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rayxuln
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spine-runtime-for-godot
This project is a module for godot that allows it to load/play Spine skeleton animation.
MIT License
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22
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Fix ambiguous errors
#59
yancouto
opened
2 years ago
1
Readme File?
#57
JxSlaughter
opened
2 years ago
2
Problem with JSON parser working globally.
#56
ebmarsak
opened
2 years ago
4
Error while compiling for the Web
#55
RedXGames
opened
2 years ago
0
Invalid Timeline Slot
#54
Archachacha
opened
2 years ago
0
Bug found when compiling for Javascript
#53
obinnaEmelumadu
opened
2 years ago
0
3.8分支版本的建议
#52
blackier
opened
2 years ago
4
Encountering 'no such file or directory' error
#51
roomyrooms
opened
2 years ago
1
安卓spine模板apk和对应电脑编辑器在此处下载
#50
2439905184
opened
2 years ago
1
安卓自定义带spine模板的apk编译教程
#49
2439905184
opened
2 years ago
1
【建议】添加安卓预编译导出模板
#48
2439905184
closed
2 years ago
0
使用Custom Build Android项目构建失败
#47
kureimu
opened
2 years ago
0
Windows crash fix. Mac build fix. Also question about "Gotchas"
#46
Vadimledyaev
opened
2 years ago
7
add_child single frame flicker
#45
stefano-elysium
opened
3 years ago
8
建议添加32位Windows编辑器编译和对应模板
#44
2439905184
opened
3 years ago
0
Engine editor with godot 3.3 based!
#43
2439905184
closed
3 years ago
1
actions's build Engine version still is 3.4beta not godot 3.3
#42
2439905184
opened
3 years ago
1
Spine3.8
#41
2439905184
opened
3 years ago
0
Add Github Actions Scripts for building the Windows version of Godot Editor and Templates.
#40
2439905184
closed
3 years ago
0
linux编译失败 spine4.0分支
#39
2439905184
opened
3 years ago
0
添加了windows云编译和Linux云编译
#38
2439905184
closed
3 years ago
0
Update SpineAnimationState.cpp
#37
riviera314
closed
3 years ago
0
Error with building project
#36
hmental
closed
3 years ago
6
Build fails with "conversion from 'Variant' to 'long long int' is ambiguous"
#35
stefano-elysium
closed
3 years ago
1
Adds support for bounding boxes
#34
tlazaro
closed
3 years ago
2
Does not compile on latest Godot 3.X
#33
RhythmLunatic
closed
3 years ago
2
Better instructions on how to use are needed
#32
jeudy-ua
closed
3 years ago
6
Spine animation is not redrawn during window resizing
#31
djole1973
opened
3 years ago
0
Does not run in HTML5 Export
#30
ChristianTucker
closed
3 years ago
3
Not exactly sure how to use this..
#29
ChristianTucker
closed
3 years ago
1
Update for Spine 4.0+
#28
davord45
opened
3 years ago
2
Crash on reimport
#26
yuraj11
closed
4 years ago
3
Bounding boxes support
#25
yuraj11
closed
3 years ago
2
Editor crashes when importing atlas
#24
PhilipeFernandino
opened
4 years ago
11
The selected resource (SpineSkeletonJsonDataResource) does not match any type expected for this property (SpineAnimationStateDataResource).
#23
pegasusearl
closed
4 years ago
4
Assertion failed name > 0
#22
1Snakel
opened
4 years ago
1
https://github.com/rayxuln/spine-runtime-for-godot/issues/17
#21
scottkunkel
closed
4 years ago
0
https://github.com/rayxuln/spine-runtime-for-godot/issues/17
#20
scottkunkel
closed
4 years ago
1
Material shader is not working
#19
yuraj11
closed
4 years ago
4
Unable to export project to macos
#18
jonchun
closed
4 years ago
12
[Bug] Setting skin resource from code
#17
yuraj11
closed
4 years ago
5
SpineEvent methods crashes godot
#16
jonchun
closed
4 years ago
4
[Enhancement] SpineSprite's Icon should look like AnimatedSprite's icon
#15
jonchun
opened
4 years ago
4
[Troubleshooting Help] Unable to get AnimationTree to work
#14
jonchun
closed
4 years ago
2
[Feature] Change default skin in editor
#13
jonchun
closed
4 years ago
2
Mix and Match is broken
#12
scottkunkel
closed
4 years ago
3
SpineSkin.new() does not instantiate spine::Skin properly
#11
scottkunkel
opened
4 years ago
9
Problems setting/creating skins at runtime?
#10
jonchun
closed
4 years ago
6
Speed improvement
#9
scottkunkel
closed
4 years ago
0
Code optimization
#8
scottkunkel
closed
4 years ago
0
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