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mean-share-and-balance
"Mean: Share and Balance" is an educational simulation in HTML5, by PhET Interactive Simulations.
GNU General Public License v3.0
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Add Collect and Share Sounds for screen three
#206
Ashton-Morris
closed
2 months ago
11
Screenshots needed
#205
amanda-phet
opened
2 months ago
0
Support state for notepadModeProperty changes
#204
marlitas
closed
2 months ago
4
Add Candy Bar Counter and Apple Counter Sounds for Screens Two and Three
#203
Ashton-Morris
closed
2 months ago
11
CT unsupported fraction value
#202
KatieWoe
closed
2 months ago
2
Changes to Balance Point screen
#201
amanda-phet
closed
2 months ago
3
Changes to Fair Share screen
#200
amanda-phet
closed
2 months ago
2
Changes to second screen (Leveling Out / Distribute)
#199
amanda-phet
closed
2 months ago
4
Changes to first screen (Intro / Level Out)
#198
amanda-phet
closed
2 months ago
8
Rename first two screens
#197
amanda-phet
closed
2 months ago
3
Balance Point Screen Initial PhET-iO Implementation
#196
marlitas
closed
1 month ago
8
Impossible to balance beam with keyboard input
#195
marlitas
closed
3 months ago
1
Balance Point Screen Traversal Order
#194
marlitas
closed
1 month ago
4
Should phet-io capture dragging and/or animation?
#193
jbphet
closed
2 months ago
1
CT Cannot read properties of undefined (reading 'valueProperty')
#192
KatieWoe
closed
3 months ago
1
Branch: refactorSharingScreens
#191
jbphet
closed
3 months ago
1
Implement Grab and Release sounds for the candy bars on Screen Two.
#190
Ashton-Morris
closed
1 month ago
9
Clean up Dynamic Locale layouts
#189
marlitas
closed
3 months ago
2
Implement sound design
#188
jbphet
closed
3 months ago
2
Validate RangeProperty values
#187
marlitas
closed
1 month ago
3
Artwork clean up
#186
marlitas
closed
3 weeks ago
1
Consider a refactor to simplify code in the "Leveling Out" and "Fair Share" screens
#185
jbphet
closed
2 months ago
6
Look in to this bug that caused the apples not to go back exactly to place
#184
Ashton-Morris
closed
3 months ago
1
Implement a crossover of two sounds for the water levels in the glasses on screen one
#183
Ashton-Morris
closed
2 months ago
6
Implement a crossover of these two sounds for the water levels in the the seven glasses on screen one
#182
Ashton-Morris
closed
3 months ago
1
Add cueing indicator for soccer balls
#181
marlitas
closed
3 months ago
2
Use sketch line pattern for candy bars
#180
marlitas
closed
2 months ago
12
Fractional apples can get incorrectly positioned
#179
jbphet
closed
3 months ago
1
Location of movable fulcrum should be maintained when switching scenes
#178
amanda-phet
closed
3 months ago
4
Add kick button below kicker
#177
marlitas
closed
3 months ago
6
Balance Point Screen Self-Code Review
#176
marlitas
closed
1 month ago
1
Integrate new artwork for sketch plates, sketch apples, and collection area
#175
marlitas
closed
3 months ago
5
Should fractions be reduced on the "Fair Share" screen?
#174
jbphet
closed
3 months ago
3
Add sound for the predict mean pencil slider on screen one
#173
Ashton-Morris
closed
2 months ago
8
Add sounds for the number of cups and the number of people on screens 1-3
#172
Ashton-Morris
closed
2 months ago
12
Add a filtered chord sound to the water balance section on screen one
#171
Ashton-Morris
closed
1 week ago
22
Reset the fixed/movable fulcrum Property, and checkboxes
#170
marlitas
closed
3 months ago
2
Self test multi-touch for screens 2-4.
#169
marlitas
closed
3 months ago
2
Add yellow cueing arrows to movable fulcrum
#168
marlitas
closed
3 months ago
2
Dropped candy bar not animating
#167
marlitas
closed
3 months ago
1
Review ball stacking behavior on the balance beam
#166
jbphet
closed
3 months ago
1
Add the clipping of the balance beam
#165
jbphet
closed
3 months ago
2
Add animation for the tipping of the balance beam
#164
jbphet
closed
2 months ago
2
Ghost out the solid (fixed) fulcrum and add a textual prompt when no balls are on the balance beam
#163
jbphet
closed
3 months ago
2
There should be no "Check" button or pillars when the solid triangle is visible under the balance beam
#162
jbphet
closed
3 months ago
1
Create a dev version for first round of interviews
#161
jbphet
closed
3 months ago
3
Mean mode should always balance the beam.
#160
marlitas
closed
3 months ago
2
Refactor CandyBar logic in LevelingOut
#159
marlitas
closed
3 months ago
5
CT There is an issue with the licenses for media types
#158
KatieWoe
closed
4 months ago
1
Reproduction of candy bar problems in Leveling Out
#157
KatieWoe
closed
3 months ago
3
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