issues
search
KhronosGroup
/
OpenGL-API
OpenGL and OpenGL ES API Issue Tracker
34
stars
5
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
DSA queries for VAOs are incomplete.
#42
NicolBolas
closed
4 years ago
4
OpenGL: laсk of specification for glRotated and 0-vector
#41
sergiiromantsov
closed
5 years ago
10
Layout of compute shader shared variables
#40
Jiawei-Shao
closed
5 years ago
3
ARB_direct_state_access: typos in examples
#39
Tilka
closed
6 years ago
1
ARB_gl_spirv: mapping of atomics
#38
jozefkucia
closed
6 years ago
4
ES 3.2: Varying packing rules on geometry shader inputs/outputs
#37
Jiawei-Shao
closed
5 years ago
4
GL_MAX_SHADER_STORAGE_BLOCK_SIZE only limits the size of the block in GLSL.
#36
NicolBolas
closed
4 years ago
7
[OpenGL] Inconsistencies and missing information regarding glGetProgramResourceiv
#35
einsweniger
closed
6 years ago
3
OpenGL 4.6: Constant c not defined anymore in 8.15 for minification/magnification.
#34
NicolBolas
closed
6 years ago
3
Error in GLES 3.1: The mag filter can not be NEAREST_MIPMAP_NEAREST for stencil texture
#33
Richard-Yunchao
closed
6 years ago
2
Should it be legal to do glRenderbufferStorage with a non-renderable format?
#32
imirkin
closed
6 years ago
8
Typos in OpenGL ES 3.2 SPEC
#31
Jiawei-Shao
closed
6 years ago
4
The data type of sizedinternalformat for TexStorage{2D|3D}Multisample in GLES 3.1/3.2 should be "enum".
#30
Richard-Yunchao
closed
6 years ago
2
An issue about multisample texture in GLES 3.1 spec: the 3rd dimension for multisample texture is unnecessary
#29
Richard-Yunchao
closed
6 years ago
3
Bugs in GLES 3.0 for FramebufferTexture2D
#28
Richard-Yunchao
closed
6 years ago
3
Bug in GLES 3.2 Spec: TexImage2DMultisample should be TexStorage2DMultisample
#27
Richard-Yunchao
closed
6 years ago
2
Bug in OpenGL ES 3.0 for TexImage2D
#26
Richard-Yunchao
closed
6 years ago
2
Errors in GL/GLES man pages
#25
Richard-Yunchao
closed
6 years ago
1
Repeated INVALID_OPERATION error in DispatchCompute
#24
qjia7
closed
6 years ago
3
OpenGL 4.6: Buffer object first binding
#23
NicolBolas
closed
6 years ago
5
SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT has a min value of 256
#22
zeux
closed
6 years ago
1
EXT_window_rectangles extension specification update
#21
markkilgard
closed
6 years ago
5
OpenGL ES/gl.xml: GL_NV_path_rendering needs functionality from EXT_direct_state_access, not available in GLES
#20
null77
closed
6 years ago
1
Occlusion query counter only cares about depth tests
#19
NicolBolas
closed
6 years ago
5
GL 4.6: core spec mentions fixed-function lighting in text.
#18
NicolBolas
closed
6 years ago
4
GL 4.6: GL_PARAMETER_BUFFER and memory barriers
#17
NicolBolas
closed
6 years ago
7
OpenGL 4.6: SPIR-V and shader object type.
#16
NicolBolas
closed
6 years ago
5
Multidraw and invocation groups.
#15
NicolBolas
closed
6 years ago
14
OpenGL 4.6: Do atomic counter buffers require the use of `glMemoryBarrier` calls to be able to access the counter?
#14
NicolBolas
closed
4 years ago
5
Should patch location/component space alias with per-vertex location/component space?
#13
imirkin
closed
6 years ago
7
Should doubles count as 1 or 2 components each for vertex inputs and GL_ARB_enhanced_layouts
#12
imirkin
closed
6 years ago
3
[OpenGL] GL_ARB_ES3_compatibility (and GL 4.3+) imply that an online ETC2 compressor is required.
#11
imirkin
closed
4 years ago
9
[OpenGL] 4.6: SPIR-V cannot correctly declare interpolation on variables.
#10
NicolBolas
closed
6 years ago
2
[OpenGL] 4.6: Vertex Post-Processing chapter contains a lot of incorrect references to "vertex shader"
#9
NicolBolas
closed
6 years ago
5
add NV_blend_minmax_func to OpenGL registry
#8
markkilgard
closed
7 years ago
1
readonly writeonly buffer variable
#7
qjia7
closed
6 years ago
9
OpenGL-Registry does not contain khrplatform.h
#6
gshep
closed
7 years ago
6
UNIFORM_ARRAY_STRIDE for atomic counters
#5
jchen10
closed
7 years ago
2
Mismatch between command argument names and documentation argument names
#4
luca-piccioni
closed
7 years ago
0
Missing groups mentioned in commands
#3
luca-piccioni
closed
7 years ago
0
glMultiDrawElementsBaseVertex: missing group attribute
#2
luca-piccioni
closed
7 years ago
1
Incorrect API specification for "TextureParameterName" and "TextureTarget"
#1
frabert
closed
7 years ago
1
Previous