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pex-gl
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pex-renderer
Physically based renderer (PBR) and scene graph for PEX.
https://pex-gl.github.io/pex-renderer/examples/index.html
MIT License
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Gltf colors are wrongly passed as linear
#236
vorg
closed
5 years ago
2
Agree on default camera parameters
#235
vorg
closed
4 years ago
2
232 cinematic camera
#234
vorg
closed
5 years ago
0
GLTF Embedded crashes on image uri
#233
vorg
closed
5 years ago
1
Physically based camera
#232
vorg
closed
5 years ago
1
Remove examples/build/main.js
#231
vorg
closed
4 years ago
0
Merge BDRF changes
#230
simonharrisco
closed
5 years ago
0
Examples screenshot diff script crashes
#227
vorg
closed
3 years ago
1
Revert brdf
#226
vorg
closed
5 years ago
2
Clean up example assets
#225
vorg
closed
4 years ago
0
Orbiter doesn't work in Firefox
#224
vorg
closed
1 year ago
1
Setting directional light property castShadow : false gives error "Trying to dispose undefined resource"
#223
simonharrisco
closed
1 year ago
1
35 single pas DOF
#222
simonharrisco
closed
5 years ago
7
Post processing bloom
#221
dmnsgn
closed
4 years ago
5
42 rename instanced geometry params
#220
simonharrisco
closed
1 year ago
2
Colors labelled as tints in the instanced geometry docs
#219
simonharrisco
closed
5 years ago
1
Clarify documentation regarding tagging entities
#218
simonharrisco
closed
1 year ago
1
1 view frustum culling
#217
simonharrisco
closed
5 years ago
0
Flycontroller
#216
simonharrisco
closed
5 years ago
0
VC.gltf model orientation is not displayed correctly
#215
cx20
closed
5 years ago
2
#207 Flying camera controller
#214
simonharrisco
closed
1 year ago
6
baseColor field missing in PBR data structure
#213
vorg
closed
5 years ago
2
Some old custom shaders break due to lack of texture coords
#212
vorg
closed
5 years ago
1
Camera.backgroundColor no longer working
#211
vorg
closed
1 year ago
11
Program has no frag output at location 1
#210
vorg
closed
5 years ago
5
Shadow mapping breaks after 2 minutes
#209
vorg
closed
1 year ago
2
Running examples crashes with out of memory error
#208
vorg
closed
5 years ago
2
Implement Flying Camera Controller
#207
simonharrisco
opened
5 years ago
3
Enable linear filtering for point light shadow maps
#206
vorg
closed
1 year ago
6
Shadow map previews are upside down
#205
vorg
closed
1 year ago
0
Missing point light shadow map preview
#204
vorg
closed
5 years ago
1
loadScene default options
#203
vorg
closed
5 years ago
2
Geometry dispose doesn't delete buffers
#202
dmnsgn
closed
1 year ago
4
Add camera view
#201
dmnsgn
closed
5 years ago
0
Remove emissiveColor uniforms from default
#200
dmnsgn
closed
5 years ago
0
Evaluate burley diffuse
#199
dmnsgn
opened
5 years ago
1
Add energy compensation
#198
dmnsgn
opened
5 years ago
7
Add glTF camera support
#197
dmnsgn
closed
5 years ago
0
Depth clipping occurs on scene with large near/far
#196
dmnsgn
closed
1 year ago
1
Confusion between transform.matrix and transform.position/rotation/scale
#195
dmnsgn
closed
1 year ago
8
Change profiler position
#194
vorg
closed
5 years ago
0
Add point size to material + Add point size example
#193
dmnsgn
closed
5 years ago
2
Volumetric lighting
#192
simonharrisco
opened
5 years ago
0
Examples screenshot
#191
dmnsgn
closed
5 years ago
0
Camera frustum support is missing
#190
vorg
closed
5 years ago
2
Add pointSize support
#189
vorg
closed
5 years ago
0
Document lights
#188
dmnsgn
opened
5 years ago
3
Add clear coat and refactor brdf/lighting
#187
dmnsgn
closed
5 years ago
5
[glTF] SpecularGlossiness workflow example labels have different appearances
#186
dmnsgn
closed
5 years ago
4
Document material props
#185
vorg
closed
5 years ago
0
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