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MatejSloboda
/
Dijkstra_map_for_Godot
MIT License
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Removes the unsafe `get_connections_and_reverse` function
#129
arnaudgolfouse
closed
2 months ago
0
Godot 3.6 compatibility?
#128
goblinJoel
closed
2 months ago
10
Is this updated?
#127
MoogieOuttaMyDepth
opened
3 months ago
1
Additional project examples
#126
skison
opened
11 months ago
3
Extended visualisation.tscn with c# example
#125
SimonasLetukas
closed
1 year ago
8
Docs for C#
#124
SimonasLetukas
closed
1 year ago
12
Editor crash on Godot 3.5.2
#123
goblinJoel
opened
1 year ago
21
Referencing DijkstraMap from C#
#122
SimonasLetukas
closed
1 year ago
3
Update for Godot 4?
#121
Braxton901
opened
1 year ago
17
Remote Feature
#120
astrale-sharp
opened
1 year ago
5
Compatible with 3d environment?
#119
Dangomation
closed
1 year ago
3
No Interface for HTML5?
#118
Sunnigen
opened
2 years ago
2
update ReadMe
#117
astrale-sharp
closed
2 years ago
0
GitHub actions
#116
arnaudgolfouse
closed
2 years ago
9
Windows Binaries for 3.5.1
#115
goblinJoel
closed
2 years ago
8
GLIBC version mismatch
#114
arnaudgolfouse
closed
2 years ago
3
Update gdnative doc
#113
arnaudgolfouse
closed
2 years ago
5
starts transition to 0.11.0 (fails to build right now, need a bit of help)
#112
astrale-sharp
closed
2 years ago
5
Fails on Godot 3.5
#111
goblinJoel
closed
2 years ago
8
Directions ignore input_is_destination
#110
goblinJoel
opened
2 years ago
7
InputMap already has action "left_mouse_button"
#109
arnaudgolfouse
closed
2 years ago
1
Fix clippy
#108
arnaudgolfouse
closed
3 years ago
0
Use gdnative-doc for documentation
#107
arnaudgolfouse
closed
3 years ago
0
"Terrain" for connections between points
#106
AlexanderPruss
closed
3 years ago
3
Cleanup gdscript examples
#105
arnaudgolfouse
closed
3 years ago
2
Godot version ?
#104
arnaudgolfouse
closed
3 years ago
2
Update README.md
#103
arnaudgolfouse
closed
3 years ago
3
#[opt] in set_terrain_for_point
#102
arnaudgolfouse
closed
3 years ago
0
is it time for a new release into the asset store?
#101
astrale-sharp
closed
3 years ago
5
crash in project_example.tscn
#100
arnaudgolfouse
closed
3 years ago
1
Bug in example: turn_based
#99
CitrusWire
closed
3 years ago
3
"remote" dijkstra map
#98
astrale-sharp
opened
3 years ago
4
Should we forwards the example in the asset store?
#97
astrale-sharp
closed
3 years ago
4
lil cleanup of the demo
#96
astrale-sharp
closed
3 years ago
0
(Visualisation) Example thoughts
#95
CitrusWire
opened
3 years ago
3
Adjust github actions to the new project structure
#94
arnaudgolfouse
closed
3 years ago
0
updates documentation.md and readme.md
#93
astrale-sharp
closed
3 years ago
0
Replace all "Project Example" with "Project_Example"
#92
arnaudgolfouse
closed
3 years ago
0
Make assetlib imports cleaner
#91
astrale-sharp
closed
3 years ago
0
when downloaded from the asset store, everything should be in an addon folder
#90
astrale-sharp
closed
3 years ago
2
our version implies we are stable, are we?
#89
astrale-sharp
opened
3 years ago
3
Making documentation accessible and maintainable
#88
arnaudgolfouse
closed
3 years ago
9
Fixed README formatting and typos
#87
SimonasLetukas
closed
3 years ago
0
Build fix for turn based example scene
#86
SimonasLetukas
closed
3 years ago
0
Setup actions
#85
arnaudgolfouse
closed
3 years ago
6
Fix: Turn Based Example Build Fix
#84
SimonasLetukas
closed
3 years ago
5
Feature: Custom Origin Point Size
#83
SimonasLetukas
opened
3 years ago
8
Does get_cost_map respect terrain types?
#82
verillious
closed
3 years ago
2
Doc for dijkstra-map-gd
#81
arnaudgolfouse
closed
3 years ago
0
Put back id in QueuePriority
#80
arnaudgolfouse
closed
4 years ago
1
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