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![scurve_avoid](https://user-images.githubusercontent.com/48796694/160971617-70590f1e-de49-449a-874a-0d7ea279a6d3.png)
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Sir, do you have an idea, how can we implement virtual wall(like robot don't cross that line, if we manually draw this on map) like feature in our web?
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engine : any, including 105.1.1-2511-g747f18b BAR105
consider these situations:
A unit builds a wall (neutral) or dragons teeth (feature)....
- nearby enemy does not have the corresponding avoida…
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Hi, i have this issue, when I build rpg_dynamic_obstacle_detection and rpg_ransac_parabola:
```
Errors
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To train/test different algorithms for their obstacle avoidance capabilities, it would be helpful to have obstacles in Gazebo.
It would be good to have a node that places random objects (cubes, cyl…
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### Description
I try to use use a kinect for perception when I'm controlling my own arm, but it didn't work. I then come back to review the perception pipeline tutorial, when I run the _obstacle_a…
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you say "employ traditional motion planners (e.g. A*, RRT* [20] or MPC [21] concerned solely about obstacle avoidance and dynamics"
but why the robot knocked over the glass in the origin trajectory …
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Hi,
Does MAVSDK have obstacle avoidance feature? If yes, how can we activate it?
If no, can we use MAVROS besides MAVSDK to activate this feature?
Many Thanks.
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**Describe the bug**
hello there, I installed the lightware lidar LW20/C and Stereo camera D435i (running PX4 avoidance for stereo) in front of Quadrotor for collision prevention. It works fine with …
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I tried to run playground.ipynb. And I got these error and I do not know what happened.
OpenAI API call took 6.37s
planner" generated code
context: "objects = ['bin', 'rubbish', 'tomato1', 'tomat…