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gruppe-adler
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gruppe_adler_mod
Gruppe Adler Mod is a collection of Gruppe Adler original addons that add new functionality or modify and improve existing functionality to suit our Arma gameplay.
GNU General Public License v2.0
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Fix for #214 calls to TFAR functions in scheduled environment
#215
AdlerSalbei
closed
1 week ago
3
calls to TFAR functions in scheduled environment
#214
b-mayr-1984
closed
1 week ago
0
Axe - The fall direction will then be away from player position
#213
Panisher
closed
1 week ago
1
Dynamic Groups - Applied optimisations based HEMTT suggestions
#212
OverlordZorn
opened
1 month ago
4
versionCheck: fn_createDiaryEntry.sqf breaks when AdvDevTools is loaded
#211
b-mayr-1984
closed
2 months ago
1
remove adminMessages and parts of zeus
#210
DerZade
opened
1 year ago
1
fix #208 : bug in loadout export where WeaponUnderbarrel should be WeaponUnderbarrelMagazine
#209
Fusselwurm
closed
1 year ago
2
primaryWeaponUnderbarrelMagazine not copied to clipboard
#208
b-mayr-1984
closed
1 year ago
2
Revert "meh"
#207
DerZade
closed
2 years ago
4
meh
#206
AdlerSalbei
closed
2 years ago
0
Improve creating base class
#205
AdlerSalbei
closed
2 years ago
0
Reworked the getLoadout function
#204
AdlerSalbei
closed
2 years ago
2
remove noDefaultActionIcon. it's in ACE now.
#203
Fusselwurm
closed
2 years ago
0
clutter cutter should have scythe symbol if scenario before invention of lawn mower
#202
Fusselwurm
opened
2 years ago
0
remove cinematicSpec addon
#201
Fusselwurm
closed
2 years ago
0
Update fn_loadMarkers.sqf
#200
nomisum
closed
2 years ago
7
Added global BFT toggle
#199
AdlerSalbei
closed
2 years ago
3
vehicle-attachable flags
#198
Fusselwurm
opened
2 years ago
1
fix #196
#197
Fusselwurm
closed
2 years ago
0
versionCheck: addon versions diary entry will break with too many addons
#196
Fusselwurm
closed
2 years ago
0
Fixing stuff, zade noticed
#195
AdlerSalbei
closed
2 years ago
0
Improve drop module
#194
AdlerSalbei
closed
2 years ago
0
Chair circle
#193
AdlerSalbei
closed
2 years ago
4
Updating chair circle branch to master
#192
AdlerSalbei
closed
2 years ago
0
update to master
#191
AdlerSalbei
closed
2 years ago
0
Adds a module to fill a box with the amunition the players are using
#190
AdlerSalbei
closed
2 years ago
0
fuse box with main switch for all lights in a building
#189
Fusselwurm
opened
2 years ago
0
add diary record with all addon versions
#188
Fusselwurm
closed
3 years ago
3
use Jokoho's sqflint fork
#187
Fusselwurm
closed
3 years ago
2
add clutterCutter addon. code & icon taken from AFI's Raimo
#186
Fusselwurm
closed
3 years ago
0
saveMarkers: add polyline and channel support
#185
McDiod
closed
3 years ago
1
fix #183 grad-axe interaction showing on hidden objects
#184
McDiod
closed
3 years ago
0
grad axe does not care if a tree is hideen
#183
nomisum
closed
3 years ago
0
applying suggestions to remove dependencies beside ACE + CBA
#182
nomisum
closed
3 years ago
5
remove everything that gets moved to essentials
#181
nomisum
closed
3 years ago
1
Fix nude ai
#180
AdlerSalbei
closed
3 years ago
2
Version check refactor
#179
Fusselwurm
closed
3 years ago
0
remove implementation of CBA_fnc_hashValues
#178
Fusselwurm
closed
3 years ago
0
Nerf offroading
#177
Fusselwurm
opened
3 years ago
4
make rubber boats as maneuverable as they should be
#176
Fusselwurm
closed
3 years ago
6
show hint while someone's rummaging in your rucksack
#175
Fusselwurm
opened
4 years ago
0
show hint while someone's doing medical stuff on you
#174
Fusselwurm
opened
4 years ago
5
CI Improvements
#173
DerZade
closed
4 years ago
0
Fix output modname
#172
DerZade
closed
4 years ago
0
close #165 saveMarkers: use player ID
#171
McDiod
closed
3 years ago
4
Update fn_dynamicGroups.sqf
#170
nomisum
closed
4 years ago
0
fix #168 (safeBoating with DEBUG_MODE_FULL spam)
#169
Fusselwurm
closed
4 years ago
0
safeBoating: only evaluate damage when boat not empty
#168
McDiod
closed
4 years ago
1
create loaded / unloaded events
#167
Fusselwurm
closed
4 years ago
0
animal transport: support missionConfigFile, fix loading distance
#166
Fusselwurm
closed
4 years ago
0
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