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ultimate-research
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ssbh_lib
Reading and writing SSBH file formats in Rust
MIT License
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matl 1.5 support for ssbh_data
#153
ScanMountGoat
closed
7 months ago
15
Command Line Recomposition
#152
Messyproduct
closed
1 year ago
1
multithreaded file processing with rayon
#151
ScanMountGoat
opened
1 year ago
0
Add NLST format
#150
ThatNintendoNerd
closed
1 year ago
1
CompressionFlags.const_scale true for non const values (palu c01attacks3s)
#149
ScanMountGoat
closed
1 year ago
2
improved shdr_data module
#148
ScanMountGoat
opened
1 year ago
1
Support nuhlbp in ssbh_data_json
#147
ScanMountGoat
closed
8 months ago
0
fix cargo-release process
#146
ScanMountGoat
closed
1 year ago
0
ssbh_data does not parse override_scale correctly in TransformFlags
#145
ThatNintendoNerd
closed
1 year ago
1
Change default WrapMode to Repeat
#144
zrksyd
closed
1 year ago
1
investigate const scale compression flag for UvTransform
#143
ScanMountGoat
closed
1 year ago
1
Update MeshEx bounding sphere representation
#142
ThatNintendoNerd
closed
1 year ago
3
Investigate compressed anim scale types and inherit_scale
#141
ScanMountGoat
closed
1 year ago
2
Test floating point anim decompression using an emulator
#140
ScanMountGoat
closed
1 year ago
0
add error for saving mesh with duplicate subindices
#139
ScanMountGoat
closed
1 year ago
0
Match in game conventions for mesh vertex buffer 2 offsets
#138
ScanMountGoat
closed
2 years ago
0
test u8 mesh attribute conversion using in game values
#137
ScanMountGoat
closed
1 year ago
1
Vertex indices for faces and weights can have different sizes
#136
ScanMountGoat
closed
2 years ago
0
investigate if matrices are row-major or column-major
#135
ScanMountGoat
closed
2 years ago
0
Test non invertible matrices for skel_data
#134
ScanMountGoat
opened
2 years ago
0
Improve error messages
#133
ScanMountGoat
closed
1 year ago
0
support specifying bone indices or names for skel calculations
#132
ScanMountGoat
opened
2 years ago
0
Fix size_in_bytes for pad_after attribute
#131
ScanMountGoat
closed
2 years ago
0
Investigate boolean compression bit count
#130
ScanMountGoat
opened
2 years ago
0
regression in file length padding for anim 2.1
#129
ScanMountGoat
closed
2 years ago
1
Investigate TransformFlags for anim tracks
#128
ScanMountGoat
closed
2 years ago
0
Handle null offsets for decoding compressed v2 anims
#127
ScanMountGoat
closed
2 years ago
0
Newest ssbh_data and ssbh_lib are unable to parse a previously exported .NUMATB file
#126
ssbucarlos
closed
2 years ago
4
organize error types
#125
ScanMountGoat
closed
1 year ago
0
add support for enums with named fields to ssbh_write_derive
#124
ScanMountGoat
closed
2 years ago
0
upgrade to bitvec 1.0
#123
ScanMountGoat
closed
2 years ago
0
fix failed fuzz tests for ssbh_data conversions
#122
ScanMountGoat
closed
2 years ago
3
fix write and write_to_file convenience methods for versioned ssbh_lib types
#121
ScanMountGoat
closed
2 years ago
0
consistent wording in docs
#120
ScanMountGoat
closed
2 years ago
0
switch to binrw
#119
ScanMountGoat
closed
2 years ago
0
investigate simplifying trait bounds for generic types
#118
ScanMountGoat
closed
2 years ago
1
fuzz testing fails for adj and meshex due to length fields
#117
ScanMountGoat
opened
2 years ago
2
fuzz testing fails for ssbh_lib formats due to versioning
#116
ScanMountGoat
closed
2 years ago
3
anim header bit count doesn't match expected bit count
#115
ScanMountGoat
closed
2 years ago
0
bounding spheres for mesh objects parented to a bone
#114
ScanMountGoat
opened
2 years ago
0
Update binread dependency
#113
ScanMountGoat
closed
2 years ago
0
Don't enable serde by default
#112
ScanMountGoat
closed
1 year ago
0
test error messages
#111
ScanMountGoat
opened
2 years ago
0
Improve ergonomics of SsbhEnum<T> type
#110
ScanMountGoat
closed
2 years ago
5
Prevent being able to assign different versioned attributes per matl entry
#109
ScanMountGoat
closed
2 years ago
0
anim 1.2 support for ssbh_data
#108
ScanMountGoat
opened
2 years ago
9
Test buffers for all CompressionFlags
#107
ScanMountGoat
closed
1 year ago
0
ssbh_data C FFI
#106
ScanMountGoat
opened
2 years ago
0
perfectly preserve animation data on export
#105
ScanMountGoat
opened
2 years ago
0
add a prelude for common imports
#104
ScanMountGoat
closed
2 years ago
0
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