issues
search
kyranf
/
robotarmyfactorio
A mod to add robot troop units and perhaps associated support buildings and items to produce and control them.
MIT License
35
stars
12
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
auto behavior just doens't work
#186
angrypidgeon123
opened
6 months ago
0
Update changelog.txt
#185
ComradeEcho
opened
1 year ago
0
The robot will stand in a daze and ignore nearby enemies
#184
klarkxy
opened
1 year ago
1
Possible Incompatability with Arachnids
#183
Warrof
opened
1 year ago
0
unit group still invalid during selection code
#182
kyranf
opened
1 year ago
0
Robot patrol fails - incompatability?
#181
ethantmc
opened
1 year ago
1
New corrected translation for version 0.4.16.
#180
Varoga
closed
2 years ago
1
0.4.16
#179
snouz
closed
2 years ago
0
Applied changes from 0.4.14 to 0.5
#178
snouz
closed
2 years ago
1
0.4.14 - Lots of visual changes, upscaling and shadow rework, code and structure improvements,
#177
snouz
closed
2 years ago
0
Make it possible to share with 'Reverse-Factory'mods from Kryzeth and' Z Recycling ' from DRY411S ?
#176
Varoga
closed
3 years ago
10
update stats and add acid resist to flying bots
#175
kyranf
closed
2 years ago
1
Unstable 0.5.0 Crash on Spawn and Map Tagging
#174
DanPli
closed
2 years ago
8
Mod Crash
#173
cw667
closed
2 years ago
2
Game Crashes when moving units
#172
Farquad1
closed
2 years ago
2
Added signal for 'Keep clear radius'.
#171
yuyaryshev
closed
3 years ago
1
error on spawning a the first robot on tick event
#170
BlackRece
closed
4 years ago
3
Script errors when starting a game/loading game with Realistic Reactors mod
#169
kyranf
opened
4 years ago
0
Robot Army Path finding issues in latest 18.x / 26 [Causes Crash]
#168
X-Niter
closed
4 years ago
3
Robots idling after brief skirmish
#167
nborns
opened
4 years ago
4
Laser distractors seem to ignore early laser damage/speed research
#166
kyranf
opened
4 years ago
0
Droid Assemblers built by Construction Drones (other mod) don't place robots.
#165
kyranf
opened
4 years ago
1
Fatal Error with Space Exploration
#164
Detoxicity
opened
5 years ago
7
ensure handling of new forces on start-up and in runtime and when added is correct
#163
kyranf
opened
5 years ago
0
So i made a tiny fix for the 0.17.2 version to work on factorio 0.17.43
#162
TheK0tYaRa
opened
5 years ago
10
Failed to start a new game.
#161
SashaIndustries
closed
3 years ago
6
fix start-up bug with Biter Factions mod
#160
kyranf
closed
5 years ago
1
missing player.png
#159
antisocialian
closed
5 years ago
4
need to properly set the unit icon file reference
#158
kyranf
closed
5 years ago
1
Improved version
#157
Kamsta99
opened
5 years ago
0
Development
#156
kyranf
closed
5 years ago
0
Unstable
#155
kyranf
closed
5 years ago
0
Droid pickup tool voids droids on full inventory
#154
kyranf
closed
5 years ago
1
Crash
#153
OvermindDL1
closed
3 years ago
4
ignore
#152
sbdragon89
closed
5 years ago
0
add some config.lua parameters as mod start-up parameters
#151
kyranf
opened
5 years ago
2
Updatet version?
#150
RAJensen
closed
5 years ago
9
how to set own locale?
#149
KiraSokolov
closed
5 years ago
1
BUG
#148
Kamsta99
opened
5 years ago
3
Development
#146
kyranf
closed
6 years ago
0
Unstable
#145
kyranf
closed
6 years ago
0
squad size issue after being hit by a train
#144
kyranf
opened
6 years ago
0
Development
#143
kyranf
closed
6 years ago
0
updated version number in readme
#142
kyranf
closed
6 years ago
0
Development
#141
kyranf
closed
6 years ago
0
Unstable
#140
kyranf
closed
6 years ago
0
Memoryleak and Server-side hiccups when directly commanding bots
#139
blubFisch
opened
6 years ago
9
Crash with "attempt to index local 'forceRetreatTables'"
#138
blubFisch
closed
3 years ago
1
Mod maintenance/feature help request
#137
kyranf
opened
6 years ago
1
new feature: ui option to enable loot chest
#136
petrukhnov
opened
6 years ago
1
Next