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ViveSoftware
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ViveInputUtility-Unity
A toolkit that helps developing/prototyping VR apps.
http://u3d.as/uF7
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ViveInput.TriggerHapticPulse no effect!
#63
pdl123
opened
5 years ago
1
Assembly definition files
#62
kirevdokimov
opened
5 years ago
0
Dropdown Item Clickability
#61
dave1nova
opened
5 years ago
1
1.8.2,guideline far distance
#60
Porco24
closed
5 years ago
2
UI Interaction using controllers in unity 2018 using Steam VR 2.0
#59
junglee372018
closed
5 years ago
2
Spelling error
#58
wdslatter
closed
5 years ago
1
Post Processing Effects
#57
ryklin
opened
5 years ago
2
Daydream Controller Support
#56
reneWoVR
closed
5 years ago
6
HTC Vive Focus - No logs
#55
Artemu25
opened
5 years ago
2
Doesn't work with SteamVR Plugin 2.0
#54
lawwong
closed
5 years ago
9
Wave SDK Controller does not follow headset
#53
wdslatter
closed
5 years ago
2
Upgraded to Unity 2018.2 now the display flickers really badly
#52
andybak
opened
5 years ago
5
Microsoft Mixed reality headsets don't show up in input selection, and can't be managed by tool
#51
wirelessdreamer
closed
5 years ago
6
Draggable scroll delta
#50
JeffBail
closed
5 years ago
0
Make Draggable.cs scroll delta tunable in the Editor
#49
JeffBail
closed
5 years ago
0
Method OnPointerClick only triggers when pad is being held down
#48
munro-riley
opened
6 years ago
2
WaveSDK download page URL out-of-date
#47
lawwong
closed
5 years ago
0
Document usage with Wave/Focus
#46
andybak
opened
6 years ago
0
Changing the distance of dragged objects
#45
JeffBail
closed
5 years ago
3
Oculus Rift Device identification is not consistant
#44
wirelessdreamer
opened
6 years ago
10
Scaling problems
#43
JasonZX12R
opened
6 years ago
2
VRTK support
#42
subzero911
closed
4 years ago
1
Multiplayer support
#41
subzero911
opened
6 years ago
1
How to deal with known vibration on trackers.
#40
wirelessdreamer
opened
6 years ago
1
`HTC.UnityPlugin.ColliderEvent' already contains a definition for `IColliderEventHoverExitHandler'
#39
itssource
opened
6 years ago
1
How to identify VR Hardware Make when Role binding in BodyRoles.cs
#38
wirelessdreamer
opened
6 years ago
5
All items under ScrollRect receive no events
#37
nantianliao
closed
5 years ago
3
ViveRole -> BodyRole -> Foots
#36
ziiCz
opened
6 years ago
5
Version 1.8.1 Controllers dissapearing
#35
wirelessdreamer
closed
5 years ago
3
How can I change FOV
#34
Dori12
opened
6 years ago
1
Canvas lag tracker position in build
#33
benjaminshp
opened
6 years ago
3
How to disable grab and scroll on UI elements
#32
wirelessdreamer
closed
6 years ago
8
Tracker Vibration behaves differently then controller vibration using SteamVR
#31
wirelessdreamer
closed
6 years ago
4
How to use simulator?
#30
Hitomilras
closed
5 years ago
6
Patch 1
#29
hardcorepink
closed
6 years ago
1
HTC Controllers are spawning on 0,0,0 on version 1.8
#28
sergio-nnz
closed
6 years ago
5
Switch left / right Eye as Display Monitor
#27
benjaminshp
closed
5 years ago
7
Clickable widgets in ScrollRect
#26
fishsama
closed
6 years ago
2
Unexpected results coming from IVRModuleDeviceState
#25
wirelessdreamer
closed
6 years ago
4
Microsoft Mixed reality headsets stutter painfully when using ViveCameraRig, work fine with SteamVR CameraRig
#24
wirelessdreamer
closed
6 years ago
4
Vibrate the controller and no effect
#23
fishsama
closed
2 years ago
11
Moving the Camera Rig changes the teleport start and end offsets
#22
wirelessdreamer
closed
6 years ago
3
How to send a button press event from a non vive controller.
#21
wirelessdreamer
closed
6 years ago
3
Feature Request - position offset, and rotation offset to the gui
#20
wirelessdreamer
opened
6 years ago
2
How to read Velocity and Angular Velocity from devices
#19
wirelessdreamer
closed
6 years ago
5
Updating from SteamVR CameraRig, who to replace SteamVR_Controlelr.Input((int)trackedObj.index)
#18
wirelessdreamer
closed
6 years ago
1
How to properly manage multiple tracker and controller presets with role binding
#17
wirelessdreamer
closed
6 years ago
3
Navigation event doesn't sends if disable laser pointer while pointer above UI element
#16
Hitomilras
closed
6 years ago
1
UGUI UI flickering when world space
#15
Hitomilras
opened
6 years ago
1
OculusVRModule.cs `Pose' is an ambiguous reference 9 (Unity 2017.2.0.b8)
#14
bartburkhardt
closed
5 years ago
3
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