
#25
walbourn
closed
6 years ago
0
Initial PBREffect
#24
walbourn
closed
6 years ago
0
Update to use Windows 10 Fall Creators Update SDK
#23
walbourn
closed
6 years ago
0
SpriteBatch support for 2D arrays
#22
walbourn
opened
6 years ago
0
DirectXTK12 compiling errors on VS 2017 (v141)
#21
paspy
closed
6 years ago
1
Model support for loading glTF
#20
walbourn
opened
7 years ago
0
Postprocessing support
#19
walbourn
closed
7 years ago
0
Handle the case that a controller could have no user bind to.
#18
jicailiu
closed
7 years ago
3
GenerateMips
#17
walbourn
closed
7 years ago
2
XM_CONSTEXPR broken since 10.0.14393 December commit
#16
ChrisKing340
closed
7 years ago
2
Have the GeometricPrimitive Create* functions implicitly instantiate the GraphicsMemory singleton object
#15
rskryptik61636
closed
7 years ago
2
NormalMapEffect/PBREffect support for normal texture encoding options
#14
walbourn
closed
5 years ago
7
Support for compressed vertex normals
#13
walbourn
closed
7 years ago
1
PBREffect
#12
walbourn
closed
6 years ago
1
Support for mGPU
#11
walbourn
closed
6 years ago
1
Support for Animated Textures
#10
qcha0s
closed
7 years ago
3
Fails to load planar DDS format textures
#9
walbourn
closed
7 years ago
3
BasicEffect warnings on Tier 1 hardware when not using texturing
#8
walbourn
closed
8 years ago
3
GeometricPrimitive support for tangents
#7
walbourn
closed
6 years ago
1
Creating A Grid
#6
L-Fejes
closed
8 years ago
2
The d3dx12.h file in master is not compatible with 10.0.10586.0
#5
aguaviva
closed
8 years ago
1
Drawing Text
#4
qcha0s
closed
8 years ago
2
Per-pixel lighting support for EnvironmentMapEffect
#3
walbourn
closed
8 years ago
1
Support for stereo rendering
#2
walbourn
opened
8 years ago
0
Normal map effects
#1
walbourn
closed
8 years ago
1
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