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Techokami
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SonicWorldsNext
Official development repository for the successor to Sonic Worlds Delta
MIT License
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Caverns 4 tests
#205
Caverns4
opened
1 month ago
0
Reset player rotation when colliding with a air launching spring
#204
Renhoex
closed
1 month ago
7
Horizontal springs mess up gravity when running up wall
#203
jamesWalker55
closed
1 month ago
0
Adjust the position of game window when resizing it
#202
Daniel-Cortez
opened
1 month ago
1
Ceiling Check account for CollisionLayer and Knuckles can no longer climb out of bounds.
#201
Caverns4
closed
1 month ago
0
Player doesn't jump when there's no room to.
#198
Caverns4
closed
2 months ago
0
Player visual angle issues
#195
EnceladusX2
opened
2 months ago
2
Slope Factor works like Sonic 1/2/CD/Mania rather than 3K
#194
Caverns4
closed
2 months ago
0
Weird Interaction with slopes
#193
EmmaIsCompletelyAddictedToHomemadeBread
closed
2 months ago
3
Players can die by being crushing, drowning, pits, etc.
#192
Caverns4
closed
2 months ago
0
Fixes and adjustments for character select menu
#190
Daniel-Cortez
closed
2 months ago
2
Genesis-accurate hit mechanics.
#189
Caverns4
closed
2 months ago
0
The main tscin doesn't work
#188
Sander-debuh
closed
2 months ago
4
Caverns 4 tests
#185
Caverns4
closed
3 months ago
0
Player super palettes don't look right and level ending screen from the hud says time instead of score
#183
Raptorq1
closed
3 months ago
1
Player physicsList simplification
#182
Caverns4
closed
3 months ago
0
When special stages are complete it doesn't show player
#181
Raptorq1
closed
3 months ago
3
Misc. minor adjustments
#179
Daniel-Cortez
closed
3 months ago
0
Clean up some color palette inconsistencies
#178
Caverns4
closed
3 months ago
0
Badnik bouncing accuracy fix, Monitor bounce response fix, version = 2.0.9
#177
Caverns4
closed
3 months ago
0
Badnik bouncing accuracy fix, Monitor bounce response always works
#176
Caverns4
closed
3 months ago
0
Analog-friendly menus
#173
Caverns4
closed
4 months ago
0
Fix rings animating while game is paused
#171
EnceladusX2
closed
3 months ago
0
Add Caterkiller
#170
NeonSRB2
opened
4 months ago
6
Rings animate while paused
#169
NeonSRB2
closed
3 months ago
1
Adding characters is annoying
#168
NeonSRB2
opened
4 months ago
4
FBZ Vertical Pylon Animation broke
#164
DimensionWarped
opened
5 months ago
3
Add fluid rotation to the Player
#162
GiulianoA23
closed
3 months ago
3
Various Fixes
#159
NeonSRB2
closed
5 months ago
3
Weird Collisions
#154
shifturret
closed
6 months ago
2
Fix player's vertical velocity taking too long to update when landing on ground
#151
JimmyThrush
closed
7 months ago
7
Collision issues when switching from normal to rolling hitbox
#143
JimmyThrush
closed
7 months ago
3
Additional Super Sonic sprites (not all)
#136
soushimiya
closed
3 months ago
3
Edited the victory sprite, now Mighty's jaw's all goofy
#135
zacnmac
closed
7 months ago
3
Layout is weird
#134
SrDarkOfc
closed
2 months ago
11
Fix minimum jump height of underwater physics
#131
JimmyThrush
closed
10 months ago
1
Text is weirdly sized
#129
hardcaz
closed
8 months ago
16
Bridges don't have anti-pixel perfect options
#119
NeonSRB2
closed
5 months ago
1
Wall push-out glitch due to slight collision overlap achieved from a normal jump condition
#116
IeatBabieslmao
closed
2 months ago
11
Dont update the engine to godot 4.2
#115
Raptorq1
closed
12 months ago
1
Sprite fixes
#114
BlueStaggo
closed
11 months ago
8
Drowning casues a bug
#108
Raptorq1
closed
5 months ago
6
When i change the super music it doesnt stop playing
#92
Raptorq1
closed
1 year ago
2
Forceroll can jump, spikes with shield and zero rings still death/hurt (shield/no rings) sound, Amy Rose isn't same sound, etc.
#91
RepeatedKibbles
closed
7 months ago
4
2player splitscreen
#88
Raptorq1
closed
1 year ago
1
Fix for frame dependent Peelout wind up animation.
#87
EnceladusX2
closed
1 year ago
1
Changing characters from anyone but Sonic in Global and then starting directly from a level scene throws up null instance error
#86
Candescence
opened
1 year ago
6
Mushroom Hill - Horizontal Bar Gimmick
#83
DimensionWarped
closed
1 year ago
0
When i change the charaters sprites and play the game it locks up
#79
Raptorq1
closed
1 year ago
1
Sonic peelout windup animation is framerate dependent
#69
DimensionWarped
closed
1 year ago
1
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