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benelot
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minemonics
(Alpha Stage, work in progress) An open-source 3D virtual creature evolution simulator built in OGRE rendering engine in C++ to experiment with emergent gait-periodicity in evolved creatures on unknown terrain.
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Use softbody to create tissue with rigidbodies within
#222
benelot
opened
8 years ago
0
Create prototype for muscles using softbody rope/cloth
#221
benelot
opened
8 years ago
0
Implement different embryogenesis overlap resolving strategies
#220
benelot
opened
8 years ago
0
Use fixed-joint as a second joint type to hinge
#219
benelot
opened
8 years ago
0
Create additional basic shape using convex hull shape
#218
benelot
opened
8 years ago
0
Save all new creatures initially and recover from that situation
#217
benelot
opened
8 years ago
0
Fix number of creatures to be loaded
#216
benelot
opened
8 years ago
0
Fix generation number when loading
#215
benelot
opened
8 years ago
0
Install and Run instructions
#214
layonferreira
opened
8 years ago
7
Run disturbance test with dynamic gait creature
#213
benelot
opened
8 years ago
0
Discard creature if it has 0 ground contact
#212
benelot
opened
8 years ago
0
Add height threshold to suppress flying creatures
#211
benelot
closed
8 years ago
0
Separate static and dynamic gaits
#210
benelot
opened
8 years ago
0
Plot creature chaos controller and joint movement
#209
benelot
closed
8 years ago
0
Add creature animation diagrams
#208
benelot
closed
8 years ago
0
Add embryogenesis diagram
#207
benelot
closed
8 years ago
0
Fix problem that prevents the joint dynamics from being shown after loading population
#206
benelot
closed
8 years ago
1
Implement showcase mode
#205
benelot
opened
8 years ago
0
Make the controller and joint data matchable by some common identifier
#204
benelot
closed
8 years ago
0
Thesis structure proposal
#203
benelot
closed
8 years ago
1
Visualize the applied forces by the controllers
#202
benelot
opened
8 years ago
1
Fix lifting creatures by getting its current weight and multiplying with a factor
#201
benelot
closed
8 years ago
0
Find out why some creatures do not fall over easily
#200
benelot
closed
8 years ago
1
Find reason why some creatures do not work in collision mode
#199
benelot
opened
8 years ago
0
Fix memory leaks
#198
benelot
opened
8 years ago
3
Fix bug that drops controllers in the evolution step
#197
benelot
closed
8 years ago
2
Fix gaps in certain creature bodies
#196
benelot
opened
8 years ago
1
MathGL plot horribly slows down simulation (FPS drop ~80-100)
#195
benelot
opened
8 years ago
0
Make separate force and damping coefficients for FS and SRB
#194
benelot
closed
8 years ago
1
Make FSLimits work
#193
benelot
closed
8 years ago
1
Scale down world so that things have the right size
#192
benelot
closed
8 years ago
2
Real-time speed is actually half realtime
#191
benelot
closed
8 years ago
3
Create creature pattern generator for textures
#190
benelot
opened
8 years ago
0
Implement other systems in mathematica
#189
benelot
opened
8 years ago
0
Try to limit controller like you did with the original example
#188
benelot
closed
8 years ago
2
Start finding proper references for everything
#187
benelot
closed
8 years ago
1
Sketch introduction
#186
benelot
closed
8 years ago
1
Setup Latex environment
#185
benelot
closed
8 years ago
0
Plan number of pages per segment
#184
benelot
closed
8 years ago
1
Structure writeup
#183
benelot
closed
8 years ago
1
Add more damping and more force
#182
benelot
closed
8 years ago
1
Leave one free parameter as a memory for the chaotic system
#181
benelot
closed
8 years ago
1
Make joint damping work via the joint motors
#180
benelot
closed
8 years ago
1
Make SRB addTorque working
#179
benelot
closed
8 years ago
1
Implement more chaotic systems
#178
benelot
opened
8 years ago
0
Implement creature reevaluation track
#177
benelot
opened
8 years ago
0
Fix physics integration step to not produce NaN
#176
benelot
closed
8 years ago
0
Make serialization for chaotic controller and its input structure
#175
benelot
closed
8 years ago
2
How can I help and take part in your project?
#174
DmitryAleksandrovich
opened
8 years ago
2
Implement RagdollBuilder
#173
benelot
closed
8 years ago
0
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