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FNA-XNA
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FNA3D
FNA3D - 3D Graphics Library for FNA
http://fna-xna.github.io/
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Add PPC Artifacts
#220
Fancy2209
closed
2 weeks ago
0
Threading support for SDL_GPU
#219
flibitijibibo
opened
2 weeks ago
0
Add CI/CD for iOS, tvOS, and their simulators
#218
kiddkaffeine
closed
1 month ago
0
Add CMake flag for statically linked spirvcross
#217
kiddkaffeine
closed
1 month ago
0
Rename VulkanDriver to avoid conflict with statically linked SDL3
#216
kiddkaffeine
closed
1 month ago
0
Remove Vulkan renderer
#215
TheSpydog
opened
1 month ago
1
Could not create swapchain! Error Code: The operation completed successfully. (0x00000000)
#214
Chicken-Bones
opened
1 month ago
1
SDL: Add a mutex to the upload command buffer
#213
flibitijibibo
opened
1 month ago
0
Report SDL_GPU from SysRenderer rendererType
#212
kg
closed
1 month ago
0
Fix verifysamplers crash in SetRenderTargets when no shader is bound
#211
kg
closed
1 month ago
0
Crash at SDLGPU_INTERNAL_BindVertexSamplers
#210
flibitijibibo
closed
1 month ago
1
What would async transfers look like for the SDL_GPU backend? Are they possible at all?
#209
kg
opened
2 months ago
3
Draw param order + non-float vertex input fixup
#208
thatcosmonaut
closed
2 months ago
0
sdlgpu: Fix BYTE4 vertex format
#207
TheSpydog
closed
3 months ago
0
SDL3 ABI Checklist
#206
flibitijibibo
opened
3 months ago
0
FNA3D_FORCE_DRIVER=Vulkan does not draw anything on MacOS and causes crash on Windows when using prebuilt binary
#205
chutneyio
opened
4 months ago
4
Rough fix for Texture.GetData being horribly slow on Vulkan backend
#204
kg
closed
4 months ago
2
Compress FNA3D traces by default
#203
flibitijibibo
opened
7 months ago
1
Shader Extension Proposal
#202
thatcosmonaut
opened
7 months ago
1
Implement SDLGPUDriver
#201
flibitijibibo
closed
2 months ago
4
Add support for building with SDL3
#200
flibitijibibo
closed
8 months ago
0
Regression: D3D11 fails with NoSuitableGraphicsDeviceException in Wine
#199
madewokherd
opened
9 months ago
9
question: possibility for system installed mojoshader?
#198
Richard-Rogalski
closed
9 months ago
2
Vulkan: Adjust allocation strategy
#197
thatcosmonaut
closed
4 months ago
2
Vulkan: Fix incorrect flag bit
#196
thatcosmonaut
closed
9 months ago
0
Fix changing swapchain format when flip model is enabled
#195
kg
closed
10 months ago
0
Add FNA3D_REDUCED_FRAME_LATENCY support for D3D11
#194
kg
opened
10 months ago
3
Vulkan: Fix ANY_SHADER_READ_SAMPLED_IMAGE sync hazard
#193
thatcosmonaut
closed
10 months ago
0
Add support for HDR swapchains
#192
flibitijibibo
closed
10 months ago
3
Vulkan: Fix errors on iOS/tvOS simulator and older Apple devices
#191
TheSpydog
closed
10 months ago
1
FNA3D: Extend displayOrientation enum by PORTRAIT_FLIPPED.
#190
jfmu
closed
10 months ago
1
Don't permanently leak render target readback staging buffers in D3D11
#189
kg
closed
1 year ago
0
Vulkan: image layouts incorrect when using mipped render targets
#188
thatcosmonaut
closed
1 year ago
0
Add FNA3D_SetTextureName debugging API
#187
kg
closed
1 year ago
2
Vulkan texture validation fixes
#186
kg
closed
1 year ago
0
Vulkan: Fix mipped render target barrier inconsistencies
#185
thatcosmonaut
closed
1 year ago
3
Vulkan texture uploads for mipped compressed textures produce validation errors
#184
kg
closed
1 year ago
2
Fix validation warning when rendering to mipped RT in vulkan
#183
kg
closed
1 year ago
4
Switching from windowed to full screen results in incorrect viewport on macs with retina displays
#182
briankendall
opened
1 year ago
4
OpenGL: Use Texture_GetBlockSize to calculate storage.
#181
JohnnyonFlame
closed
1 year ago
0
Add support for exclusive fullscreen to the D3D11 driver to reduce input latency
#180
Popax21
opened
1 year ago
19
Swapped ternary in D3D11 causes SW renderer to be used by default
#179
Popax21
closed
1 year ago
1
Add support for using WARP software rasterizer with the D3D11 backend
#178
kg
closed
1 year ago
6
Add SetEnv and GetEnv APIs for overriding FNA3D env vars at runtime
#177
Chicken-Bones
closed
1 year ago
1
Add FNA3D_CommandBuffer to Xcode-iOS/tvOS
#176
kiddkaffeine
closed
1 year ago
0
Move Vulkan defrag state into FNA3D_Defragmenter
#175
flibitijibibo
closed
6 months ago
1
Shared Command Buffer Containers
#174
flibitijibibo
closed
1 year ago
0
Add FNA3D_Memory.c to Xcode project
#173
kiddkaffeine
closed
1 year ago
0
Shared Memory Manager
#172
flibitijibibo
closed
1 year ago
1
[WIP] Refactor Vulkan's memory management into common code
#171
TheSpydog
closed
1 year ago
1
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