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Eggs-D-Studios
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Waste of Space bugs, suggestions, and other feedback
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Expose more part events
#520
RiskoZoSlovenska
closed
2 weeks ago
3
Servos don't properly weld when loaded in with a model
#519
Martynaspukis
closed
4 hours ago
14
`spawn` with multiple objects to spawn doesn't work.
#518
ArvidSilverlock
closed
2 weeks ago
1
reactor utility (input without dispenser, eject that dosent spit out the back)
#517
placeholder00
opened
4 weeks ago
1
`Color3` and `BrickColor` properties always return `nil`
#516
RiskoZoSlovenska
closed
2 weeks ago
1
handles do not work
#515
anonymousomeone
closed
2 weeks ago
0
`Instance:SetAttribute()` does not work for some value types (e.g. `Color3`)
#514
RiskoZoSlovenska
closed
2 weeks ago
0
Add a `Winch:SetLength()` method
#513
RiskoZoSlovenska
closed
2 weeks ago
0
Add methods and events to Seat/VehicleSeat
#512
RiskoZoSlovenska
closed
2 weeks ago
0
Handles no longer send trigger signals
#511
justthesam
closed
2 weeks ago
0
Buttons do not spawn with ClickButtons when taken out of bins
#510
ImPotat
closed
2 weeks ago
0
Microcontroller: "table index is nil" error
#509
lilp123a
closed
1 month ago
0
Vehicle seats stop working when disabled and then re-enabled by a microcontroller
#508
greg-the-greg
closed
2 weeks ago
1
Mountains no longer always drop stone
#507
ArvidSilverlock
closed
1 month ago
1
`polysillycon:Trigger()` non-functionalling!!! game unplaybable!
#506
placeholder00
closed
1 month ago
1
`Microcontroller` doesn't stop running code after it is deleted
#505
LuaBloxor
closed
1 month ago
0
`DevBattery` can only have power extracted if the resource request type matches exactly
#504
RiskoZoSlovenska
closed
1 month ago
1
Inverted `Filter`s block all resources
#503
RiskoZoSlovenska
closed
1 month ago
0
teleporters in tz bugging out
#502
ToasterSpelledWrong
closed
1 month ago
0
Reactors only output particle effects when at least one fuel bar is full
#501
lilp123a
closed
1 month ago
1
Loading in a servo mechanism from the loader model makes the servo clip a part that is hinged to the servo into itself
#500
Martynaspukis
opened
1 month ago
3
Sign text clears when rejoining
#499
Bin-Ban
closed
2 days ago
3
entire factory isnt working
#498
hellobot2001
opened
1 month ago
3
Make Beacons warpable
#497
Dusternboo
opened
1 month ago
0
Sign component
#496
L5108313
opened
1 month ago
2
DriveBoxes do not form correct torque-transferring connections
#495
RiskoZoSlovenska
opened
1 month ago
2
Logic Signals
#493
kohtalee0910
opened
1 month ago
2
:FindFirstChild() not working
#492
usia6
closed
1 month ago
0
new keybuttons Key not configurable ingame
#491
bitzad
closed
1 month ago
0
Apparel doesn't show a Config menu until the server is restarted - afterwards, Configs don't take effect when Apply is clicked
#490
overdramaticpanromantic
closed
1 month ago
2
Apparels can no longer be configured to body parts
#489
justthesam
closed
1 month ago
3
Add `:SetRods(number)` (and maybe `:SetFuel(num)` 🙏) methods to `Reactor` (alongside other suggestions**)
#488
placeholder00
closed
1 month ago
3
Remove the ability for explosives to have the `Door` component.
#487
ArvidSilverlock
opened
1 month ago
1
weird cjoint ctrl locking behavior
#485
L5108313
opened
1 month ago
2
Scrapping a tool never deletes it
#483
LuaBloxor
closed
1 month ago
0
the camera and screen of the same video id disconnects upon rejoining
#481
joelsmith4
opened
1 month ago
2
anchor unanchoring for no reason
#480
joelsmith4
opened
1 month ago
1
Aerogel not looking like the template it uses
#479
justthesam
closed
3 weeks ago
0
new winch recipie
#478
L5108313
opened
1 month ago
0
Allow treads to use other cjoints
#477
L5108313
opened
1 month ago
0
Blackhole Effect is laggy on lower-end devices
#476
voidstonism
opened
1 month ago
0
lock permissions for individual users do not work
#475
spongedev1
opened
1 month ago
2
Improve blackbox ui
#474
L5108313
opened
1 month ago
1
Make Neon more malleable
#473
justthesam
closed
2 days ago
0
Implement `gameProcessedEvent` into `InputBegan` events.
#472
ArvidSilverlock
opened
1 month ago
0
Suggestion to model loader
#471
Pasha82831
opened
1 month ago
0
Model spawner broke
#470
Pasha82831
closed
1 month ago
0
Make a More Expensive, Extractor Alternative, or a gameplay way to reduce lag of extractors,
#469
Razliner
opened
1 month ago
1
`Extractor`/`MiningLaser`'s `MaterialToExtract` always acts like `Any`
#468
LuaBloxor
closed
1 month ago
0
Blood oceans
#467
Apethesis
opened
1 month ago
5
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