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Avindr
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MxM-IssueTracking
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Idle Set Animation can't be previewed
#178
Chokingen
closed
9 months ago
5
I get an error
#177
Junkdog9
closed
1 year ago
1
No event available for when MxM finishes OnAnimateMove.
#176
freyzor
closed
1 year ago
1
No event for exiting Idle state
#175
freyzor
closed
1 year ago
1
MxMTrajectoryGeneratorBase references Time.deltaTime in UpdatePrediction
#174
freyzor
closed
1 year ago
1
Event Definition does not support EventNamingModule for event names in Editor
#173
freyzor
closed
1 year ago
2
Unity 2022.2.0b16 Timeline icons too big
#172
MnogoZnaet
opened
1 year ago
0
MxMFootstepDetector produces Nullref exceptions if toes are not defined in the mecanim rig
#171
tatoforever
closed
1 year ago
1
TrajectoryGeneratorModule contains camera reference which does not make much sense for scriptable objects.
#170
freyzor
closed
1 year ago
1
Feature Request Apply Playable IK to AnimationClipPlayable
#169
2Hadolphin
closed
1 year ago
3
MxMTaggingWindow GUILayout invalid program exception
#168
2Hadolphin
closed
1 year ago
1
GetCurveValue regression in MxM 2.2.14
#167
keithgolden
closed
1 year ago
1
Preprocessing events without names causes them to revert to event id's of -1
#166
Westerveld
opened
2 years ago
0
I get an error when I click the play button in the Unity Editor
#165
tadilj
closed
1 year ago
4
MxMBlendSpaceLayers - SetBlendSpacePositionY error
#164
Erik2v
closed
2 years ago
1
Add callback for when require tags are changed.
#163
Avindr
closed
1 year ago
1
Feature for triggering sequences of events
#162
Avindr
closed
1 year ago
1
Support for Hot-reloading in Playmode
#161
Avindr
closed
1 year ago
1
Reported errors when auto-detecting footsteps on a new animation
#160
Avindr
closed
1 year ago
1
Directional Light for MxM Preview Scene is oriented and located incorrectly resulting in poor visualization (HDRP)
#159
Avindr
closed
1 year ago
2
Reports of root motion issue with scaled characters
#158
Avindr
closed
2 years ago
1
Add animation clip time to the MxM debugger
#157
Avindr
closed
2 years ago
1
Reported issues of require tags and favour tags not working in MxM events
#156
Avindr
closed
1 year ago
2
Possible gravity bug in root motion applicator
#155
andthenwhat
closed
2 years ago
2
Animating smoothly in editor, but not in built game
#154
andthenwhat
opened
2 years ago
1
Cannot enable gravity in MxMAnimationDecoupler
#153
PerunCreativeMK
closed
2 years ago
2
'ArgumentNullException: Value cannot be null. Parameter name: The Playable is null', during the attempt to create a new Animation Mixer.
#152
p8rivier
closed
2 years ago
3
Trying to blend in an invalid layer. Out of range. Aborting
#151
p8rivier
closed
2 years ago
2
Issue with tagging events, conflict with DoNotUse
#150
Avindr
closed
2 years ago
1
Potential issue when root motion is turned off
#149
Avindr
closed
2 years ago
1
Composite category settings throws exception
#148
PerunCreativeMK
closed
2 years ago
5
Deleting Composite List Always Deletes Last Composite List
#147
Jinenji
opened
2 years ago
5
Crash in builds with Native Array on Trajectory Generator
#146
Avindr
closed
2 years ago
1
Potential bug where idle doesn't trigger after forcefully exiting an event
#145
Avindr
closed
2 years ago
1
New Anim Utility Tracks Do Not Popuplate or Function Until Re-Import
#144
Avindr
closed
2 years ago
1
Changing the length of an animation still limits tag ranges on the MxM timeline
#143
Avindr
closed
2 years ago
1
Add playback speed modifier to MxM layers
#142
Avindr
closed
2 years ago
1
New Feature: Callback Tags (Time dependent not pose dependent)
#141
Avindr
opened
2 years ago
0
User Tags: Wrong Query result in the first two ticks during the Action state of Events
#140
HitsuSan
closed
2 years ago
3
MxMAnimatorSpeedSync file doesn't match with class name, plus doesn't have namespace in it
#139
merpheus-dev
closed
2 years ago
1
Reports of Idle Traits not functioning properly
#138
Avindr
closed
2 years ago
3
Input scaling doesn't include upper bound
#137
audonator
closed
2 years ago
1
Event rotation warping will overshoot
#136
audonator
closed
2 years ago
1
Footstep Tags sometimes don't trigger or trigger too quickly in succession.
#135
Avindr
closed
2 years ago
5
MotionCurveData: Mismatch in number of curves and curve handles.
#134
csunseri
closed
2 years ago
2
Character gets stuck.
#133
tadilj
closed
2 years ago
8
RuntimeMxMConstructor.cs contains "using UnityEditor.SceneManagement;", which may cause build failures.
#132
tadilj
closed
3 years ago
1
Event markers cannot be deleted.
#131
tadilj
closed
3 years ago
2
Sprint transition animation being skipped for unknown reason
#130
Avindr
closed
1 year ago
6
Integrate the AI Trajectory generator into the base trajectory generator with a toggle
#129
Avindr
closed
3 years ago
1
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