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Hello!
Thank you for this great library!
I wonder if there is some simple way to remove nodes from Transformation Manager. I have a fairly complicated transformation chain. I keep adding new nod…
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[`KinDynComputations::getAverageVelocityJacobian`](https://github.com/robotology/idyntree/blob/e52d72a6fb3c0872bd9bcf830325776caf909db5/src/high-level/src/KinDynComputations.cpp#L2231-L2264)
```pyt…
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Thanks for your awesome work on pinocchio.
I'm wondering if it's possible to perform batch collision checking? For instance, I would like to sample 1000 different poses for my robot model in a fixe…
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![image](https://user-images.githubusercontent.com/30526360/77240792-10394580-6c25-11ea-81f3-4b66cd32256e.png)
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Let's find some nice papers on OC used to plan trajectories for biped and quadruped robots.
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In order to start performing experiments with the iCub 3 robot, it is fundamental to have its urdf and the possibility of using it in Gazebo.
With this issue, I would like to track the generation a…
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I'm currently using the limbo library to run Bayesian Optimizations on robots in a simulation. The robots require different parameters and parameters dimensions from each other. I've noticed that in t…
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Aspect | Detail
--------------|--------------
Summary | Reading NRP related papers and design documents sent by members of NRP (Wouter and Eloy).
Task Area | Installation, Traini…
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Hello,
I have a problem about the task-se3-equality
I am controlling a gripper position and orientation of a robot with a full se3 reference and it works
But if I put a x and y mask and then pas…
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**Describe the bug**
When a trading caravan visits, the game crashes, on save reload your pawns will be permanently stuck their needs won't change, they will be immune to damage. you can't progress…