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HoudiniEngineForUnreal-v2
Houdini Engine Plugin for Unreal Engine 4 - Version 2
http://www.sidefx.com/unreal
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Deleting/Inserting instance for MultiParm became incorrect when the parameter is Operator Path
#174
fblangrt
opened
2 years ago
1
unreal_material_parameter_* for landscape doesn't change custom parameters on created instance material
#184
mudakisa
opened
4 weeks ago
1
importing .bgeo files to Unreal Engine ignores the "shop_materialpath" attribute
#152
subTropic
opened
2 years ago
1
355561
#183
iam-canis
opened
8 months ago
0
landscape visibility mask stopped working?
#176
Kettenotter
opened
2 years ago
3
Created Assets not Showing up in the World Outliner
#49
ykhedar
opened
3 years ago
10
fix build for ue5 main branch.
#158
luochuanyuewu
closed
10 months ago
0
Archive this repo?
#182
melMass
opened
1 year ago
0
Landscape output multiple SharedLandscape actors with StreamingProxy at World Partition of UE5EA
#143
kelvincai522
opened
2 years ago
5
unreal_temp_path not working
#125
varomixai
opened
3 years ago
2
World Outliner Input with World Partition level crashes UE5 on Play.
#181
Illia-FI
opened
1 year ago
0
UE5: Expecting to find a type to be declared in a module rules named 'HoudiniEngineRuntime' in UE5Rules
#157
KenzieMac130
opened
2 years ago
2
Landscape components and foliage disappear when baking PDG output
#111
JVKArtwork
opened
3 years ago
3
Fixed missing headers
#170
tigershan1130
closed
1 year ago
1
Landscape Splines
#48
subTropic
opened
3 years ago
7
Erosion not working in v2
#128
ajhaworth
opened
3 years ago
1
PackagingResults: Error: Unknown Error
#180
alecss131
opened
2 years ago
0
IsPendingKill replacement, fix for CalcBounds.
#178
Ryan-DowlingSoka
closed
2 years ago
0
Remove IsPendingKill() with IsValidChecked()
#179
Ryan-DowlingSoka
closed
2 years ago
0
It seems two source files are missing from the 4.27 branch
#169
chorakm
closed
2 years ago
2
Holes between Instances in Unreal 4/5
#177
mifth
opened
2 years ago
2
Rebuilding runs button callback scripts
#96
peterprickarz
opened
3 years ago
2
test
#175
Taikatou
opened
2 years ago
0
Always generate new nodes per asset after switched to a new level
#173
tobia88
opened
2 years ago
0
Incorrect input relative path even in the same drive
#172
tobia88
opened
2 years ago
0
Fixed Linux build error due to case issue for UE4
#171
MarkovRoman
closed
2 years ago
1
Plugin uses display flag instead of output node
#66
eetumartola
closed
2 years ago
5
[Bug] Exception When Closing Play Before Assets are Fully Loaded
#168
blhook
opened
2 years ago
0
HDA rebuild failure after setting instance settings
#167
mrmowgli
opened
2 years ago
0
Signal 6 caught in Ubuntu
#131
habernir
opened
3 years ago
1
Ubuntu: Build fails with missing HAL/PlatformFileManager.h
#166
mrmowgli
opened
2 years ago
1
HoudiniPublicAPI.h: Bad Reference to HoudiniEngineCommands
#162
blhook
closed
2 years ago
3
HoudiniPublicAPIBlueprintLib.h: Class is not DLL Exported
#163
blhook
closed
2 years ago
1
Packaging issue on UE5
#153
avudnez
opened
2 years ago
2
[Feature Request] Expose Min/Max Values for Parameters in the Houdini Public API
#165
blhook
opened
2 years ago
0
[PDG]Issues with the way dirtying works
#164
slarelerouge
opened
2 years ago
0
Fix non-unity/ non-pch
#145
Ryan-DowlingSoka
closed
2 years ago
0
Forward declare to fix Non-unity/non-pch.
#146
Ryan-DowlingSoka
closed
2 years ago
0
fix: Casing of PlatformFileManager.h
#149
schowdhuri
closed
2 years ago
0
Add missing include in HoudiniEngineRuntimeUtils.h
#134
DamienKochanek
closed
2 years ago
2
Missing forward declarations for Non-Unity No-PCH
#144
Ryan-DowlingSoka
closed
2 years ago
0
UE5EA - Baking to actors does not place actors on the level.
#155
MariuSkrz
opened
2 years ago
4
Unreal_level_path not working
#161
SubStillSmith
opened
2 years ago
0
Foliage Instance always bake to persistent Level
#113
eliiik
opened
3 years ago
1
Simplified getting the asset state as string, removed unused helpers
#156
moppius
opened
2 years ago
1
Parameter inside folder under multiparm doesn't get correct index when the folder is inserted
#160
teddy8193
opened
2 years ago
0
Ramp parameter is buggy if disable auto-update and add new control points
#159
eliiik
opened
2 years ago
0
set unreal_uproperty_MY_VAR not work correctely on instance
#59
dpotuznik
opened
3 years ago
4
UE5-EA PDG bake output still make editor crash
#154
allenue
opened
2 years ago
1
update material as it failed to load with UE5 early access
#150
AchimTuran
opened
2 years ago
1
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