issues
search
nbenven95
/
BattleTank
Second major project in the Udemy Unreal Engine 4 course (project is actually C++, github seems to have goofed)
0
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Tweak tank movement physics
#42
nbenven95
opened
5 years ago
0
Add recoil effect
#41
nbenven95
opened
5 years ago
0
Tank death animation
#40
nbenven95
opened
5 years ago
0
Iterate on AI: Add more complex behaviors
#39
nbenven95
opened
5 years ago
0
Add new ammo types
#38
nbenven95
opened
5 years ago
0
Implement hover tanks
#37
nbenven95
opened
5 years ago
1
Reiterating on tank movement: adding wheels and suspension
#36
nbenven95
closed
5 years ago
0
Add camera shake effect
#35
nbenven95
opened
5 years ago
0
First person aim bug
#34
nbenven95
opened
5 years ago
1
Add ammo, health and power-up drops
#33
nbenven95
opened
5 years ago
0
Add health bars
#32
nbenven95
closed
5 years ago
0
Improved level generation
#31
nbenven95
opened
5 years ago
0
Improve tank models
#30
nbenven95
closed
5 years ago
0
Despawning projectiles
#29
nbenven95
closed
5 years ago
0
Adding a health and damage system
#28
nbenven95
opened
5 years ago
0
Adding player affordances: tanks move when hit by shell
#27
nbenven95
closed
5 years ago
0
IsBarrelMoving() not working in certain edge cases
#26
nbenven95
opened
5 years ago
0
Rework aiming architecture
#25
nbenven95
opened
5 years ago
1
AI Tanks only shoot when far away
#24
nbenven95
opened
5 years ago
0
AI tank track collision issues when starting from main menu
#23
nbenven95
closed
5 years ago
1
Improving projectiles: Adding particle effects
#22
nbenven95
closed
5 years ago
0
Adding a new enemy type: auto mortars
#21
nbenven95
closed
5 years ago
0
Reiterating on UI: Adding an ammo counter
#20
nbenven95
closed
5 years ago
0
Reiterating on tank movement
#19
nbenven95
closed
5 years ago
2
De-couple TankAimingComponent architecture
#18
nbenven95
closed
5 years ago
0
De-couple TankAimingComponent and PlayerUI
#17
nbenven95
closed
5 years ago
0
Reiterating on the UI: Add affordances to the aiming reticle
#16
nbenven95
closed
5 years ago
1
Projectiles clipping through terrain
#15
nbenven95
closed
5 years ago
2
Tank turret rotation bug
#14
nbenven95
closed
5 years ago
1
AI tank aiming bugs
#13
nbenven95
opened
5 years ago
1
AI Pathfinding
#12
nbenven95
closed
5 years ago
0
Implement tank movement
#11
nbenven95
closed
5 years ago
0
Tank collision issues
#10
nbenven95
closed
5 years ago
1
Set up projectiles
#9
nbenven95
closed
5 years ago
0
Set up tank aiming architecture
#8
nbenven95
closed
5 years ago
0
Update PlayerController to have a tick() function
#7
nbenven95
closed
5 years ago
0
Tank AI Controller
#6
nbenven95
closed
5 years ago
0
Add menu
#5
nbenven95
closed
5 years ago
0
Create basic UI
#4
nbenven95
closed
5 years ago
0
Bind input to camera controls
#3
nbenven95
closed
5 years ago
0
Create initial tank blueprint
#2
nbenven95
closed
5 years ago
0
Initial landscape design
#1
nbenven95
closed
5 years ago
0