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0x1F9F1
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Open1560
A mod for Midtown Madness 1, primarily focused on supporting modern computers and fixing bugs.
https://0x1F9F1.github.io/Open1560
GNU General Public License v3.0
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Paintjob-dependent wheels are displayed incorrectly ingame
#116
totixtreme
opened
1 year ago
1
Buggy cancel button in audio options
#115
0x1F9F1
opened
1 year ago
0
Score bugs
#114
BenoitAdam94
closed
1 year ago
2
Invalid version message appears on launch.
#113
TheSystemGuy1337
closed
1 year ago
1
Fatal Error: Failed to load texsheet "mtl/global.tsh"
#112
New-dev0
closed
2 years ago
2
Add an option to extend rear view mirror draw distance
#111
Calinou
closed
2 years ago
1
Madness 3?
#110
tbrannam
closed
2 years ago
0
Android and/or linux support?
#109
Weirdo1312
opened
2 years ago
1
aiGoalBackup is tied to framerate
#108
0x1F9F1
opened
2 years ago
0
agiMeshSet::DrawCard has incorrect depth when clipping
#107
0x1F9F1
closed
2 years ago
0
Trailer is invisible when in dash view
#106
0x1F9F1
opened
2 years ago
0
Cheap shadows are invisible
#105
0x1F9F1
opened
2 years ago
0
Rear view mirror breaks depth testing in software mode
#104
0x1F9F1
closed
1 year ago
4
agiMeshSet::EnvMap doesn't calculate fog
#103
0x1F9F1
opened
3 years ago
0
aiVehicleOpponent only use first 4 colors
#102
0x1F9F1
closed
1 month ago
0
agiMeshSet::Draw[Wide]Lines does not set RHW
#101
0x1F9F1
closed
3 years ago
1
Texture Resolution Changes to High
#100
0x1F9F1
closed
2 years ago
0
Crash missing last paint job
#99
0x1F9F1
opened
3 years ago
0
Software renderer resolution limit
#98
0x1F9F1
closed
3 years ago
0
Fix debug lines with hardware renderer
#97
0x1F9F1
opened
3 years ago
1
Crash restarting lobby
#96
0x1F9F1
opened
3 years ago
0
Save mmPlayerData when exiting
#95
0x1F9F1
opened
3 years ago
0
Increase Cop Limit
#94
0x1F9F1
closed
3 years ago
1
Incorrect mmSkid MetaClass Parent
#93
0x1F9F1
opened
3 years ago
0
Fix DirectPlay Enum Order
#92
0x1F9F1
opened
3 years ago
0
Fix damage regen speed
#91
0x1F9F1
closed
1 year ago
0
Peds animated at 30 fps
#90
0x1F9F1
opened
3 years ago
0
Check uses ARTSPTR->InvSeconds (Inverse Frame Delta)
#89
0x1F9F1
opened
3 years ago
1
UIMexButton texture not properly reset
#88
0x1F9F1
opened
3 years ago
0
Menus switch while being drawn
#87
0x1F9F1
closed
3 years ago
1
Support separate joystick Z/U/R/V Axis Up/Down
#86
0x1F9F1
opened
3 years ago
0
Missing Opponent 8 Icon
#85
0x1F9F1
closed
3 years ago
2
Use cinfo MapName as CityDir
#84
0x1F9F1
opened
3 years ago
1
asRenderWeb::Load leaks a file
#83
0x1F9F1
opened
3 years ago
0
StreamObj leaks a file
#82
0x1F9F1
opened
3 years ago
0
mmBridgeMgr::Init leaks a file
#81
0x1F9F1
opened
3 years ago
0
RV3 Issues
#80
0x1F9F1
opened
3 years ago
2
Sound related crashes
#79
0x1F9F1
opened
3 years ago
3
Improve scroll bars
#78
0x1F9F1
opened
3 years ago
1
Broken agiColorModelX::GetPixel methods
#77
0x1F9F1
closed
2 years ago
1
Support multiple columns in mmDropDown::InitString
#76
0x1F9F1
opened
3 years ago
0
Broken mmVehInfo::IsValid check
#75
0x1F9F1
opened
3 years ago
0
Increase Opponent Limits
#74
0x1F9F1
opened
3 years ago
1
Increase PtxCount
#73
0x1F9F1
opened
3 years ago
0
Support larger drop down lists
#72
0x1F9F1
opened
3 years ago
0
Fix UI/Font scaling and aspect ratio
#71
0x1F9F1
opened
3 years ago
4
Investigate mmAxle and mmShock
#70
0x1F9F1
opened
3 years ago
0
Handle missing showcase texture
#69
0x1F9F1
opened
3 years ago
0
Handle missing dashboard texture
#68
0x1F9F1
opened
3 years ago
0
mmInterface::PlayerResolveScore Ignores last 2 circuits and blitz races
#67
0x1F9F1
opened
3 years ago
0
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