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### Godot version
v4.0.alpha.calinou [c89d2b8aa]
### System information
Archlinux
### Issue description
The `Angular Spring` and `Linear Spring` options do not work in Generic6DOFJoint3D. I have …
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### Details
When setting a gear count with engine.gearCount, on params retrieved with GetVehicleParams, and applying them with SetVehicleParams, the gear count does not change.
### Steps to reprod…
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Try to find the reason for the bad performance and fix it. Possible causes:
- number of objects -> add options for mapsize
- textures -> add graphics options for texture qulity and bumpmapping
- physi…
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**Release Type**: Latest
**Version**: Latest
**Platform(s)**: Any
**Describe the bug**
Quoting ``sebl`` on [Discord](https://discordapp.com/channels/500285081265635328/500292370923913222/584…
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**Describe the bug**
When building a TypeScript project with emitDeclarationOnly=true in tsconfig.json, some type errors occurred and indicated that the galacean package was missing some type decl…
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## What problem does this solve or what need does it fill?
For very large game worlds, or for multiplayer games, it can be difficult to work within the floating point confines of f32. Giving users …
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TORCS (http://torcs.sourceforge.net/) is an important benchmark for continuous control algorithms. We need to add the support for TORCS. The revised code in http://deepdriving.cs.princeton.edu/ is a g…
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#### Imported from https://bugs.launchpad.net/bugs/1572729
|Property|Value|
|----|----|
|Reported by|[Tim Pieta (tipp89)](https://launchpad.net/~tipp89)|
|Date reported|Wed, 20 Apr 2016 20:59:55 GMT|…
twpol updated
8 years ago
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So I want to push the idea of allowing Nape/Box2D to be created only once and not have to be recreated every state change for performance reasons(Adobe Scout agrees with me, this is rather personal bu…
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With Flutter web on some desktop platforms (Windows and Linux), we do not know the difference between a trackpad and a physical mouse scroll wheel when the input is received by the framework. Because …