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mrven
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Blender-Asset-Creation-Toolset
Many Tools for Game Asset Creation (Import/Export FBXs, Origin Aligment Tool, Renaming, Low-Poly Art workflow tools, etc.)
GNU General Public License v3.0
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FBX exports's size incorrect
#36
zbartan
opened
3 days ago
1
bug pic 4.1
#35
yvez247
opened
2 weeks ago
0
Clear Custom Normals Error in 4.1 (v2024.2)
#34
mrven
opened
3 weeks ago
0
Quick adding a lattice to selected objects
#33
mrven
opened
1 month ago
0
Add only deform bones option
#32
ani-kun
closed
1 month ago
0
Support for Blender Custom Properties via AssetPostprocessor
#31
Anto775
closed
1 month ago
1
Model to look backwards.
#30
ani-kun
closed
1 month ago
6
ACT with blender 4,0,1 export to unity
#29
RobAllsopp-hub
closed
6 months ago
1
Godot and gltf Export
#28
maluramichael
closed
1 month ago
2
Unity Error CS0518, CS 0656
#27
michelepoletto3d
closed
7 months ago
1
Option to disable x-rotation fix when exporting OBJ
#26
PanicPug
closed
6 months ago
2
Add link to Documentation
#25
mrven
closed
6 months ago
1
Bug exporting collections with empty objects.
#24
cesarsampedro
opened
9 months ago
0
Scale when exporting to Unity is incorrect by 100.
#23
BEDDALL
closed
10 months ago
2
Fix: Preventing repeated operations on objects
#22
Oxicid
closed
6 months ago
0
Add: selected_obj_with_unique_data
#21
Oxicid
closed
6 months ago
0
UV Channels reordering
#20
mrven
opened
10 months ago
0
"Add UV" Linked data support (from AncaOne)
#19
mrven
closed
1 month ago
1
“Synchronize Selection” for UV Channels (from InamuraJIN)
#18
mrven
opened
10 months ago
0
Many action do not work, when objects are not displayed in viewport (from RobertLe Robert Lechl)
#17
mrven
opened
10 months ago
0
Duplicate animations when exporting with NLA (from 123DT)
#16
mrven
opened
10 months ago
0
Custom Export Scale Option (from Marius M.)
#15
mrven
opened
10 months ago
0
Linked Objects are not output as the same mesh data
#14
DONAMO-163
closed
10 months ago
2
Merge Bones :(
#13
NefistoSamael
closed
10 months ago
2
Exporting FBX's doesn't work if the mesh contains characters which windows doesn't allow (For example " : ")
#12
nicknemer
closed
10 months ago
2
Suggestion: Combine all meshes when exporting "By Collection"
#11
Thane5
closed
10 months ago
1
Material surface is not applied
#10
pixelemy
closed
11 months ago
1
Exporting cuts out part of the asset name if it's long, but it's not a constant character limit
#9
PabloCaracena
closed
11 months ago
1
Add option to ignore leaf bones
#8
FairplexVR
closed
10 months ago
1
add align to middle to "origin_tools"
#7
mokalux
closed
10 months ago
2
(Origin Tools) add Origin Align Middle
#6
mokalux
closed
10 months ago
3
Added tool 'Col Name to ObjName(DataName)'
#5
Oxicid
closed
10 months ago
3
Exception on unregistering in windows
#4
64blit
closed
6 months ago
4
Blender crashes on MacOS 11.1 when this plugin is installed
#3
JosephHalter
closed
6 months ago
2
The Bones/Weights Merger!
#2
4Brad-23
closed
10 months ago
2
Rotation issue with unity
#1
builder-main
closed
3 years ago
3