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vrm-specification
vrm specification
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要望: Animated materials (image sequences) support
#440
NaughtDZ
opened
1 year ago
0
[Animation] fk retarget について
#439
ousttrue
closed
1 year ago
0
[VRMA] humanoid, expression, lookat の何れかひとつが入っていればいいことにしたい
#438
ousttrue
opened
1 year ago
1
[VRMA] Humanoid ボーン以外のアニメーション
#437
ousttrue
opened
1 year ago
4
[VRMA] 複数アニメーション
#436
ousttrue
opened
1 year ago
4
[VRMA] lookat の値について
#435
ousttrue
closed
10 months ago
2
[VRMA] 30FPS
#434
ousttrue
closed
1 year ago
0
[VRMA] scale 非推奨を追記
#433
ousttrue
closed
11 months ago
0
License for website source files (images)
#462
mattrossman
opened
1 year ago
2
vrm-animation の推奨 FrameRate は 30
#432
ousttrue
closed
1 year ago
0
fix typo in markdown docs
#431
kayhhh
closed
1 year ago
0
Is there a mime-type for .vrm?
#430
c4b4d4
opened
1 year ago
1
vrm animation では scale を含まないことを推奨することを明文化する
#429
ousttrue
closed
11 months ago
0
fix (animation): Fix spec / schema of VRMC_vrm_animation
#428
0b5vr
closed
1 year ago
0
samples: Fix LookAt offset of VRM1_Constraint_Twist_Sample
#427
0b5vr
closed
1 year ago
2
[animation] JsonSchema とサンプルデータで食い違い発見
#426
ousttrue
closed
1 year ago
1
chore: move the draft spec of VRMC_vrm_animation from a dedicated repository
#425
0b5vr
closed
1 year ago
0
docs: Reword the definition of LookAt space
#424
0b5vr
closed
1 year ago
0
fix (1.0, Humanoid): specify explicitly about the restriction of humanoid bone's parent.
#423
Santarh
closed
1 year ago
2
i18n: translate t-pose spec
#422
0b5vr
closed
1 year ago
1
Translate T-Pose spec in English
#421
0b5vr
closed
1 year ago
0
samples: Fix a sample model, VRMC_materials_mtoon_UV_Animation_Test
#420
0b5vr
closed
1 year ago
0
[1.0][SpringBone] Stiffness の上限値の誤記を修正
#419
ousttrue
closed
1 year ago
0
change (MToon): add implementation note about the possibility of NaN.
#418
Santarh
closed
1 year ago
0
Make animation includable in the specification
#417
lalalune
closed
1 year ago
5
Small fixes and textual improvements (English)
#416
mrxz
closed
1 year ago
1
change (MToon): clarify transform order of uv scroll
#415
0b5vr
closed
1 year ago
0
「MToon10にて、RimLightの計算時にNaNが紛れ込む問題を修正」を仕様に記載の疑似コードにも反映お願いします!
#414
saturday06
closed
1 year ago
1
docs: Fix listing of sample models README
#413
0b5vr
closed
1 year ago
1
UV Animationについて、平行移動・回転の順序を明示し、擬似コードを示す
#412
0b5vr
closed
1 year ago
2
fix: typos of VRMC_springBone.colliders.shape.capsule in sample json code
#411
emadurandal
closed
2 years ago
0
Reword MToon UV Rotation Animation spec
#410
0b5vr
closed
2 years ago
1
fix: some typos
#409
emadurandal
closed
2 years ago
0
Stop using Git-LFS
#408
Santarh
closed
2 years ago
0
(MMD方式の)ボーンモーフの実装
#407
Bancho29
opened
2 years ago
1
fix: JSON Schema ("extensionsUsed" must be an Array)
#406
emadurandal
closed
2 years ago
0
Fix dead links in READMEs
#405
thara
closed
2 years ago
0
change: Promote all VRMC extensions to 1.0
#404
0b5vr
closed
2 years ago
0
fix: Fix outdated isBinary description
#403
0b5vr
closed
2 years ago
0
change: set minimum and maximum for most of MToon number values
#402
0b5vr
closed
2 years ago
1
change: set minimum and maximum for lookAtRangeMap.inputMaxValue
#401
0b5vr
closed
2 years ago
0
samples (1.0, Seed-san): add uv tranform expression
#400
Santarh
closed
2 years ago
0
change: set minimum radius of springbone colliders to be 0.0
#399
0b5vr
closed
2 years ago
0
change (1.0, mtoon): Change the default value of matcapFactor
#398
Santarh
closed
2 years ago
0
samples: Add a new sample model, VRM1_Constraint_Twist_Sample.vrm
#397
0b5vr
closed
2 years ago
0
specVersionと仕様の互換性の関係を記載お願いしたいです
#396
saturday06
closed
1 year ago
2
各種specVersionの後方互換性について
#395
saturday06
closed
2 years ago
1
BREAKING feature/fix (1.0, expressions): add a new materialColorType, matcapColor (involves a schema change)
#394
0b5vr
closed
2 years ago
0
[1.0] Change shading factors which affect to outline lighting mix
#392
0b5vr
closed
2 years ago
1
[1.0] MToon, uv animation should scroll emissiveTexture
#391
0b5vr
closed
2 years ago
0
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