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Hello HansKristian, can you help me with this?
Game: MSFS2020
runs fine via dxvk (dx11). Would be nice to have FSR2, though
Steps to reproduce: set renderer in game or via UserOpt.conf to DX12 "…
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As title says, i have packaged a game with the FSR2 plugin, i enabled it in the project settings and after enabling it via console in game and setting the quality to 1 (i tested all quality settings) …
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Hi,
Thanks for this creating this great technology.
It seems FSR2_LockInputLuma is created with display size but only used as a render size texture.
Is it just a typo in the code?
Did not have …
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### Godot version
4.1.1 Stable
### System information
Windows 11- 4.1.1 Stable - intel 6200U nvidia 940M - Vulkan Forward +
### Issue description
I don't know why, but I couldn't get go…
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When using VR Performance Toolkit, there are a LOT of behaviors that are incredibly strange compared to most games while using it.
For one, FFR doesn't initialize at all.
Second, the game fails to g…
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Would love to get a solid TAA implementation as part of the core heaps.io.
Ideally integrated with ML upsampling, but that's a bonus.
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![32b865f59d996deb602c23ccc254d80e](https://github.com/ndepoel/FSR2Unity/assets/18024882/e14b9079-9215-413d-8f7f-c62e02596870)
![8e9f9892ecb62e41d12816619198a375](https://github.com/ndepoel/FSR2Unity…
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### Requesting support for "Poor guy" cards (Non-RTX cards)
**That includes:**
- GTX 10 series (1050,1060,1070,1080 etc)
- GTX 16 series (1630,1650,1660 etc)
![Screenshot (31)](https://github.…
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Recently a pretty revolutionary [mod came out for Skyrim SE](https://www.nexusmods.com/skyrimspecialedition/mods/80343), but is limited in Proton due to resource sharing between dxvk and vk3d.
`[i…
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# Compatibility Report
- Name of the game with compatibility issues: **Crysis 3 Remastered**
- Steam AppID of the game: **2096610**
## System Information
- GPU: **6800XT (RDNA2)**
- Video drive…