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TTimo
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GtkRadiant
The open source, cross platform level editor for idtech games
http://icculus.org/gtkradiant/
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q3map2/light_bounce: prevent infinite loop on obscure bias compute
#653
illwieckz
closed
4 years ago
1
q3map2: do not affect styled lightmaps by floodlight, fix #616
#652
illwieckz
closed
4 years ago
1
Update SCons build scripts to build on Python 3 and Scons 3
#651
yaspoon
closed
4 years ago
1
A custom shader works on one brush but it fails with the neighbour brush beside it
#650
sd2009-0
opened
4 years ago
29
Please tag releases (needed for downstream packagers)
#649
danfe
opened
4 years ago
0
Bugs of the new version of gtkradiant 1.66
#648
sd2009-0
opened
4 years ago
2
HELP!!! Gtkradiant 1.6.6
#646
PandaRemix
closed
5 years ago
2
Simple fix for crash related to circular dependencies in local pref path.
#645
pbtoast
closed
5 years ago
1
ARM/RPI build of q3map2
#644
mickkn
opened
5 years ago
1
Surface inspector H/V shift discrepancies after rotating or flipping
#643
gooball60
opened
5 years ago
1
Unable to mount .dmg on old version of OSX
#642
vkni
opened
5 years ago
2
Guix package: mkdir .../games/ failed: errno: Read-only file system
#641
Ambrevar
closed
5 years ago
4
light bleeding
#640
thunderpwn
closed
5 years ago
3
Use Gtk theme default text color for console.
#639
jdolan
closed
5 years ago
1
[Suggestion] Shader inspector + shader editor syntax highlighting and auto-complete
#638
gdm413229
opened
5 years ago
0
[Suggestion] Add support to GoldSrc.
#637
Tox86
opened
5 years ago
1
How can I add a new gamepack to GTKRadiant?
#636
NeonKnightOA
opened
5 years ago
1
Radiant 1.6.6 wrong texture background and texture color.
#635
ghost
opened
5 years ago
11
Q3Map2 bug: q3map_lightmapSize + q3map_styleMarker references incorrect lightmap textures
#634
SoS-XZ
opened
5 years ago
4
Fix over allocating vertexes for OBJ models with multiple surfaces
#633
zturtleman
closed
5 years ago
0
Relicense from id-Software
#632
kungfooman
closed
6 years ago
2
libpng12 not available on Ubuntu Bionic
#630
Fleuv
opened
6 years ago
1
Horizontal scroll or line wrap for Entity Info window.
#629
deedoubleu
opened
6 years ago
0
Windows port appears to package Gtk+ files in the wrong layout
#628
osen
opened
6 years ago
0
3d camera: mouse keeps scrolling (see video)
#627
sxweet
opened
6 years ago
3
Rendering stack for macOS
#626
ensiform
opened
6 years ago
0
use shader name instead of editor image in *BITMAP field on ASE export
#625
cagelight
opened
6 years ago
0
fix struct/detail toggle toolbar icon
#624
cagelight
closed
6 years ago
0
Scons -j parameter is not defined
#623
magicmyth
opened
6 years ago
6
Crash on start (1.6.6 & 1.6.5)
#622
SimonSDA
closed
6 years ago
7
Linux download links are broken
#621
wmcmurray
closed
6 years ago
1
export .map to FBX format
#620
KroniK907
opened
6 years ago
13
Toolbar toggle button for structural/detail does not change icons
#619
cagelight
closed
6 years ago
0
Is the bspc version up to date to handle RTCW map .aas file generation?
#618
Helioform
opened
6 years ago
3
A few small fixes
#617
cagelight
closed
6 years ago
1
Floodlight overbrights styled lightmaps
#616
Aciz
closed
4 years ago
6
Fix q3map2 pak sorting
#615
isRyven
closed
6 years ago
0
q3map2 vfs does not reverse pak list upon dir initialization
#614
isRyven
closed
6 years ago
2
Mixed bag of fixes
#613
jdolan
closed
6 years ago
0
Wavefront .obj loading rotated 90º (Quake rotation issue)
#612
jdolan
opened
6 years ago
5
q3map2_urt WARNING: Node brush list corrupted (0x00000000)
#611
suchacoder
opened
6 years ago
5
GTKR freezes issiue
#610
Joparu
opened
6 years ago
6
Cubic clipping distance preferences and key shortcut issues
#609
jdolan
closed
6 years ago
6
idTech2 surface inspector regressions
#608
jdolan
closed
6 years ago
1
Gamepack typo for grenade launcher shader
#607
Pan7
closed
6 years ago
6
Use Str instead of CString
#606
Pan7
closed
6 years ago
0
lightmap floodlight and exposure [netradiant's q3map2 pivot commit]
#605
illwieckz
closed
6 years ago
4
Allow negative light values
#604
Pan7
closed
6 years ago
0
Setting average sampled color from texture to light entity uses commas for color
#603
Aciz
closed
6 years ago
9
Light entity creation window does not allow negative values
#602
Aciz
closed
6 years ago
0
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