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vpenades
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SharpGLTF
glTF reader and writer for .NET Standard
MIT License
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Changing parents of nodes, removing nodes
#253
mushroom-guy
closed
2 weeks ago
2
How to convert multiple gltf files into 3dtiles?
#252
DimplesHei
closed
1 month ago
4
How to merge gltf and bin into one file
#251
DimplesHei
closed
1 month ago
4
chinese disorderly code
#250
DimplesHei
closed
1 month ago
1
Bump System.Text.Json from 8.0.4 to 8.0.5 in /src/SharpGLTF.Core
#249
dependabot[bot]
closed
1 month ago
0
VBTexture1 not found
#248
DimplesHei
closed
2 months ago
2
Help Please....
#247
mikeoverbay
closed
1 month ago
11
[BUG] IOR is not preserved when using Scene.ToGltf2()
#246
PassiveModding
closed
2 months ago
1
Validation causes very long loading times and `Validation = Skip` does not help
#245
BoyBaykiller
closed
3 months ago
2
Add Skin `GetJoints` API
#244
ptasev
closed
3 months ago
3
VertexPreprocessor unnecesssarily normalizing all normal and tangent vectors
#243
vermadas
closed
4 months ago
4
Bump System.Text.Json from 8.0.3 to 8.0.4 in /src/SharpGLTF.Core
#242
dependabot[bot]
closed
4 months ago
0
[QUESTION] How to read values from a Property Table?
#241
JamesGaskell
opened
5 months ago
1
Support for EXT_meshopt_compression
#240
famda
closed
5 months ago
1
[BUG] Unable to retrieve vertices from morph target when using SceneBuilder
#239
BlueCyro
closed
5 months ago
1
[Feature Request] Switch to using System.IO.Abstractions for file logic
#238
MeltyPlayer
closed
4 months ago
4
Should SharpGLTF throw an exception when an unsupported extension is required?
#237
BoyBaykiller
opened
6 months ago
12
CodeGen - Self referencing array in json schema results in stackoverflow
#236
windowslucker1121
opened
6 months ago
3
fixbug: save obj file streamwriter has no close
#234
jackletter
closed
6 months ago
4
Mesh Extras not supporting custom encodersettings, to avoid special character serialization
#233
msusag
opened
6 months ago
1
Use FileStream to write json gltf
#232
xPaw
opened
6 months ago
5
[BUG] VerifyAccessorBounds does not support component type other than FLOAT
#231
hu-xd
closed
7 months ago
3
[Questions] Some questions regarding correct procedure for reading
#230
JillCrungus
closed
7 months ago
6
No tag for the alpha0031 release from nuget.org
#229
gregmarr
closed
7 months ago
2
CodeGen Tool generates JsonNode not the object itself
#228
windowslucker1121
closed
7 months ago
1
fixbug: save mtl file StreamWriter has no close
#227
jackletter
closed
7 months ago
0
[Question] Mesh Vertex with UVW are exploded
#226
mihail-hrushev
closed
6 months ago
2
Use generated C# files from CodeGen
#225
windowslucker1121
closed
8 months ago
6
[enhancement] make LogicalBufferIndex field public in file gltf.BufferView.cs
#224
endlesstravel
opened
8 months ago
0
FileLoadException in Navisworks plug-in
#223
StepanovGM
closed
8 months ago
3
Expose accessor bounds
#222
Visne
closed
6 months ago
0
Automaticaly Generate Normals
#221
jlemus88
closed
6 months ago
1
[Feature request] Export image with its name rather than just the GLTF's name + number
#220
MeltyPlayer
opened
9 months ago
1
[Question] Vertex Normals
#219
alanrose
closed
9 months ago
1
add 3d tiles metadata noData and default support
#218
bertt
closed
7 months ago
0
Satellite image file name incorrect when the gltf file contains extra dot
#217
mzh3511
closed
6 months ago
1
[BUG] Extras data lost during load
#216
gentilinigm
closed
10 months ago
3
AttenuationDistance incorrect default value
#215
BoyBaykiller
closed
10 months ago
1
Add arbitrary file extension
#214
gentilinigm
closed
10 months ago
1
Several changes for 3D Tiles api
#213
bertt
closed
10 months ago
0
Enable analyzers for AOT and Trimming
#212
ds5678
closed
10 months ago
1
add trimming attribute to custom vertex with feature id
#211
bertt
closed
11 months ago
0
Ensure that vertex fields don't get trimmed
#210
ds5678
closed
11 months ago
3
Reflection Problems for Trimming
#209
ds5678
closed
10 months ago
15
[QUESTION] Any reason morph targets count is sometimes 0 on a mesh?
#208
Smartkin
opened
11 months ago
6
[QUESTION] Is there a more propper way to generate a mesh which contains primitives that have different vertex fragment types?
#207
FlyingBamboo
closed
11 months ago
3
Add cesium ext structural metadata
#206
bertt
closed
11 months ago
4
[Feature Request] Only material file
#205
AN3Orik
closed
12 months ago
2
fix tests on mac
#204
bertt
closed
1 year ago
0
Add GitHub action
#203
bertt
closed
1 year ago
1
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