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stackcollision
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GardenConquest
A new conquest game mode for Space Engineers
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Spawn ship oxy connections should be better
#86
zrisher
opened
9 years ago
3
Bugfixes 3
#85
zrisher
closed
9 years ago
1
updateViolations doesn't pick up extra classifiers
#84
zrisher
closed
9 years ago
1
Merging, unmerging, then merging again removes all offending blocks immediately
#83
zrisher
closed
9 years ago
0
static-ness should be enforced for station classes
#82
zrisher
closed
9 years ago
1
allow all block placement when building from projection
#81
zrisher
closed
9 years ago
2
Different ways to distribute rewards in CPs
#80
zrisher
opened
9 years ago
0
Unlicensed Worker and Fighter Spawn Ships
#79
zrisher
opened
9 years ago
12
HullClassFromSubTypeString will pick up a partial match that occurs before the real match
#78
zrisher
closed
9 years ago
1
More uses for licenses
#77
zrisher
opened
9 years ago
0
Dynamic Classes
#76
zrisher
opened
9 years ago
3
Cleanup timers sometimes fail to trigger expiration callback
#75
zrisher
opened
9 years ago
1
Bugfixes and logging 2
#74
zrisher
closed
9 years ago
1
spawn ship should start with oxy generator instead of addtl assembler
#73
zrisher
closed
9 years ago
1
Hullclassifier starting range should be lower
#72
zrisher
opened
9 years ago
2
Bugfixes and logging
#71
zrisher
closed
9 years ago
0
setting communication, class/cp commands
#70
zrisher
closed
9 years ago
0
Too difficult for new players
#69
zrisher
closed
9 years ago
6
Small fixes
#68
zrisher
closed
9 years ago
0
If the last reactor is destroyed, most blocks have to be removed before classification can be restored
#67
zrisher
closed
9 years ago
1
Error getting fleet
#66
zrisher
closed
9 years ago
1
Errors in onSend(buffer)
#65
zrisher
closed
9 years ago
1
Veterancy
#64
zrisher
opened
9 years ago
3
End-game dynamics and Sectors
#63
zrisher
opened
9 years ago
0
If MyAPIGateway isn't available, we just use default settings
#62
zrisher
opened
9 years ago
0
Refactor GridEnforcer to make use of Autopilot's CubeGridCache
#61
zrisher
opened
9 years ago
0
"Can't classify an unowned grid"
#60
zrisher
closed
9 years ago
1
our SessionComponent updates every simulation instead of every 100
#59
zrisher
opened
9 years ago
2
Logic and usability
#58
zrisher
closed
9 years ago
5
Timers may be saved even when game state is not
#57
zrisher
opened
9 years ago
0
added Hull Classifier to block names
#56
zrisher
closed
9 years ago
0
Chat command improvements
#55
zrisher
closed
9 years ago
0
Clamp Settings Values
#54
stackcollision
opened
9 years ago
0
Errors writing to State file
#53
zrisher
closed
9 years ago
2
Spawn ship menu
#52
zrisher
closed
9 years ago
0
Remove vanilla spawn ships from menu
#51
zrisher
closed
9 years ago
1
Unable to spawn in new spawn ship
#50
zrisher
closed
9 years ago
0
Custom respawn ships
#49
zrisher
closed
9 years ago
0
Block limit defaults need massaging
#48
zrisher
opened
9 years ago
5
Enforce descriptive class names on Classifier blocks
#47
zrisher
opened
9 years ago
0
Player messaging fixes
#46
zrisher
closed
9 years ago
1
Messages on singleplayer
#45
zrisher
closed
9 years ago
1
Notifications directed at players are not working
#44
zrisher
closed
9 years ago
1
Unable to receive notifications in offline mode
#43
zrisher
closed
9 years ago
1
Block limits - stop placement instead of destroying placed
#42
zrisher
opened
9 years ago
0
icons, log grid name, component spawning on removeBlock
#41
zrisher
closed
9 years ago
0
icons, log grid name, component spawning on removeBlock
#40
zrisher
closed
9 years ago
1
Ship license icon's orientation doesn't match that of other components
#39
zrisher
opened
9 years ago
0
Grid Cluster logic
#38
zrisher
opened
9 years ago
0
Block names should be "Example Hull Classifier" instead of "Example Class"
#37
zrisher
closed
9 years ago
0
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