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nczempin
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Turres-Monacorum
scifi tower defense made with löve2d and lua
http://nczempin.github.io/Turres-Monacorum/
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how to start in ubuntu?
#155
badwarlock
closed
7 years ago
4
Won't start on Debian GNU/Linux 7.10
#154
DmitriSchrama
closed
8 years ago
8
define rules for shooting priority when low energy
#153
nczempin
opened
10 years ago
0
"flash" the mass display when insufficient mass
#152
nczempin
opened
10 years ago
0
disable the towers when not enough mass is available
#151
nczempin
opened
10 years ago
0
make a sound when someone tries to place a tower when mass is insufficient.
#150
nczempin
opened
10 years ago
0
Make clear that it is allowed to build on creep paths
#149
Supersonic112
opened
10 years ago
3
overall code cleanup
#148
nczempin
opened
10 years ago
2
Convert .max files to a more generally usable format
#147
nczempin
opened
10 years ago
0
point out missing mass more clearly
#146
nczempin
closed
10 years ago
4
point out missing energy more clearly
#145
nczempin
closed
10 years ago
5
event triggers
#144
nczempin
opened
10 years ago
0
use "M" and the symbol more consistently
#143
nczempin
opened
10 years ago
0
limit energy towers or energy.
#142
nczempin
opened
10 years ago
0
limit collectable mass based on defeated aliens
#141
nczempin
opened
10 years ago
1
replay capability
#140
nczempin
opened
10 years ago
0
final 0.7 cleanup
#139
nczempin
closed
10 years ago
1
make the mission text more readable
#138
nczempin
closed
10 years ago
2
tutorial improvements
#137
nczempin
opened
10 years ago
2
add a way to get functions from mission.inis
#136
nczempin
opened
10 years ago
0
Removing rocks should not decrease the number of towers
#135
Supersonic112
closed
10 years ago
1
unknown lag issue/low framerate when big resolutions are active
#134
Supersonic112
opened
10 years ago
0
overlays must be removed when changing game mode
#133
Supersonic112
opened
10 years ago
0
demo mode (game plays itself)
#132
nczempin
opened
10 years ago
0
infinite game mode
#131
nczempin
opened
10 years ago
0
Switching to full screen doesn't always work
#130
Supersonic112
opened
10 years ago
0
Background in menu/credits is not scaled to the window
#129
Supersonic112
opened
10 years ago
0
ground tiles that combine with each other
#128
nczempin
opened
10 years ago
0
use the polished message look for wave texts
#127
nczempin
closed
10 years ago
1
in the tutorial, put water where future spawns will appear
#126
nczempin
opened
10 years ago
1
explain scrapping
#125
nczempin
opened
10 years ago
0
explain blocking
#124
nczempin
opened
10 years ago
0
allow "addMass" and "addEnergy" between waves
#123
nczempin
closed
10 years ago
1
a tower placed on the right edge doesn't seem to shoot
#122
nczempin
closed
10 years ago
5
wait for base hit effect to subside before transitioning state
#121
nczempin
closed
10 years ago
2
add text to tutorial
#120
nczempin
closed
10 years ago
1
port old overlay messages to new secondary game state system
#119
Supersonic112
opened
10 years ago
0
allow explanatory text between waves
#118
nczempin
closed
10 years ago
2
'back' button in settings/video jumps directly to the main menu
#117
Supersonic112
opened
10 years ago
1
laser towers deployed in the level.ini don't shoot
#116
nczempin
closed
10 years ago
8
escape key should work in paused gamestates
#115
nczempin
opened
10 years ago
2
removing rocks makes the tower count go down.
#114
nczempin
closed
10 years ago
1
more comprehensive tutorial
#113
nczempin
opened
10 years ago
0
laser sound is not playing
#112
nczempin
closed
10 years ago
1
add license for the graphics
#111
nczempin
opened
10 years ago
0
add license for sound and music
#110
nczempin
closed
10 years ago
0
More consistent name for "laser towers"
#109
nczempin
opened
10 years ago
0
disable "placement cursor" when in briefing and in countdown
#108
nczempin
closed
10 years ago
1
Mission debriefing
#107
nczempin
opened
10 years ago
6
Voice acting
#106
Mjeno
opened
10 years ago
3
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