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SuperZombieFortress
Custom Team Fortress 2 Gamemode, inspired from Left 4 Dead
GNU General Public License v3.0
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Half Zatochi change
#117
StarInAPond
opened
2 years ago
0
Fix missing translations for morale
#116
FortyTwoFortyTwo
closed
2 years ago
0
This hud text should be added to translation list
#115
Blueberryy
closed
2 years ago
1
Allow equip Hardy Laurel
#114
FortyTwoFortyTwo
closed
3 years ago
0
Hunter: Longer Pounce Cooldown
#113
Waifers
opened
3 years ago
0
Rounds are 'starting' before Waiting For Players, and then actually goes into Waiting For Players
#112
infinitephantasm
closed
3 years ago
0
Some aspects of the game mode are still applied though it is not enabled
#111
worMatty
closed
3 years ago
2
Fix Dispenser giving ammo again after re-deploy
#110
Archived47
closed
3 years ago
1
Add wiki page for list of available commands
#109
some-username-here1
closed
3 years ago
4
Add Thermal Thruster in the static rarity
#108
Alex-Turtle
closed
3 years ago
0
Super Zombie Fortress crashes server during map change
#107
some-username-here1
opened
3 years ago
4
About ConVar Usage problem
#106
bean312321
closed
3 years ago
2
Add support for unconventional static weapons
#105
Alex-Turtle
closed
3 years ago
0
Adjust Health/Ammo Pickup Rules
#104
Batfoxkid
closed
3 years ago
2
Russian translation
#103
Blueberryy
closed
3 years ago
0
More GitHub actions fix
#102
FortyTwoFortyTwo
closed
3 years ago
0
Fix GitHub actions build
#101
FortyTwoFortyTwo
closed
3 years ago
0
Basic support for multi-stage maps
#100
Alex-Turtle
closed
3 years ago
0
Add szf_weapon_uncommon_spawn for map makers
#99
Alex-Turtle
closed
3 years ago
0
Use DHooks methodmap API
#98
Mikusch
closed
3 years ago
0
Fix Relay Frenzy
#97
Batfoxkid
closed
4 years ago
0
Nerf Eyelander, buff Skullcutter
#96
Alex-Turtle
closed
4 years ago
1
Additions & Fixes
#95
Batfoxkid
closed
4 years ago
2
Make Winger an uncommon weapon.
#94
Waifers
closed
4 years ago
1
Dispencer glitch
#93
mcdjhorton
closed
4 years ago
0
add weeb (jp) translation
#92
infinitephantasm
closed
4 years ago
0
Super Zombie Fortress error
#91
Joaquel
closed
4 years ago
2
Add Simplified Chinese translation.
#90
HotoCocoaco
closed
4 years ago
0
Typo
#89
Batfoxkid
closed
4 years ago
0
Update "sound_spawn"
#88
TuxoYKT
closed
4 years ago
0
The 4.0 Update
#87
FortyTwoFortyTwo
closed
4 years ago
0
Better handling of rare RNG weapons
#86
Alex-Turtle
closed
4 years ago
0
Atomizer and Eureka Effect reworks
#85
Alex-Turtle
closed
4 years ago
0
Suggestion: 10 damage on Atomizer triple jump
#84
Buurazu
closed
4 years ago
1
Rename plugin to proper name
#83
infinitephantasm
closed
4 years ago
1
The One Line Fix
#82
Batfoxkid
closed
4 years ago
0
Configurable Morale
#81
Alex-Turtle
closed
4 years ago
0
Survivor sandwich and Candy Cane fix
#80
Alex-Turtle
closed
4 years ago
1
Survivor sandwich and Candy Cane fix
#79
Alex-Turtle
closed
4 years ago
0
Eureka and Vitasaw buffs
#78
Alex-Turtle
closed
4 years ago
0
Broken crash fix
#77
Kenzzer
closed
4 years ago
2
The Amputator
#76
StarInAPond
closed
4 years ago
0
Replace hardcoded tank and weapon pickup voice lines
#75
Mikusch
closed
4 years ago
0
Weapon changes
#74
haxtonsale
closed
4 years ago
1
Introduce More SZF Entities
#73
Batfoxkid
closed
4 years ago
3
Regular Pistol: Give scout and engie the same ammo count
#72
Alex-Turtle
closed
4 years ago
1
Have the K.G.B grant minicrits instead of crits on kill for 3 seconds
#71
Alex-Turtle
closed
4 years ago
0
make the candy cane hurt more but not a lot
#70
infinitephantasm
closed
4 years ago
0
More code style consistency
#69
haxtonsale
closed
4 years ago
0
Disable red's func_respawnroom after grace period ends
#68
FortyTwoFortyTwo
closed
4 years ago
0
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