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# halflife v0.1 | Mycelium🕸Гексахедрона
Определите свой гендер
[https://gexahedron.github.io/ru/poetry/2018-10-31-halflife/](https://gexahedron.github.io/ru/poetry/2018-10-31-halflife/)
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According to latest HLSDK 25th anniversary, there was a client issue with ghost shots
```c++
// JoshA: Changed from PM_STUDIO_BOX to PM_NORMAL in prediction code as otherwise if you hit an NPC or …
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**Describe the bug**
Textures that are translucent in half life, aren't in NZP, I believe these textures should be rendered translucent in game
**To Reproduce**
Steps to reproduce the behavior:
…
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Hello.
I was wondering if you're planning to merge this with HLSDK for modders? Ditching the Meta and any Injector, I mean.
https://github.com/ValveSoftware/halflife
https://github.com/SamVanhe…
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10.1088/1674-1137/abddae
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By default, our config.cfg has entries for player color-remapping. These are not used in-game for player model rendering it appears, and the sliders to set these values have been removed from the opti…
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Hello.
I know this is a MetaHook project but I was wondering if you're planning to merge this with HLSDK for modders? Ditching the Meta and "Injecting", I mean.
https://github.com/ValveSoftware/…
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(originally reported in Trac by @elehack on 2012-05-10 15:37:42)
Currently, we have two discounted gain metrics: HalfLife and nDCG. nDCG uses the standard base-2 logarithm, while HalfLife is really t…
ghost updated
11 years ago
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Since Halflife, Source-1 and Source-2 (when it arrives) are different engines I think this should be referenced here, too.
DNS Service records are used in a variety of Applications and allow hoster…
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Example:
> BUILD 8303 SERVER (0 CRC)
> Server # 652
> Esval connected
> Couldn't open file overviews/test_map.txt. Using default values for overiew mode.
> Couldn't open file overviews/test_m…