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kloder-games
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godot-admob
Module Admob for Godot engine
MIT License
360
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61
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iOS compilation fails
#159
svprdga
closed
3 years ago
2
My ads won't run on IOS
#158
Felipe634
opened
3 years ago
9
(iOS) Could not find or use auto-linked framework 'UniformTypeIdentifiers'
#157
apdisant
closed
3 years ago
3
My real ads are not working
#156
Felipe634
closed
3 years ago
8
My real ads are not showing up on the game
#155
Felipe634
closed
3 years ago
0
Can't use Admob Plugin for iOS in Godot
#154
ghost
closed
4 years ago
2
Video Tutorial for iOS Install and Setup
#153
ACB-prgm
closed
4 years ago
2
godot 2.1.7 is released for API 29. please consider creating admob Template for this Version
#152
anandHobbyGameDev
opened
4 years ago
1
Error: no known class method for selector 'getviewController'
#151
facsampaio
opened
4 years ago
2
Target api api still 28
#150
zoro181020
opened
4 years ago
1
Interstitial Ads Only Displaying Once
#149
ACB-prgm
closed
4 years ago
2
Only test ads are showing
#147
osimuka
closed
4 years ago
2
New Framework may be needed
#146
dala00
closed
4 years ago
3
Add description for new iOS frameworks
#145
dala00
closed
4 years ago
1
Updated build to support google ads sdk 7.60.0.
#144
pchasco
closed
4 years ago
1
Events doesn't work, error in debugger '!obj' is true
#143
sergicollado
opened
4 years ago
1
How to use API methods in iOS project
#142
mununki
closed
4 years ago
2
Error when compiling for android
#141
p10tr3k
opened
4 years ago
1
Error to compile for iOS
#140
mununki
closed
4 years ago
3
Crash on launch
#139
Thibb1
closed
4 years ago
1
[UPDATE] Insert Targeting to iOS
#138
gumaciel
opened
4 years ago
0
[UPDATE] Migration to the new Rewarded Ad API
#137
gumaciel
opened
4 years ago
0
Fix 2.1 version, doesnt work anymore
#136
gumaciel
closed
4 years ago
0
Apple doesn't support UIWebView anymore
#135
dulvui
opened
4 years ago
39
Create branch to Godot 3.1.X and Godot 3.2.X (master)
#134
gumaciel
closed
4 years ago
0
[BUG] Application doesnt stop when showing Interstitial or Reward ad on iOS
#133
gumaciel
opened
4 years ago
1
Updating personalization of Admob
#132
gumaciel
closed
4 years ago
1
[ERROR] The number os arguments in initWithContentRating is different on https://github.com/Shin-NiL/Godot-Android-Admob-Plugin
#131
gumaciel
closed
4 years ago
1
[ERROR] The number os arguments in initWithContentRating is different on https://github.com/Shin-NiL/Godot-Android-Admob-Plugin
#130
gumaciel
closed
4 years ago
1
Admob.getBannerHeight() returns wrong value
#129
Tobi-La
closed
4 years ago
5
Fix: iOS failed to init the GodotAdmob singleton
#128
minhanhhere
closed
4 years ago
0
Error compiling for ios GoogleMobileAds/GADBannerView.h' file not found
#127
cemeai
closed
4 years ago
0
[BUG] 3.2.1 Crashes on initialize AdmobInterstitial
#126
gumaciel
closed
4 years ago
8
[TIP] Update the iOS plugin to the newest version of the Mobile Ads SDK (7.57.0)
#125
gumaciel
closed
4 years ago
0
[ERROR]The application is loading the banner even without being activated
#124
gumaciel
closed
4 years ago
5
iOS crash on Interstitial initialize
#123
kristiannotari
closed
4 years ago
3
GDPR Question
#122
kjav
closed
4 years ago
3
[ERROR]: AttributeError: 'SConsEnvironment' object has no attribute 'android_add_dependency':
#121
gumaciel
closed
4 years ago
2
Preloading
#120
kjav
closed
4 years ago
2
Fix crash admob from IOS.
#119
Valeryn4
closed
4 years ago
0
Warrning. deprecated `can_build` signature.
#118
Valeryn4
opened
4 years ago
3
Compiling for iOS error 'object_type_db.h' file not found 3.2
#117
sp00mm
closed
4 years ago
1
Ads for all platforms?
#116
japalekhin
closed
4 years ago
3
Banner problem HELP!
#115
buxnast
closed
4 years ago
2
iOS Crash
#114
Tobi-La
opened
4 years ago
40
Banner ads not repositioning themselves from top/bottom after recalling loadBanner() and resize()
#113
phleb-x
opened
4 years ago
0
Task: compileDebugJavaWithJavac Failed
#112
Brayacon
opened
4 years ago
1
Godot Execution failed for task ':transformDexArchiveWithExternalLibsDexMergerForDebug'.
#111
ghost
closed
4 years ago
0
Warning: module 'admob' uses a deprecated `can_build` signature in its config.py file, it should be `can_build(env, platform)`.
#110
erickAvSanti
opened
4 years ago
0
ads don't work in debug version on Godot 3.1.1
#109
ayrat555
opened
4 years ago
0
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