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EndlesslyFlowering
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ReShade_HDR_shaders
ReShade shaders focused on HDR analysis, (post) processing and (inverse) tone mapping.
GNU General Public License v3.0
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Inverse Tone Mapping feature request.
#39
ABDX80
closed
1 month ago
1
Inverse tone mapper gamma adjustment not working
#37
Maximus961
opened
3 months ago
1
Shaders not loading with RTX HDR active in non-native-HDR games
#36
MarcinTomaszTomaszewski
closed
3 months ago
1
HDR Analysis somehow not working through reshade... for Divinity Original Sin 2
#35
RodoxDE
opened
3 months ago
1
hdr_black_floor_fix: roll off stopping point not working as expected anymore
#34
EndlesslyFlowering
closed
4 weeks ago
4
[Bug] CSP_OVERRIDE no longer avalible after swiching from HDR to SDR
#33
KoKlusz
closed
4 weeks ago
7
[Feature request] Add option to exclude top/bottom 0.1% of pixels from measurements
#32
KoKlusz
opened
4 months ago
1
add "benchmark" mode to determine max/min luminance.
#31
Zeryth1
opened
4 months ago
0
Can I use this project with MPV?
#30
geextahslex
closed
5 months ago
4
Inverse tone mapping gamut expansion
#29
lowpass777
opened
5 months ago
1
Shader not compiling in scRGB HDR when colour space is not set
#28
EndlesslyFlowering
closed
5 months ago
3
lilium__hdr_and_sdr_analysis failed to compile
#27
aron7awol
opened
5 months ago
16
Measured brightness with hdr analysis tool higher than what the TV set can output
#26
MelvinSmiley
closed
6 months ago
3
Confusing Adaptive mode of a tonemapping technique.
#25
Day0Dreamer
opened
7 months ago
1
Inverse tone-mapping in release "2024.03.30" is broken
#24
edinsuta
closed
7 months ago
1
Can you scan the CLL and color gamut change information and output it as an XML file? I want to draw their variation curves based on this.
#23
sayou112
opened
8 months ago
1
Two HDR shaders failed to compile
#22
lowpass777
closed
8 months ago
4
Black floor fix failed to compile
#21
troco72
closed
8 months ago
3
errro x3000
#20
IgarashiInaba
closed
8 months ago
4
sdr_trc_fix:
#19
dylanraga
closed
9 months ago
6
sdr_trc_fix: fix input->output transform
#18
dylanraga
closed
9 months ago
7
Failed to compile lilium__hdr_analysis.fx
#17
Areteic
closed
9 months ago
5
issue in modded mpc renderer
#16
EndlesslyFlowering
closed
4 weeks ago
1
ERROR: Only HDR spaces are supported
#15
kaimian
closed
10 months ago
8
Has knee factor been renamed/removed? Tone Mapping
#14
ZebedeeZ
closed
10 months ago
1
reshade menu making HDR work on broken deck OLED games?!
#13
tehoblivious
closed
11 months ago
2
Error
#12
totorb2x
closed
11 months ago
5
Hdr analysis tool not properly reading/displaying data
#11
troco72
closed
1 year ago
8
Public TODO list
#10
EndlesslyFlowering
opened
1 year ago
11
How do I use the adaptive tonemapper?
#9
marat569
closed
1 year ago
5
Could you write a user-guide or a quick reference guide to help us learn how to use your shaders better?
#8
DitherMan420
closed
1 year ago
3
(ERROR)
#7
kaimian
closed
1 year ago
3
lilium__hdr_analysis.fx Failed to compile
#6
ZebedeeZ
closed
1 year ago
11
HDR Analysis shader not working for AutoHDR
#5
DitherMan420
closed
1 year ago
5
i have an issue after installing it to diablo 4 i get this "color space not supported"
#4
FireStormKSA
closed
1 year ago
4
[Proposal] Add color space outlines to CIE diagram
#3
f1ac
closed
1 year ago
6
I cant use HDR analisys before the last update.
#2
azaelbr
closed
1 year ago
5
color space not suported
#1
allan1096
closed
1 year ago
7