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rrealmuto
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OoT-Randomizer
A randomizer for Ocarina of Time.
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9
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5
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Add x y z to actor menu
#114
GSKirox
closed
4 days ago
0
Fix MQ Fire enemy drop logic for the last two stalfos and Water Temple MQ After Dark Link Hookshot Wonderitem with souls
#113
GSKirox
closed
1 month ago
0
Forest Temple MQ Wolfos Logic
#112
rrealmuto
closed
1 month ago
0
Regional Soul Logic Precedence Issue
#111
rrealmuto
closed
1 month ago
0
Some small logic issues
#110
JustAMosquito
opened
2 months ago
1
Shadow Temple Logic Issues
#109
JustAMosquito
opened
2 months ago
0
Boulder Shuffle/Enemy drop logic problem - Fountain hidden cave
#108
Toffile360
closed
2 months ago
1
Code review for potsanity 3.0
#107
fenhl
closed
3 months ago
0
Souls and Text Shuffle
#106
rrealmuto
opened
4 months ago
0
Potential logic issue when combining Gossip Stone and Boulder rando
#105
InsaneSlightly
closed
4 months ago
0
Deku stick with closed forest
#104
nature1996
closed
4 months ago
0
Kill stronger enemies with sticks
#103
JustAMosquito
opened
5 months ago
1
Incorrect logics
#102
JustAMosquito
closed
2 months ago
9
More incorrect logics
#101
JustAMosquito
closed
6 months ago
1
Dark Link still appears without having his soul
#100
JustAMosquito
closed
7 months ago
1
MQ DC still broken
#99
rrealmuto
closed
7 months ago
1
Anubis don't show up on enemy tracker
#98
rrealmuto
opened
7 months ago
0
loach logic
#97
3pacgangstarap
closed
8 months ago
0
incorrect dodongo cavern MQ logic
#96
3pacgangstarap
closed
8 months ago
1
Spirit Temple MQ incorrect logic
#95
JustAMosquito
closed
8 months ago
1
Issue with Detailed Logic "logic_crater_boulder_jumpslash" and "logic_crater_boulder_skip"
#94
lamaraptor
closed
8 months ago
1
Some incorrect logics with soul shuffle
#93
JustAMosquito
closed
8 months ago
0
Like Like has never been spelled Like-Like
#92
3pacgangstarap
closed
8 months ago
1
MQ Forest Temple Souls Logic Fix
#91
3pacgangstarap
closed
8 months ago
3
Minor Location specific issues with shuffle Grass and Suffle Enemy Drops
#90
3pacgangstarap
closed
8 months ago
13
Update v60
#89
3pacgangstarap
closed
10 months ago
2
Move get item IDs to avoid ambiguity with dev-fenhl and future main Dev versions
#88
fenhl
closed
10 months ago
2
Spirit Temple MQ Child: After defeating the Torch Slugs, doors don't open
#87
InfiniteRizard
closed
10 months ago
2
Fix offset in co-op context docs
#86
fenhl
closed
11 months ago
0
Bump co-op context version and document the change
#85
fenhl
closed
11 months ago
0
Water Temple MQ wonderitems logic incorrect
#84
JustAMosquito
closed
8 months ago
5
Generate silver rock object from gameplay_field_keep
#83
SlyryD
closed
1 year ago
1
logic HF Cow Grotto Skulltula
#82
Buuhuu42
closed
1 year ago
0
Fix audio glitch
#81
fenhl
closed
1 year ago
0
Dev-Rob branch Installation URL issue
#80
Yanis42
closed
7 months ago
0
game crashes
#79
Gorodine
closed
1 year ago
3
Allow more valid message duplicates
#78
mracsys
closed
1 year ago
0
Fix broken unit test
#77
mracsys
closed
1 year ago
0
Allow silver rupee pouches as effective starting items
#76
fenhl
closed
1 year ago
0
Fix dungeon menu spacing and A menu
#75
mracsys
closed
1 year ago
0
Silver rupee collisions
#74
rrealmuto
closed
1 year ago
0
Add more conditionally foolish items
#73
fenhl
closed
1 year ago
3
Silver Rupee Pouches Mode setting
#72
fenhl
closed
1 year ago
0
More silver rupee typo fixes
#71
fenhl
closed
1 year ago
0
Silver rupee pouches give correct amount of rupees
#70
fenhl
closed
1 year ago
0
Fix typo in DC silver rupee message
#69
fenhl
closed
1 year ago
0
Allow some silver rupees to be conditionally foolish
#68
fenhl
closed
1 year ago
0
Fix positioning of lower left HUD elements
#67
fenhl
closed
1 year ago
1
Logic Fixes & Some Tricks
#66
r0bd0g
closed
1 year ago
1
Move small key messages to new system and include info about what's unlocked by silver rupees
#65
fenhl
closed
1 year ago
0
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