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but it definitely should (also to prevent it going down the stairs ;-) )
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It would be great to have a teleop node that does safe movement, ie while avoiding obstacles. This is essential for reliable web control at least.
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Hello all,
We have been running the autonomous patroller again for the past two days and sadly I must say Karl gets stuck (without calling for help) at least once a day. Very popular is the door of m…
ghost updated
9 years ago
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Hi,
Our tf tree does not have an offset frame between the map and the odometry. So, is there anyway we can just remove that from MultiMapper.cpp and have no problems. Or is that a required component …
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This looks pretty solid for a first release? Shall I at least include it in jenkins for devel build to see if it works? If so, please reply and assign to me.
I want to sort out the problem that curr…
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# Release 0.1.0
- [x] Documentation in code
- [x] Create launchers
- [x] Debugging first wave(All) - GUI
- [x] Write simple avoidance node (Manos)
- [x] Debugging thrid wave (All) - With simple avoida…
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We are just testing our robot in the marathon environment for the first time. Here we have to deal with some fancy stairs where the robot gets stuck (see pictures). The problem is that there is nothin…
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[Originally posted by ben cohen in kforge trac]
move_base likes getting its goals in the map frame(from /move_base_simple/goal) and that's very understandable. It won't plan to a goal in any frame on…
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The charging.launch file does not work, due to this line:
``
From what I understand this cmd_vel_mux topic is used so that we can have different priorities in terms of what is published to cmd_ve…
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Hi
We are trying to evolve a robot for the racing-obstacle task.
Our robot keeps moving and pushing around the obstacles.
Hence he can continue to move where the obstacle used to be and the fitness d…