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boskee
/
Minecraft
Simple Minecraft-inspired program using Python and Pyglet
MIT License
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random under-water blocks (sand, gravel, clay)
#65
ronmurphy
closed
11 years ago
2
water forms generates, sink in water. see discription
#64
ronmurphy
closed
11 years ago
11
fix. commented out /tp command. perlin ores
#63
ronmurphy
closed
11 years ago
2
update to boskee repo, perlin ores
#62
ronmurphy
closed
11 years ago
0
ore gen under perlin terrain
#61
ronmurphy
closed
11 years ago
0
Saving: Added Region Save Mode
#60
Nebual
closed
11 years ago
15
Segmentation fault
#59
BertrandBordage
closed
5 years ago
1
height map options for terrain generation
#58
ronmurphy
closed
11 years ago
0
Saving: Now recreates model.sectors instead of loading it
#57
Nebual
closed
11 years ago
0
Changed block.id from a float to a custom BlockID type
#56
Nebual
closed
11 years ago
0
Change GL_QUADS to GL_TRIANGLES
#55
boskee
closed
11 years ago
2
Better text widget
#54
tfaris
closed
11 years ago
0
Import globals as G
#53
BertrandBordage
closed
11 years ago
1
User-settable parameters proposals
#52
BertrandBordage
closed
11 years ago
18
Added support for MC 1.5 Texture Pack format
#51
Nebual
closed
11 years ago
0
Communication: IRC?
#50
Nebual
opened
11 years ago
8
Crafting tweaks
#49
Nebual
closed
11 years ago
0
Terrasology
#48
embatbr
closed
5 years ago
12
Terrain generation
#47
BertrandBordage
closed
11 years ago
18
Missing info about texture.png and icons/*.png
#46
boskee
opened
11 years ago
0
savingsystem.py: Correcting little typo crashing save loading
#45
Nebual
closed
11 years ago
0
New Save System (Structured Flatfile)
#44
Nebual
closed
11 years ago
0
World saves/reload
#43
tfaris
closed
11 years ago
1
Saving the World
#42
Nebual
closed
11 years ago
3
Improved performance by adding function which calcuates sine from cosine, but I'm not sure if it works good in every circumstances
#41
ghost
closed
11 years ago
3
Use a transactional memory and computing server
#40
BertrandBordage
opened
11 years ago
18
Adds all python modules to Cython + 3125af6 fix.
#39
BertrandBordage
closed
11 years ago
0
Cannot install.
#38
progval
closed
11 years ago
2
Sounds and volume level
#37
tfaris
closed
11 years ago
0
Optimize world.py using Cython.
#36
BertrandBordage
closed
11 years ago
0
Added option to eat melon, in order to regenerate health (using right-click when not focued on block and melon currently selected in quick slots)
#35
ghost
closed
11 years ago
0
Use pyglet resource.path to index sound resource files v2
#34
Nebual
closed
11 years ago
0
Cython?
#33
BertrandBordage
closed
11 years ago
3
Use pyglet resource.path to index sound resource files
#32
tfaris
closed
11 years ago
1
Improves performance, stability, & cacti.
#31
BertrandBordage
closed
11 years ago
0
Numpy?
#30
BertrandBordage
opened
11 years ago
4
Grass drawn below surface
#29
boskee
closed
11 years ago
1
Adds World, originally to optimize spreading mutations (aka grass expansion)
#28
BertrandBordage
closed
11 years ago
0
Broken collision system
#27
boskee
closed
11 years ago
2
Seeds are now saved. 'Twill be useful for bug reports.
#26
BertrandBordage
closed
11 years ago
0
Restore rasterized textures
#25
BertrandBordage
closed
11 years ago
1
Cactus bug + some rewritings in blocks.py.
#24
BertrandBordage
closed
11 years ago
0
Added grass expansion.
#23
ghost
closed
11 years ago
0
Rewrites 181f0b7.
#22
BertrandBordage
closed
11 years ago
0
Project name
#21
boskee
opened
11 years ago
12
Cleanups and optimizations.
#20
BertrandBordage
closed
11 years ago
0
Parcial implementation of issue #38
#19
embatbr
closed
11 years ago
0
Added VERY EXPERIMENTAL sound system for "breaking" wood . WARNING: Make sure that your speakers / headphones are turned off - it may play sound very loud!
#18
ghost
closed
11 years ago
0
Prevents player from placing blocks inside themselves
#17
Nebual
closed
11 years ago
0
trees and cactuses
#16
ronmurphy
closed
11 years ago
19
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