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FNA-XNA
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FNA3D
FNA3D - 3D Graphics Library for FNA
http://fna-xna.github.io/
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Rough fix for Texture.GetData being horribly slow on Vulkan backend
#204
kg
opened
2 months ago
1
Compress FNA3D traces by default
#203
flibitijibibo
opened
2 months ago
1
Shader Extension Proposal
#202
thatcosmonaut
opened
2 months ago
0
Implement SDLGPUDriver
#201
flibitijibibo
opened
3 months ago
1
Add support for building with SDL3
#200
flibitijibibo
closed
3 months ago
0
Regression: D3D11 fails with NoSuitableGraphicsDeviceException in Wine
#199
madewokherd
opened
4 months ago
9
question: possibility for system installed mojoshader?
#198
Richard-Rogalski
closed
5 months ago
2
Vulkan: Adjust allocation strategy
#197
thatcosmonaut
opened
5 months ago
1
Vulkan: Fix incorrect flag bit
#196
thatcosmonaut
closed
5 months ago
0
Fix changing swapchain format when flip model is enabled
#195
kg
closed
5 months ago
0
Add FNA3D_REDUCED_FRAME_LATENCY support for D3D11
#194
kg
opened
5 months ago
3
Vulkan: Fix ANY_SHADER_READ_SAMPLED_IMAGE sync hazard
#193
thatcosmonaut
closed
5 months ago
0
Add support for HDR swapchains
#192
flibitijibibo
closed
5 months ago
3
Vulkan: Fix errors on iOS/tvOS simulator and older Apple devices
#191
TheSpydog
closed
6 months ago
1
FNA3D: Extend displayOrientation enum by PORTRAIT_FLIPPED.
#190
jfmu
closed
6 months ago
1
Don't permanently leak render target readback staging buffers in D3D11
#189
kg
closed
7 months ago
0
Vulkan: image layouts incorrect when using mipped render targets
#188
thatcosmonaut
closed
7 months ago
0
Add FNA3D_SetTextureName debugging API
#187
kg
closed
7 months ago
2
Vulkan texture validation fixes
#186
kg
closed
7 months ago
0
Vulkan: Fix mipped render target barrier inconsistencies
#185
thatcosmonaut
closed
7 months ago
3
Vulkan texture uploads for mipped compressed textures produce validation errors
#184
kg
closed
7 months ago
2
Fix validation warning when rendering to mipped RT in vulkan
#183
kg
closed
7 months ago
4
Switching from windowed to full screen results in incorrect viewport on macs with retina displays
#182
briankendall
opened
8 months ago
4
OpenGL: Use Texture_GetBlockSize to calculate storage.
#181
JohnnyonFlame
closed
8 months ago
0
Add support for exclusive fullscreen to the D3D11 driver to reduce input latency
#180
Popax21
opened
8 months ago
19
Swapped ternary in D3D11 causes SW renderer to be used by default
#179
Popax21
closed
8 months ago
1
Add support for using WARP software rasterizer with the D3D11 backend
#178
kg
closed
9 months ago
6
Add SetEnv and GetEnv APIs for overriding FNA3D env vars at runtime
#177
Chicken-Bones
closed
9 months ago
1
Add FNA3D_CommandBuffer to Xcode-iOS/tvOS
#176
kiddkaffeine
closed
11 months ago
0
Move Vulkan defrag state into FNA3D_Defragmenter
#175
flibitijibibo
closed
1 month ago
1
Shared Command Buffer Containers
#174
flibitijibibo
closed
11 months ago
0
Add FNA3D_Memory.c to Xcode project
#173
kiddkaffeine
closed
1 year ago
0
Shared Memory Manager
#172
flibitijibibo
closed
1 year ago
1
[WIP] Refactor Vulkan's memory management into common code
#171
TheSpydog
closed
1 year ago
1
Make Environment Variable values case-insensitive
#170
LittleJay1985
closed
1 year ago
0
Add QOI support to FNA3D_Image
#169
thatcosmonaut
closed
1 year ago
0
Vulkan: Change pipeline instead of render pass on primitive type change
#168
thatcosmonaut
closed
1 year ago
0
Vulkan: Force minimum mip copy size to 1
#167
thatcosmonaut
closed
1 year ago
0
Vulkan: Restructure memory barriers to avoid breaking render pass
#166
thatcosmonaut
closed
1 year ago
1
Excessive render pass restarts for each draw
#165
flibitijibibo
closed
1 year ago
1
Fix GDKX build due to missing PlatformToolset
#164
tomcashman
closed
1 year ago
0
Update MojoShader to point to valid branch
#163
hakusaro
closed
1 year ago
1
Implement SDLRenderer with SDL_gpu
#162
flibitijibibo
opened
1 year ago
0
Vulkan: Same-access-type barrier should not be a no-op
#161
thatcosmonaut
closed
1 year ago
0
[GDK] Add replay tool to visualc-gdk
#160
flibitijibibo
closed
1 year ago
1
Add visualc-gdk
#159
flibitijibibo
closed
1 year ago
1
Vulkan: Fix swapchain extent check when size is zero
#158
thatcosmonaut
closed
1 year ago
0
Fix RenderTargetView compatability DX error
#157
tomcashman
closed
1 year ago
0
Add GitHub Actions
#156
flibitijibibo
opened
1 year ago
2
Update MojoShader to fix build issue with *BSD
#155
brad0
closed
1 year ago
1
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