issues
search
doomhack
/
GBADoom
A port of prBoom to the Nintendo GBA.
181
stars
24
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Lifts dont work properly
#52
Cavencruiser
opened
4 days ago
0
Mipmapping doesnt work in doom 2 or later chapter 2 of doom
#51
Cavencruiser
opened
6 days ago
4
aspect ratio problem
#50
Cavencruiser
opened
1 week ago
1
Added SRAM_Vnnn string for save type detection (fixes #17, #44)
#49
iAmGhost
closed
3 months ago
2
Add Nintendo Switch Tegra X1 BPMP support
#48
theofficialgman
opened
3 months ago
0
Some messages get cut short, even though there's enough space
#47
HeyItsLollie
opened
5 months ago
3
Add seperate option for mipmapping
#46
Cavencruiser
opened
9 months ago
0
Add a save type string
#45
Steelskin
opened
10 months ago
2
Saving in Emulators Does Not Work Right
#44
Emendo12
opened
10 months ago
0
Does the wipe effect work in the Windows version?
#43
FrenkelS
closed
4 months ago
1
DOOM II Expansions Don't work
#42
Emendo12
opened
11 months ago
5
A/B button swap
#41
GB-CG
closed
1 year ago
0
Can't seem to build
#40
GB-CG
opened
1 year ago
2
Feature Request: Support for slow flashcarts/hardware.
#39
RetroGamer02
opened
1 year ago
0
Object sprites wrap around screen on leftmost column
#38
e97kj48
closed
1 year ago
0
Status Bar background removal and render resolution adjustment
#37
e97kj48
opened
1 year ago
3
How would I build this on Linux?
#36
Espio419
closed
1 year ago
10
gba.h and etc
#35
EmeraldTuxedo56
closed
1 year ago
2
Question about gfx stbar
#34
RetroGamer02
closed
1 year ago
2
Question about game speed.
#33
P1nkz
closed
1 year ago
3
Port to rp2040 Sparkfun Board
#32
oflebbe
closed
1 year ago
1
Can't get Sigil to work
#31
tevey
opened
2 years ago
3
Question: m_recip.c / reciprocalTable[..]
#30
sttng
closed
2 years ago
4
Remove GodMode in Floor type-11 and automate building process.
#29
ez-me
closed
2 years ago
4
Weapon sprites on the right hand side are glitchy
#28
Kippykip
closed
2 years ago
2
2.2 Problems
#27
Kippykip
closed
2 years ago
9
Idea: Optimization Sidedef / Sectors Lump - Texture entries
#26
sttng
opened
2 years ago
3
Saturn Style Enemy Transparency
#25
RetroGamer02
opened
2 years ago
1
Z_Malloc: Failure trying to allocate incorrect numbers?
#24
RetroGamer02
closed
2 years ago
2
Audio is working
#23
RetroGamer02
closed
2 years ago
1
Question about tracker music
#22
RetroGamer02
closed
2 years ago
2
Full ChexQuest Support?
#21
RetroGamer02
closed
2 years ago
2
Not so much an issue more of a question: Is it possible to change the scale of an image drawn with V_DrawPatch?
#20
Rorybabory
closed
2 years ago
1
Screen melt ?
#19
sttng
closed
2 years ago
6
Functionality on real cart
#18
badass-boss
opened
3 years ago
4
Save type
#17
badass-boss
closed
3 years ago
2
W_GetNumForName: STGANUM0 not found
#16
Nils088
closed
3 years ago
1
Game will occasionally pause controls
#15
nihirunoherr
closed
3 years ago
4
Sky Rendering Glitch
#14
nihirunoherr
closed
3 years ago
3
PRBoom Plus
#13
nihirunoherr
closed
3 years ago
0
Pull from KK fork.
#12
doomhack
closed
4 years ago
0
can't play game when using the start button
#11
ghost
closed
3 years ago
3
Set volumes when loading settings
#10
thearst3rd
closed
4 years ago
0
Save settings globally rather than per save file
#9
thearst3rd
closed
4 years ago
3
PR From Kippy-kip upstream
#8
doomhack
closed
4 years ago
0
Poor visibility on AGS-001
#7
PrgmrAtHrt
closed
4 years ago
8
PR From KippyKip upstream.
#6
doomhack
closed
4 years ago
0
GBA Micro compatibility
#5
GValiente
closed
4 years ago
5
Pull request to branch.
#4
doomhack
closed
4 years ago
1
Changes from KippyKip fork.
#3
doomhack
closed
4 years ago
1
Next