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Voxelization fails for structures that contain integer value position coordinates. (outlier bug)
You can download the pdb file reproducing the bug here:
https://drive.google.com/file/d/1BsVeHqA6j…
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The voxelization parameters I used during training are
min_range: [-27.0, 0, -5.0]
max_range: [27.0, 54.0, +3.0]
voxel_size: [0.075, 0.075, 0.2]
and I successfully converted the trained mo…
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**PaletteName** (via property): Will change immediately after changing the property, no additional call needed [TODO]
**CustomSize** (via property): Will be handled like the compact functionality and…
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를 구현한다.
자세한건 http://fumufumu.q-games.com/archives/TheTechnologyOfTomorrowsChildrenFinal.pdf 를 참고한다.
구현이 크게 어렵진 않을 것 같다.
이전에 아무것도 모르는 상태에서 삽질을 어느정도(...) 한 경험이 있기때문에 다시 기억살려서 만들면 된다.
정리가 되어있는 글
…
Jin02 updated
5 years ago
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It seems that voxelization is the slowest part of V-HACD at the moment, and could be sped up using OpenCL. Do you think this is worth doing? Would you be open to such a contribution?
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I'm reading (https://arxiv.org/pdf/2004.01170.pdf) and I would like to understand in detail how do you apply Voxelization to the input point cloud, I took a look at the code but it's not easy to under…
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If a mesh can be voxelized we can use mdvcontainment logic to figure out the containment hierarchy in meshes (in a robust manner in periodic space).
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We use the GPU voxelization part on all types of meshs from primitives to more complex meshs. However, the voxelization can end up being incorrect depending on the voxelSize parameter.
For exemple …
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.vox files generated by MeshToVox seem to have these horizontal bands of voxels which should not be there. I tried converting with different file formats. Images of the converted models:
.fbx conve…
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Hi,
Firstly, thank you for developing and sharing the Direct LiDAR-Inertial Odometry (DLIO) project. I have been using it extensively with large datasets such as KITTI, which cover long distances a…