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VREyeTrackingAccuracyTest
VR Tool to Test the Accuracy of the Pupil Labs Eye Tracking Devices (Unity 2018.2.7f1)
MIT License
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Increase sampling frequency for eye tracking logger
#41
bastianilso
opened
4 years ago
0
pupil_gaze_x and pupil_gaze_y in other units
#40
bastianilso
opened
4 years ago
0
Upload Images of eyes from camera to R Shiny for later annotation
#39
bastianilso
opened
4 years ago
0
DB: Track how exactly the repeated measures testing is done
#38
bastianilso
opened
4 years ago
0
Test: Have Circle Colliders for Left Eye and Right Eye
#37
bastianilso
opened
4 years ago
2
CommentField: Check for commas "," and semi-colons to avoid breaking DB connection
#36
bastianilso
opened
4 years ago
0
Change VR Visuals
#35
YoNeXia
closed
4 years ago
0
R Shiny: Divide User interface into Test Details and Test Comparison
#34
bastianilso
opened
4 years ago
0
Update VR Visuals to be less distracting
#33
bastianilso
closed
4 years ago
1
Constant circle speed
#32
YoNeXia
closed
4 years ago
1
Event Name add in CSV data file
#31
YoNeXia
closed
4 years ago
0
Pupil labs VR: is one eye recorded upside down?
#30
bastianilso
opened
4 years ago
0
adding accuracy in terms of degrees
#29
hendrikknoche
opened
4 years ago
0
R Shiny: User interface with Results - extended with aggregates/averages
#28
hendrikknoche
opened
4 years ago
1
Update README file
#27
YoNeXia
closed
4 years ago
1
R Shiny: Analyze Saccade Peak Velocity, Fixation Duration & Saccade Duration
#26
bastianilso
opened
4 years ago
1
Create Video of Eye Tracking Accuracy in use
#25
bastianilso
opened
4 years ago
5
Update README.md with new visuals/text
#24
bastianilso
closed
4 years ago
1
Project as Unity package
#23
YoNeXia
closed
4 years ago
2
Video Recording / Numbers of Accuracy Test
#22
bastianilso
opened
5 years ago
0
Add participant UI
#21
YoNeXia
closed
5 years ago
0
Accuracy Test: Finer Circle Granularity.
#20
bastianilso
opened
5 years ago
0
Circles speed during the test
#19
YoNeXia
closed
4 years ago
1
Data log into CSV files
#18
YoNeXia
closed
4 years ago
8
Show results test automatically
#17
YoNeXia
opened
5 years ago
0
Connect dropdown from the new UI
#16
YoNeXia
closed
5 years ago
0
StartConfig: Expose settings and let LoggingManager log their values
#15
bastianilso
opened
5 years ago
0
Log default values
#14
YoNeXia
closed
5 years ago
3
MainMenu UI: Connect the Dropdown to the actual code
#13
bastianilso
closed
5 years ago
8
Regression: Log default values
#12
bastianilso
closed
5 years ago
1
Refactor StartConfig / LoggingManager
#11
bastianilso
opened
5 years ago
0
MainMenu Config Improvements
#10
YoNeXia
closed
5 years ago
6
R Shiny: Initial User interface with Results
#9
bastianilso
closed
4 years ago
2
In-Game: Show Debug Info and Options for facilitator
#8
bastianilso
opened
5 years ago
1
Main Menu: Show Instructions to VR Participants
#7
bastianilso
closed
5 years ago
5
Confirm that eye tracker data collection works as documented
#6
bastianilso
opened
5 years ago
0
MainMenu Config Scene Improvements
#5
bastianilso
closed
5 years ago
1
Integrate Acuity Test with VREyeTrackingAccuracy Project
#4
bastianilso
closed
5 years ago
1
LoggerBehavior: Improvements
#3
bastianilso
opened
5 years ago
0
Build VR Eye Tracking Accuracy Test Unity Package
#2
bastianilso
opened
5 years ago
2
Check that Participant ID is numeric
#1
bastianilso
closed
5 years ago
1