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HoudiniEngineForUnreal-v2
Houdini Engine Plugin for Unreal Engine 4 - Version 2
http://www.sidefx.com/unreal
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Add missing include in HoudiniEngineRuntimeUtils.h
#134
DamienKochanek
closed
3 years ago
2
Landscape input will always create new heightfield geometry
#133
eliiik
opened
3 years ago
0
Fixed warning about uninitialized property bAutoBakedSinceLastLoad
#132
moppius
closed
3 years ago
1
Signal 6 caught in Ubuntu
#131
habernir
opened
3 years ago
1
failed to load because module 'HoudiniEngine' could not be found
#130
habernir
closed
3 years ago
0
Export Selected Landscape Components Only doesn't work
#129
kelvincai522
opened
3 years ago
1
Erosion not working in v2
#128
ajhaworth
opened
3 years ago
1
Fetal in load soft object by Houdini when GC is working
#127
mi2think
closed
3 years ago
0
Having a vellum solver in an HDA breaks the HDA in unreal.
#126
Ryan-DowlingSoka
opened
3 years ago
0
unreal_temp_path not working
#125
varomixai
opened
3 years ago
2
misspelled of SetHeightfieldData() function name
#124
eliiik
closed
3 years ago
1
Import input as reference will create invalid node name
#123
eliiik
closed
3 years ago
1
Fix Houdini Spline visualization rotation and scale error
#122
eliiik
closed
3 years ago
1
Incorrect terrain output scale when a terrain has a scale
#121
ShadeInteractive
closed
3 years ago
3
No update for the latest Houdini production build 18.5.499?
#120
eliiik
closed
3 years ago
1
Plugin 'HoudiniEngine' failed to load because module 'HoudiniEngine'
#119
MAXXDREAMS-EXE
closed
3 years ago
4
Engine does not compile for 18.5-4.25
#118
john-holland-ai
closed
3 years ago
1
Changing flavor of Houdini launched on "Open scene in Houdini"
#117
eetumartola
closed
3 years ago
2
unreal_material_instance attribute won't create new material instance with landscape
#116
eliiik
opened
3 years ago
0
Landscape can't read unreal_uproperty_* attributes
#115
eliiik
closed
3 years ago
2
PDG bake alway make editor crash.
#114
ghost
closed
3 years ago
4
Foliage Instance always bake to persistent Level
#113
eliiik
opened
3 years ago
1
API FHoudiniApi::GetAttributeFloatArrayData crash
#112
willFederer
opened
3 years ago
0
Landscape components and foliage disappear when baking PDG output
#111
JVKArtwork
opened
3 years ago
3
When switching landscape input, the original input node will not be deleted
#110
IceDustEl
opened
3 years ago
0
Feature Request: F_Property support, a.k.a. Per-Instance custom data in v4.25
#109
hyperforce99
closed
3 years ago
8
Severe blocking BUG: In UE4, Buttons on the asset interface are triggered on every recook/reload triggered by the user.
#108
hyperforce99
closed
3 years ago
3
Houdini Crashed When Sync Heihgtfield with UE4
#107
275302262
opened
3 years ago
3
Geometry input crashes when not importing as reference
#106
georgelam0306
closed
3 years ago
1
Cannot see Houdini Spline in 4.26
#105
eliiik
closed
3 years ago
0
Can you upload HoudiniEngine daily build to Github, too?
#104
eliiik
closed
3 years ago
2
Failed to initialize HAPI on UE4 4.25
#103
UnrealMike
opened
3 years ago
0
Multiparms don't update unless you recook
#102
peterprickarz
opened
3 years ago
0
Fix Misusing of Y and Z
#101
dearamy
closed
3 years ago
3
Misusing of Y and Z
#100
dearamy
closed
3 years ago
0
Import hda which contains closed editable output spline component causes HEV2 crash
#99
wakare
closed
3 years ago
3
Sampled heightfield is losing its Y value when imported into Unreal
#98
DionBurgoyne
opened
3 years ago
2
Can't click on parms "through" cooking notifications
#97
peterprickarz
closed
3 years ago
1
Rebuilding runs button callback scripts
#96
peterprickarz
opened
3 years ago
2
Houdini18.5-4.25 is not in a buildable state
#95
boarnoah
closed
3 years ago
2
FoliageType kills LOD of child StaticMesh if you have LOD_Group
#94
aiiven
opened
3 years ago
0
Building errors for 4.26
#93
avdept
closed
3 years ago
2
String type file parameters fail to update when edited in unreal
#92
DionBurgoyne
opened
3 years ago
2
add steamapp suport
#91
saberuster
closed
3 years ago
1
When using Foliage Types to instance they do not clean up after each cook. Leaving old instances.
#90
klamme
closed
3 years ago
3
When Closing an Editable Curve, the Houdini Session is Lost
#89
klamme
closed
3 years ago
2
Editable Curve doesnt retain initial curve cv's when brought into HEngine.
#88
klamme
closed
3 years ago
2
Crash when translating ue4-mesh with multiple materials and different textureparameters to houdini
#87
WWWiemer
closed
3 years ago
3
Remove UHoudiniAssetComponent from TSet not correct.
#86
timi-liuliang
closed
3 years ago
1
Significant degradation in quality when a heightfield goes through a tile split
#85
DionBurgoyne
opened
3 years ago
3
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