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RenolY2
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SuperBMD
A library to import and export various 3D model formats into the Binary Model (BMD) format. (Nintendo GC/Wii)
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Animations
#55
BeezBumba
closed
4 months ago
1
Only Add Shape Matrix Attributes If Mesh Rigged To > 1 Joint
#54
pish-pish
closed
6 months ago
0
Env mapping fixes and bone transform mode setting
#53
RenolY2
closed
8 months ago
0
Some BMDs when converted to DAE have missing bones when imported into Blender
#52
RenolY2
opened
1 year ago
0
SM64DS BMD: Model was not a BMD or BDL! (J3D2 magic not found)
#51
axel7083
closed
1 year ago
2
Unit scaling factor on Collada files is ignored
#50
Humming-Owl
opened
1 year ago
0
Incorrect message is displayed when SuperBMD is locating textures.
#49
gayfrogog
opened
1 year ago
0
Certain materials do not import correctly in current releases of SuperBMD.
#48
gayfrogog
closed
1 year ago
0
Fix rounding errors in the binary reader/writer in the `GameFormatReader` library.
#47
cristian64
closed
1 year ago
0
bck to fbx feature
#46
MarioGladiator
opened
1 year ago
0
Every arc file I try just wont work here is error message
#45
MarioGladiator
closed
1 year ago
1
Converting .Blend to .Bmd file results in System.AccessViolationException: Attempted to read or write protected memory.
#44
CloakingPotion
opened
1 year ago
2
Update .NET to 4.8
#43
JoshuaMKW
closed
1 year ago
0
Add option to disallow exporting normal information in SHP1
#42
JoshuaMKW
closed
1 year ago
0
FBX Models with unweighted vertices trigger bone not found error
#41
RenolY2
opened
2 years ago
0
Converting BMD to .dae and then .dae to BMD only keeps first set of UV coords
#40
RenolY2
opened
2 years ago
1
error converting dae to bmd
#39
aconeishone
opened
2 years ago
1
Won't convert models with armatures
#38
aconeishone
opened
2 years ago
8
Material display issue with SuperBMD
#37
Humming-Owl
opened
2 years ago
3
Error while converting a BMD file
#36
ch3ckyy
closed
2 years ago
3
Bounding sphere/box filled with what appears to be garbage data
#35
pish-pish
closed
2 years ago
0
Skinned Meshes - Weight Issue
#34
Louiskovski
opened
2 years ago
0
Fixed Bounding box generation
#33
SuperHackio
closed
2 years ago
0
SuperBMD doesn't export objects that have second UV Layer.
#32
Lilothestitch16
opened
2 years ago
9
Model can't be moved as .fbx or .dae files
#31
Pospurtal
closed
2 years ago
1
Joint animation support
#30
Sage-of-Mirrors
closed
3 years ago
0
Not converting a .bmd file
#29
Xrkerr
closed
2 years ago
4
Better explain exactly what the bat files do in the readme
#28
APerson13
opened
4 years ago
1
Packet types should be called MtxGroup
#27
RenolY2
opened
4 years ago
0
Where is the .exe file
#26
MarineCracker12
opened
4 years ago
1
Scale Problem
#25
victormr21
closed
4 years ago
3
Corrupted output .dae file
#24
huse360
opened
4 years ago
4
Model messed up?
#23
fullmoon8
closed
4 years ago
0
dae files exported with Blender Version >2.8 crash SuperBMD with an error
#21
RenolY2
opened
4 years ago
0
Bones don't export with proper rotations
#20
SuperHackio
opened
4 years ago
0
Scaling with .fbx format?
#19
AndreAaspere
opened
5 years ago
1
Console Outputs
#18
SuperHackio
closed
5 years ago
0
How do i run this thing??
#17
M3KAI5ER44
closed
4 years ago
5
Model converted to .dae but no skeletons
#16
TheDylanSang
opened
5 years ago
1
Changed the Version Command
#15
SuperHackio
closed
6 years ago
0
BDL Support
#14
SuperHackio
closed
6 years ago
0
Fix incorrect header definition for BTIs
#13
RenolY2
closed
6 years ago
0
Materials problem
#12
octagonalsquare
closed
2 years ago
1
Error with Assimp32.dll
#11
LAUROZZ
closed
6 years ago
3
Add support for conversion to BDL
#10
RenolY2
closed
6 years ago
1
Set AlphaCompare/Blend in material based on whether the polygons are opaque or not
#9
RenolY2
opened
6 years ago
0
Grayscale textures without transparency disappear ingame (Pikmin 2)
#8
RenolY2
closed
6 years ago
1
Converting an exported DAE straight back to BMD (without loading it into a 3d modelling program first) can result in messed up UV maps
#7
RenolY2
opened
6 years ago
1
DAEs created from BMDs of rigged characters have dislocated body parts
#6
RenolY2
opened
6 years ago
0
When using materials, shading is not right on rigged models
#5
RenolY2
closed
5 years ago
1
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