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HoudiniEngineForUnreal
Houdini Engine Plugin for Unreal Engine.
http://www.sidefx.com/unreal
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Using the texture HAPI_ParmInfo instead of the metallic value parm info
#264
incisor
opened
11 months ago
0
Landscape Edit Layer disappears in houdini
#263
JunhoYang
opened
11 months ago
0
Multiparm is unusable after a Reset Parameters
#262
nlongchamps
opened
11 months ago
1
PDG every time cook and bake landscape, will create a new landscape
#261
firefhy
opened
11 months ago
0
unreal_bake_folder attribute causes Unreal 5.2 to crash upon bake
#260
mchataway
opened
12 months ago
0
UE5.2 Not Responding when I import the .bgeo file
#259
qk98
closed
1 year ago
0
Add missing include
#258
kristjanvalur
closed
1 year ago
1
Fix crash Update HoudiniAssetBlueprintComponent.cpp
#257
manugulus
closed
1 year ago
1
Mismatching HAPI version in Houdini Engine and Houdini 19.5.638
#256
doppioslash-wushu
opened
1 year ago
1
UE5.2 Crashing when a static mesh is assigned to an HDA input
#255
doppioslash-wushu
closed
1 year ago
5
Mismatching HAPI version in Houdini Engine and Houdini 19.5.633
#254
doppioslash-wushu
closed
1 year ago
2
Update Houdini blueprints so that they compile for UE5.2
#253
kristjanvalur
closed
4 months ago
1
distance field will build twice when import geo
#252
LawAias233
opened
1 year ago
0
Add two parameters modification support for ProcessHDA blueprint node
#251
KeyToon9
opened
1 year ago
0
Add missing includes for UE5.2 Engine plugin compilation
#250
JElbourne
closed
2 months ago
1
Fix incorrect use of conversion macros, caught by Linux build (clang)
#249
kristjanvalur
closed
1 year ago
1
Plugin won't build with 5.2
#248
ao-cmi
closed
1 year ago
5
Update includes for compilation as an engine plugin for UE 5.2
#247
kristjanvalur
closed
1 year ago
1
Disable Static Analysis for UE modules
#246
KristofMorva
opened
1 year ago
0
Houdini major, minor, and build version hardcoded causes UX annoyance
#245
kreempuff
opened
1 year ago
1
Material Texture Creation - Emissive forces grayscale compression
#244
P0LYV0RE
opened
1 year ago
0
Unreal crashes when I play in editor with HDA asset actor which has world partition landscape input data.
#243
JunhoYang
opened
1 year ago
0
Fix JSON incompatible `HoudiniEngine.uplugin` file.
#242
KelSolaar
closed
1 year ago
1
please update 5.2
#241
samrat333
closed
1 year ago
7
Release zips do not contain the proper source code
#240
lclara-BARB
opened
1 year ago
0
Fixed missed undef for LOCTEXT_NAMESPACE in HoudiniLandscapeTranslator
#239
valerii-bokhan
closed
1 year ago
1
May I ask if the latest version of Houdini 19.5.534 no longer has a compatible version of Houdini Engine for Unreal 4.26?
#238
aTofua
closed
1 year ago
1
Runtime\HoudiniEngine\Content\Materials\M_VAT_Fluid.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function
#237
Edstub207
opened
1 year ago
0
HDA with level instancing
#236
Hasonn
opened
1 year ago
0
PDG: Add missing support for Data Table output from TOP network
#235
ethan-tqa
closed
1 year ago
1
Cannot import Packed Level Actors as Reference in UE 5.1 as Outliner Input
#234
JanLoehr
opened
1 year ago
1
Unreal crashes while add HDA to the Houdini Asset Component - UE 5.1.1, Houdini 19.5.534, AMD 5900X
#233
hazarvirtuali
opened
1 year ago
3
unreal_bake_folder is ignored, as both an attribute and from PluginSettings
#232
triffski
opened
1 year ago
0
HDA bakes out all meshes into one StaticMesh named "_0_0_0_"
#231
faxcorp
closed
1 year ago
1
Fix baking fails if OutputComponents has no elements
#230
fullike
closed
1 year ago
1
Fixed an issue with baked foliages not moving along the landscape
#229
SilverWinter0511
opened
1 year ago
0
Added buttons for selecting temporary cook folder and bake folder.
#228
SilverWinter0511
closed
2 months ago
1
Pack node is no longer working when baking
#227
pixelprato
closed
1 year ago
3
Unreal Crash when importing bgeo on v2.0.15
#226
slopezgo
opened
1 year ago
4
Error occurs when adding an asset to a blueprint.
#225
volshebnikcanti
opened
1 year ago
0
Fixed an issue that occurred when the data table had only one row.
#224
SilverWinter0511
closed
1 year ago
1
SkeletalMesh matid support
#223
xvde110
opened
1 year ago
0
Landscape Spline Support
#222
reubenthekaiju
closed
4 months ago
1
Fix compilation error when building for Android platform with clang 14.0
#221
yuhe00
closed
1 year ago
1
The second hda init in the scene,will clear last hda' FoliageInstancedStaticMeshComponent,why why why??
#220
cgTD123
closed
1 year ago
1
HoudiniEngineBakeUtils Check Failure - Unreal engine 5.1
#219
Edstub207
opened
1 year ago
0
Fixing Compile Error with HoudiniImport Assets
#218
Edstub207
closed
2 months ago
1
Houdiniimport.uasset fails to compile on 5.1
#217
Edstub207
closed
2 months ago
2
Label & "Source Code" zip for release 2.0.14 is actually 19.5.432 (and not 19.5.435)
#216
toms-dev
opened
1 year ago
0
comp crash in ubuntu 20.04
#215
linuxbug
opened
1 year ago
1
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