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nunuhara
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xsystem4
Cross-platform implementation of AliceSoft's System 4 engine
GNU General Public License v2.0
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debugger_dap: minor fixes
#212
kichikuou
closed
1 week ago
1
Android: Update SDL2 to 2.30.9
#211
kichikuou
closed
1 week ago
1
debugger_cmd: Add support for source-level debugging
#210
kichikuou
closed
3 weeks ago
1
[Request] About Rance Quest Magnum
#209
KaroNiko
opened
4 weeks ago
0
Implement DrawSnow, DrawRain, and DrawRipple HLLs
#208
kichikuou
closed
4 weeks ago
1
Fix "incomplete framebuffer" error in gfx_init_texture_rgb(a)
#207
kichikuou
closed
1 month ago
1
Issues loading ain internal files
#206
StephenSzwiec
opened
1 month ago
1
TapirEngine: Fix alpha test / alpha blend conditions
#205
kichikuou
closed
1 month ago
1
3d: Various improvements for Rance Quest
#204
kichikuou
closed
1 month ago
1
TapirEngine: Simplify lighting
#203
kichikuou
closed
1 month ago
1
gfx: Add frame rate counter
#202
kichikuou
closed
1 month ago
1
TapirEngine: Outline rendering
#201
kichikuou
closed
1 month ago
1
3d: Increase MAX_BONES to 308
#200
kichikuou
closed
1 month ago
1
CGManager.LoadArchive() should open archive in the game directory
#199
kichikuou
closed
1 month ago
1
3d: Fix shadow rendering in Rance Quest
#198
kichikuou
closed
1 month ago
1
3d: Ignore alpha map if same as color map
#197
kichikuou
closed
1 month ago
1
IbisInputEngine: Mouse wheel support
#196
kichikuou
closed
1 month ago
1
3d: Implement vertex colors
#195
kichikuou
closed
1 month ago
1
TapirEngine: Proper collision detection
#194
kichikuou
closed
2 months ago
2
Implement FileOperation HLL functions for Rance Quest
#193
kichikuou
closed
2 months ago
1
Fix A_SORT
#192
kichikuou
closed
2 months ago
1
Update game_compatibility.md
#191
kichikuou
closed
2 months ago
1
Implement StoatSpriteEngine.SP_SetDashTextSprite
#190
kichikuou
closed
2 months ago
1
StoatSpriteEngine: Make SP_GetMaxZ consider multisprites
#189
kichikuou
closed
2 months ago
1
Fix compile error of dungeon_raster.f.glsl on WebGL
#188
kichikuou
closed
2 months ago
1
Add guard against division by zero in vmDrawGauge.Draw()
#187
kichikuou
closed
2 months ago
1
Implement DrawDungeon.SetWalkedAll
#186
kichikuou
closed
2 months ago
1
Initial implementation of TapirEngine.CalcInstance2DDetection
#185
kichikuou
closed
2 months ago
1
Add support for group save format v7
#184
kichikuou
closed
2 months ago
1
Fix two graphical bugs of Rance quest
#183
kichikuou
closed
2 months ago
1
Android: Call msgskip_save() when app goes to the background
#182
kichikuou
closed
2 months ago
1
Android: Update SDL2 to 2.30.7
#181
kichikuou
closed
3 months ago
1
Z-ordering of PartsEngine
#180
kichikuou
closed
2 months ago
4
Update rsave_read() parameters to specify read mode
#179
kichikuou
closed
3 months ago
1
Oyako Rankan (母娘乱館)
#178
KotsBussy
opened
3 months ago
0
Window size and console
#177
alan-zxs
closed
3 months ago
1
Add guard against division by zero in sact_QuakeScreen()
#176
kichikuou
closed
3 months ago
1
Implement SoundFilePlayer HLL
#175
kichikuou
closed
3 months ago
2
Fix FileOperation.Get{File,Folder}List
#174
kichikuou
closed
3 months ago
1
Fix signature mismatch in HLL_EXPORT functions
#173
kichikuou
closed
3 months ago
1
resume: Support RSM v9 format
#172
kichikuou
closed
3 months ago
1
Add new files to CMakeLists.txt
#171
kichikuou
closed
3 months ago
1
Rework delegate implementation
#170
kichikuou
closed
3 months ago
1
Support DALK Gaiden
#169
kichikuou
closed
4 months ago
1
Add DALKDemo and DALKEDemo HLLs
#168
kichikuou
closed
4 months ago
1
vmGraph changes for DALK Gaiden
#167
kichikuou
closed
4 months ago
2
Implement vmData HLL
#166
kichikuou
closed
4 months ago
1
Fix typo
#165
kichikuou
closed
4 months ago
1
Gpx2Plus.Create() should fail if width <= 0 or height <= 0
#164
kichikuou
closed
4 months ago
1
Implement vmMsgSkip HLL functions
#163
kichikuou
closed
4 months ago
1
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