issues
search
tzachshabtay
/
MonoAGS
AGS (Adventure Game Studio) reimagined in Mono
https://tzachshabtay.github.io/MonoAGS/
Artistic License 2.0
27
stars
8
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Refactor pixel perfect hit tests-
#233
tzachshabtay
closed
6 years ago
0
Refactor texture cache and factory out of GLImageRenderer
#232
tzachshabtay
closed
6 years ago
0
Fix compiler warnings
#231
tzachshabtay
closed
6 years ago
0
Suggestion: add methods to create and load bitmap from resource to IGraphicsFactory
#230
ghost
closed
6 years ago
0
Resource loading- refactored to have multiple resource packs
#229
tzachshabtay
closed
6 years ago
1
Linux support
#228
tzachshabtay
closed
6 years ago
0
Bug fix- viewport projection box wrongly placed
#227
tzachshabtay
closed
6 years ago
0
Reduce cpu usage
#226
tzachshabtay
closed
6 years ago
0
Label rendering- fix text not rendered without a scaling factor
#225
tzachshabtay
closed
6 years ago
0
Merge sprite render component into image component
#224
tzachshabtay
closed
6 years ago
0
docs- added language to code tag for DocFX syntax highlighting
#223
tzachshabtay
closed
6 years ago
0
Inspector- Color editor
#222
tzachshabtay
closed
6 years ago
0
Suggestion: merge MathUtils and MathHelper classes
#221
ghost
opened
6 years ago
1
Build fixes
#220
tzachshabtay
closed
6 years ago
0
Docs- Ags cheat sheet
#219
tzachshabtay
closed
6 years ago
0
Label text is not rendered if resolution factor is 1
#218
ghost
closed
6 years ago
0
Remove "adventure layer" from IObject
#217
ghost
closed
6 years ago
6
T4 template generation- fix "ref returns" not auto-generated correctly
#216
tzachshabtay
closed
6 years ago
0
Combobox- add textbox suggestions
#215
tzachshabtay
closed
6 years ago
0
Implement ISpriteProvider in ImageComponent and decouple it from animation
#214
ghost
closed
6 years ago
7
Refactor pixel perfect functionality
#213
tzachshabtay
closed
6 years ago
0
Inspector layout
#212
tzachshabtay
closed
6 years ago
0
SpriteRenderComponent
#211
ghost
closed
6 years ago
12
Refactor display list
#210
tzachshabtay
opened
6 years ago
0
Refactor RenderOrderSelector
#209
tzachshabtay
opened
6 years ago
0
Refactoring: extract texture cache out of GLImageRenderer
#208
tzachshabtay
closed
6 years ago
0
Refactor render loop
#207
tzachshabtay
closed
6 years ago
15
Extract Sprite to its own component
#206
tzachshabtay
closed
6 years ago
5
Project fixes
#205
tzachshabtay
closed
6 years ago
0
Investigation: Pixel Perfect 2D
#204
tzachshabtay
opened
6 years ago
0
Support perspective cameras
#203
tzachshabtay
opened
6 years ago
0
Label rendering doesn't work well with multiple viewports
#202
tzachshabtay
opened
6 years ago
0
Inspector search
#201
tzachshabtay
closed
6 years ago
0
Inventory API tweaks
#200
tzachshabtay
closed
6 years ago
0
Hit tests doesn't work for object in parallax layers
#199
tzachshabtay
closed
6 years ago
1
Moving areas showcase changes
#198
tzachshabtay
closed
6 years ago
0
Display list caching
#197
tzachshabtay
closed
6 years ago
0
Refactoring- renaming
#196
tzachshabtay
closed
6 years ago
0
Using C# 7
#195
tzachshabtay
closed
6 years ago
0
Inspector Updates
#194
tzachshabtay
closed
6 years ago
0
Improved tweens
#193
tzachshabtay
closed
6 years ago
0
Frame-rate independence
#192
tzachshabtay
opened
6 years ago
4
Area Cost- for "difficult to walk" areas
#191
tzachshabtay
opened
6 years ago
0
Performance- Path finder- custom grid size
#190
tzachshabtay
opened
6 years ago
0
Inspector performance
#189
tzachshabtay
closed
6 years ago
0
Inspector- texture config editor
#188
tzachshabtay
opened
6 years ago
0
Fix scaling with anchor
#187
tzachshabtay
closed
6 years ago
0
Flip- refactor as texture flip property
#186
tzachshabtay
opened
6 years ago
0
Inspector- add/delete components
#185
tzachshabtay
opened
6 years ago
0
Inspector- refresh properties
#184
tzachshabtay
closed
6 years ago
0
Previous
Next