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Are all these "off mesh links" required to be set up manually? I can't imagine the workload involved, as I'm about to create a Minecraft map.
![W1T%}ONVVNGLF{`EIE8U%CO](https://github.com/Holographic…
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Question: Are zero area polygons allowed/expected?
Context: I have a navigation mesh that has a couple of zero area polygons. These polygons are marked as navigable and thus can be chosen by mov…
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Hello, sorry to fill up your issues with basic questions but I'm running into another problem. I set up an agent and link like this:
```
.........
navigation.initialize(map, navParams)
v…
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I have a use-case where I need to generate a 2D navigation mesh for a non-voxel game. Currently I have a mesh that looks like this ( pardon the green line and paused icon ):
![image](https://user-i…
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Hi hi!
I have a navigation mesh and two points between which I want to find the shortest path considering the navigable areas. For most of the cases it works great (especially if the navmesh is rathe…
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The initializing a navigation mesh from a `.obj` takes too much time. Do you plan on bringing support for saving and loading a navmesh any time soon?
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I love neuroglancer's right-click behavior in the 3D view, which quickly jumps to an object when I click on it. However, there's a common situation in which that feature is impaired.
When a neuron…
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### Tested versions
- Reproducible in: v4.3.stable.official and v4.2.2-stable_mono
### System information
Godot v4.3.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated AMD Radeon RX 7700…
Miurg updated
10 hours ago
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I have gotten the pointnav tutorial working with the following script and downloaded the hm3d dataset. I would like to swap out the example scene 'data/datasets/pointnav/habitat-test-scenes/v1/train/t…
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### Tested versions
Reproducible in 4.0 and higher.
Not tested below 4.0 version.
### System information
Godot v4.2.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated AMD Radeon RX 6700…