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AudunVN
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Navmap
Browser-based system map viewer for the Freelancer mod Discovery.
http://space.discoverygc.com/navmap
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Implement ability to more simply run offline/locally
#43
AudunVN
closed
5 years ago
0
Investigate universe map drafting tool
#42
AudunVN
closed
5 years ago
1
Add map .png export option
#41
AudunVN
opened
8 years ago
0
Add a "developer mode" option
#40
AudunVN
opened
8 years ago
0
Reload previous faction name lookup list
#39
AudunVN
closed
4 years ago
1
Make map URI fragment input parsing more flexible and easier to extend, preserve map states better
#38
AudunVN
opened
8 years ago
0
Add different data/input cursor modes?
#37
AudunVN
opened
8 years ago
0
Add position input to search field when in-system
#36
AudunVN
opened
8 years ago
0
Use modals for extra information instead of scrolling down?
#35
AudunVN
closed
5 years ago
0
Investigate (new) zone rotation issues
#34
AudunVN
opened
8 years ago
1
Add in-system positions to the technical information readout
#33
AudunVN
opened
8 years ago
0
Relocate some recently moved v4.88.1.5 map labels
#32
AudunVN
closed
8 years ago
1
Leverage offline storage/caching better
#31
AudunVN
opened
8 years ago
0
Suppress displaying objects with undefined infocards by default?
#30
AudunVN
opened
8 years ago
0
Remember to commit and push v48852 (current live version) to GitHub repo when you get home
#29
AudunVN
closed
8 years ago
1
Clicking the O-99 alien JG in Iota hangs the map; also missing JG styles.
#28
AudunVN
closed
8 years ago
1
Investigate wreck infocard parsing
#27
AudunVN
opened
8 years ago
0
The v48815 update
#26
AudunVN
closed
8 years ago
0
Create and upload concise instructions in README.md for using/uploading/updating the map script
#25
AudunVN
closed
5 years ago
0
Write concise map documentation/guide/help thing - particularly for in-game commands
#24
AudunVN
opened
8 years ago
1
Clean up and polish "/pos in" command for release
#23
AudunVN
closed
8 years ago
1
Suppress loading commands from earlier sessions
#22
AudunVN
opened
8 years ago
0
Fix ship rotation parsing
#21
AudunVN
closed
8 years ago
2
Add screenshotMode background colour selector
#20
AudunVN
opened
8 years ago
1
Implement alternate themes, improve default styles
#19
AudunVN
opened
8 years ago
0
Implement small Python script for semi-automatic updating
#18
AudunVN
opened
8 years ago
1
em-scaled elements have inconsistent sizes
#17
AudunVN
closed
5 years ago
2
Add tooltips w/names for universe map when labels are hidden
#16
AudunVN
closed
8 years ago
1
Give mineable fields drop rate tooltips
#15
AudunVN
opened
8 years ago
0
Suppress visibility of non-unique object labels by default?
#14
AudunVN
opened
8 years ago
1
Merging bugfixes
#13
AudunVN
closed
8 years ago
0
Add "render all objects" button?
#12
AudunVN
closed
8 years ago
1
Add TLAGSNET parser/helper
#11
AudunVN
opened
8 years ago
0
Add small current mod version stat readout to config menu
#10
AudunVN
opened
8 years ago
1
Rewrite map generator functions to allow for arbitrary object addition post-render
#9
AudunVN
opened
8 years ago
0
Implement faction name lookup using initialworld.ini
#8
AudunVN
closed
4 years ago
1
Add commodity nickname lookup using select_equip.ini
#7
AudunVN
closed
4 years ago
1
Bring mineable zone regex up to current standards
#6
AudunVN
opened
8 years ago
1
Implement arbitrary point rendering (waypoints, ships, bases)
#5
AudunVN
opened
8 years ago
1
Investigate usability of in-game /pos command
#4
AudunVN
closed
8 years ago
5
Finished implementing viewport height scaling.
#3
AudunVN
closed
8 years ago
0
Map viewport width scaling rules need to be (re)written for viewport height scaling
#2
AudunVN
closed
8 years ago
1
GitHub Pages-hosted version does not work.
#1
AudunVN
closed
8 years ago
4
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