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vegastrike
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Vega-Strike-Engine-Source
Vega Strike Engine
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Actions: migrate release artifact GH action
#888
BenjamenMeyer
opened
18 hours ago
0
Game video output not recognizing scaled displays.
#884
evertvorster
opened
6 days ago
9
SDL scaling should be implemented.
#883
evertvorster
opened
6 days ago
1
Detect available screen resolution in fullscreen mode
#882
evertvorster
opened
6 days ago
4
Ability to modify SPEC numbers to improve playability.
#881
royfalk
opened
1 week ago
2
Better dock coordinates and marking.
#880
royfalk
opened
1 week ago
3
Distance to dock
#879
royfalk
opened
1 week ago
5
Load game (especially from in game) launches the ship automatically.
#878
royfalk
opened
1 week ago
5
Add support for specifying monitor to run on
#876
royfalk
closed
6 days ago
4
Add support for ftl and jump drives
#875
royfalk
opened
2 weeks ago
0
Refactor python code
#873
royfalk
opened
4 weeks ago
1
Task cloak component
#872
royfalk
closed
1 month ago
0
Lib Component - connect core components
#871
royfalk
closed
1 month ago
1
[documentation improvement] Dependencies for Artix/Arch Linux
#870
stamasd
opened
2 months ago
7
Ubuntu 24.04 Noble Numbat deb build?
#869
xavier2910
opened
3 months ago
1
Milspec ships mishandled in the 0.8.x game engine.
#868
evertvorster
opened
3 months ago
1
Bug: Multiple ships of the same type are not supported
#867
evertvorster
closed
3 weeks ago
1
Bases sometimes "jump" around in space along a single axis
#866
evertvorster
opened
3 months ago
2
Save Games with the starting Llama are corrupt in 0.9.x
#865
evertvorster
opened
3 months ago
12
SPEC range from planets have changed between engine versions
#864
evertvorster
closed
3 weeks ago
4
VS in fullscreen mode pops up on the wrong screen.
#863
evertvorster
closed
6 days ago
6
Discrepancy between keyboard and joystick controls for speed setting.
#862
evertvorster
opened
3 months ago
0
Training mission not accepting maximum speed
#861
evertvorster
opened
3 months ago
5
Task core components
#860
royfalk
closed
4 months ago
3
Fix "residual error" mentioned on line 213 of OpenALRenderer.cpp
#859
stephengtuggy
opened
4 months ago
10
Mac/Windows Release Uploader
#858
BenjamenMeyer
opened
5 months ago
5
Follow @daviewales ' suggestion to avoid using XQuartz at all, even for vegasettings
#857
stephengtuggy
opened
5 months ago
4
Scaling on Wayland confuses the fullscreen.
#856
evertvorster
closed
3 months ago
2
After loading a saved game and then jumping, game crashes
#855
stephengtuggy
opened
5 months ago
0
Autopilot frequently overshoots destination
#854
stephengtuggy
opened
5 months ago
12
Fix backdoored-liblzma issue on 0.8.x
#853
stephengtuggy
closed
5 months ago
0
Lib Component - Improvements to Resource
#852
royfalk
closed
5 months ago
5
For 0.9.x - MacPorts support, plus destructor crash fixes; lin_time and vs_config refactors; and more
#851
stephengtuggy
closed
4 months ago
1
Is it possible to disable the unit tests when compiling?
#850
evertvorster
closed
5 months ago
2
More work on destructors, trying to fix crashes
#849
stephengtuggy
closed
5 months ago
1
Is egl-registry needed on Windows?
#848
stephengtuggy
opened
5 months ago
1
JSON file Editing tool
#847
BenjamenMeyer
opened
5 months ago
2
0.9.x Updates 2024-04-18 to 04-22 by SGT
#846
stephengtuggy
closed
5 months ago
6
Adjust vcpkg baseline, etc. to fix backdoored liblzma issue
#845
stephengtuggy
closed
5 months ago
2
Our vcpkg setup is pulling the backdoored version of liblzma/xz!
#844
stephengtuggy
closed
5 months ago
2
Bug Fix: Mac/Windows Release Builds
#843
BenjamenMeyer
closed
5 months ago
0
Document the brew-install-for-cmake.sh script
#842
stephengtuggy
opened
5 months ago
0
Implement GameConfig switchover for PWCU
#841
stephengtuggy
opened
5 months ago
0
Finish GameConfig switchover for vsUTCS
#840
stephengtuggy
opened
5 months ago
0
Trading, Ship Upgrade, and News screens blank
#838
stephengtuggy
closed
5 months ago
2
Game crashes in `GFXDeleteTextures(...)`
#837
stephengtuggy
closed
4 months ago
1
0.8.0 fails to build with GCC 14
#835
david-geiger
opened
5 months ago
5
Enhancement: Mac/Win Release processes
#834
BenjamenMeyer
closed
5 months ago
0
Bug Fix: Always run the unit tests
#832
BenjamenMeyer
closed
6 months ago
2
Bug Fix: Always run the unit tests
#831
BenjamenMeyer
closed
6 months ago
1
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