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troelsbjerre
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Bottleneck
Factorio mod that tell you which assemblers are starved of ingredients
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Upgrade to 2.0
#88
Rugal
closed
2 weeks ago
3
translation to brazil
#87
LUISDASARTIMANHAS
closed
1 year ago
0
Update changelog.txt
#86
ComradeEcho
closed
1 year ago
0
The mod causes 'auto-deconstruct' mod to deconstruct miners unintentionally.
#85
RundesBalli
closed
3 years ago
2
Update Japanese locale and fix typo
#84
shelaf
opened
3 years ago
0
Phantom input blocked signal
#83
dirk-bester
closed
3 years ago
4
1.1.x settings not defined by defaults, and does not have localization
#82
troelsbjerre
closed
3 years ago
0
Add a blacklist_name remote interface
#81
Quezler
opened
4 years ago
4
Disable signals on electric mining drills
#80
lstor
closed
4 years ago
0
Compensate for new electric drill graphics having status light built in.
#79
troelsbjerre
closed
3 years ago
8
Fix spelling and grammar in /local/en/locale.cfg
#78
stefprez
closed
4 years ago
0
Fix Japanese translation
#77
shelaf
closed
4 years ago
0
Update Japanese translation
#76
shelaf
closed
4 years ago
0
Add interface to manage blacklist from other mods
#75
hreintke
closed
4 years ago
4
Adjust the dots for usability
#74
mybuddymichael
closed
4 years ago
8
Roang-zero1/factorio-create-release-action failing
#73
troelsbjerre
closed
4 years ago
1
Use a truthy dictionary instead of iteration
#72
Nexela
closed
4 years ago
0
Revert "Small Perfomance Improvment"
#71
troelsbjerre
closed
4 years ago
1
Small Perfomance Improvment
#70
Nexela
closed
4 years ago
2
The colors (but particularly the yellow) are very hard to see
#69
mybuddymichael
closed
4 years ago
1
Fix crash on initial machine build pt. 2
#68
Roang-zero1
closed
4 years ago
1
indicator lamps disappearing after reloading a savegame
#67
troelsbjerre
closed
4 years ago
0
Customize RGB values?
#66
birkenfeld
closed
4 years ago
4
Fix crash on initial machine build
#65
Roang-zero1
closed
4 years ago
1
Signals floats above player character.
#64
troelsbjerre
opened
4 years ago
1
Add linting workflow
#63
Roang-zero1
closed
4 years ago
3
Feature/0.17apiv2
#62
Roang-zero1
closed
4 years ago
3
Updated to 0.18
#61
Crow08
closed
4 years ago
0
Mod should disable itself when FactorioMaps is generating a map
#60
OvermindDL1
opened
5 years ago
1
Unrecoverable error w/ screenshot
#59
zoeyprobably
closed
4 years ago
1
Changelog?
#58
jgalak
closed
4 years ago
1
check for existing overlay before creating a new one
#57
mspielberg
closed
5 years ago
0
Should not create multiple lights for the same entity
#56
mspielberg
closed
5 years ago
0
Coal Liquifaction Dot Error
#55
adrianvanderwal
closed
5 years ago
2
Revert "Feat 0.17api - Rendering and entity.status"
#54
troelsbjerre
closed
5 years ago
0
Feat 0.17api - Rendering and entity.status
#53
Roang-zero1
closed
5 years ago
4
Suggestion: Use entity status and script rendering
#52
Bilka2
closed
4 years ago
9
Script raised revive causing crash
#51
Klonan
closed
5 years ago
1
Update dolly interface name to PickerDollies
#50
MageKing17
closed
5 years ago
0
Not listening to script_raised_revive
#49
Klonan
closed
5 years ago
1
Dots no longer move with entities moved by picker
#48
adrianvanderwal
closed
5 years ago
1
Some issues with compatability with NPE
#47
wheybags
closed
5 years ago
4
differentiate "full" and "blocked" machines
#46
wchristian
closed
4 years ago
10
Add Korean locale
#45
MasterBabol
closed
6 years ago
0
Add Japanese locale
#44
shelaf
closed
6 years ago
0
Shows output-blocked if input is similar to output
#43
Wolvereness
closed
4 years ago
2
Added a setting to limit the amount of updates.
#42
Ekranos
closed
6 years ago
1
Fixed broken has_fluid_output_available
#41
ochristi
closed
6 years ago
1
Incorrect state for Chemical plant if output is full
#40
ochristi
closed
6 years ago
1
Update German translations
#39
ST-DDT
closed
6 years ago
1
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